| fbcall, fbcall.3g | executes a function for a class of objects |
| fbclose, fbsync, fbclose.3g | close or synchronize a frame buffer |
| fberror, fbclearerr, fbperror, fberror.3g | AGI error message handlers |
| fblock, fbunlock, fblock.3g | lock or unlock a frame buffer |
| fbopen, fbopen.3g | open a frame buffer |
| fbput, fbget, fbput.3g | put or get information about an object |
| fbputa, fbgeta, fbputa.3g | get or put frame buffer's attribute |
| fbstart, fbend, fbstart.3g | start or end a object |
| FB_CLASS__BLIT_2DS, blit.3gc | block image 2D screen transfer class |
| FB_CLASS__CLIP_2DS, clip.3gc | clip class |
| FB_CLASS__DOUBLE_BUFFER, double_buffer.3gc | double buffer class |
| FB_CLASS__DUMB_FRAME_BUFFER_8BIT_INDEXED, dumb_frame_buffer.3gc | dumb frame buffer class |
| FB_CLASS__EXTENT_2DX, FB_CLASS__EXTENT_3DX, FB_CLASS__EXTENT_4DX, extent.3gc | extent classes |
| FB_CLASS__LINE_2DS, FB_CLASS__LINE_2DX, FB_CLASS__LINE_3DX, FB_CLASS__LINE_4DX, line.3gc | line classes |
| FB_CLASS__MATRIX_MV3X2, FB_CLASS__MATRIX_MV3X2_DC3X2, FB_CLASS__MATRIX_MV4X3, FB_CLASS__MATRIX_MV4X3_DC4X3, FB_CLASS__MATRIX_MV4X3_CLIP_DC4X3, FB_CLASS__MATRIX_MV4X4_CLIP_DIVIDE_DC4X3, matrix.3gc | matrix classes |
| FB_CLASS__PALETTE, palette.3gc | color palette class |
| FB_CLASS__PATTERN_16X16_1BIT_MONOCHROME, pattern.3gc | pattern class |
| FB_CLASS__POINT_2DS, FB_CLASS__POINT_2DX, FB_CLASS__POINT_3DX, FB_CLASS__POINT_2DX, point.3gc | point classes |
| FB_CLASS__QUADRILATERAL_2DS_OVERLAPPING, FB_CLASS__QUADRILATERAL_2DS_NONOVERLAPPING, FB_CLASS__QUADRILATERAL_2DX_OVERLAPPING, FB_CLASS__QUADRILATERAL_2DX_NONOVERLAPPING, FB_CLASS__QUADRILATERAL_3DX_OVERLAPPING, FB_CLASS__QUADRILATERAL_3DX_NONOVERLAPPING, FB_CLASS__QUADRILATERAL_4DX_OVERLAPPING, FB_CLASS__QUADRILATERAL_4DX_NONOVERLAPPING, quadrilateral.3gc | quadrilateral classes |
| FB_CLASS__RASTER_2DS_1BIT_MONOCHROME, raster_1bit.3gc | one bit monochrome raster class |
| FB_CLASS__RASTER_2DS_8BIT_INDEXED, raster_8bit.3gc | 8 bit indexed raster class |
| FB_CLASS__RECTANGLE_2DS_OVERLAPPING, FB_CLASS__RECTANGLE_2DS_NONOVERLAPPING, rectangle.3gc | 2D screen rectangle classes |
| FB_CLASS__RESOLUTION, resolution.3gc | resolution class |
| FB_CLASS__TRIANGLE_2DS_OVERLAPPING, FB_CLASS__TRIANGLE_2DS_NONOVERLAPPING, FB_CLASS__TRIANGLE_2DX_OVERLAPPING, FB_CLASS__TRIANGLE_2DX_NONOVERLAPPING, FB_CLASS__TRIANGLE_3DX_OVERLAPPING, FB_CLASS__TRIANGLE_3DX_NONOVERLAPPING, FB_CLASS__TRIANGLE_4DX_OVERLAPPING, FB_CLASS__TRIANGLE_4DX_NONOVERLAPPING, triangle.3gc | triangle classes |
| atl_color, atl_color.3 | generate colors in Aviator terrain data files |
| atl_color_delete, atl_color_delete.3 | delete colors in Aviator terrain data files |
| atl_color_post, atl_color_post.3 | final color processing of Aviator terrain data files |
| atl_elevation, atl_elevation.3 | generate elevations in Aviator terrain data files |
| atl_elevation_delete, atl_elevation_delete.3 | delete elevations in Aviator terrain data files |
| atl_elevation_post, atl_elevation_post.3 | final elevation processing of Aviator terrain
data files |
| atl_rasterfile, atl_rasterfile.3 | create Sun rasterfile from Aviator terrain data files |
| atl_shading, atl_shading.3 | generate shading in Aviator terrain data files |
| intro, intro.3 | introduction to Aviator Terrain Library |