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PERLDSC(1)                                                          PERLDSC(1)



NAME
     perldsc - Perl Data Structures Cookbook

DESCRIPTION
     The single feature most sorely lacking in the Perl programming language
     prior to its 5.0 release was complex data structures.  Even without
     direct language support, some valiant programmers did manage to emulate
     them, but it was hard work and not for the faint of heart.  You could
     occasionally get away with the $m{$LoL,$b} notation borrowed from awk in
     which the keys are actually more like a single concatenated string
     "$LoL$b", but traversal and sorting were difficult.  More desperate
     programmers even hacked Perl's internal symbol table directly, a strategy
     that proved hard to develop and maintain--to put it mildly.

     The 5.0 release of Perl let us have complex data structures.  You may now
     write something like this and all of a sudden, you'd have a array with
     three dimensions!

         for $x (1 .. 10) {
             for $y (1 .. 10) {
                 for $z (1 .. 10) {
                     $LoL[$x][$y][$z] =
                         $x ** $y + $z;
                 }
             }
         }

     Alas, however simple this may appear, underneath it's a much more
     elaborate construct than meets the eye!

     How do you print it out?  Why can't you say just print @LoL?  How do you
     sort it?  How can you pass it to a function or get one of these back from
     a function?  Is is an object?  Can you save it to disk to read back
     later?  How do you access whole rows or columns of that matrix?  Do all
     the values have to be numeric?

     As you see, it's quite easy to become confused.  While some small portion
     of the blame for this can be attributed to the reference-based
     implementation, it's really more due to a lack of existing documentation
     with examples designed for the beginner.

     This document is meant to be a detailed but understandable treatment of
     the many different sorts of data structures you might want to develop.
     It should also serve as a cookbook of examples.  That way, when you need
     to create one of these complex data structures, you can just pinch,
     pilfer, or purloin a drop-in example from here.

     Let's look at each of these possible constructs in detail.  There are
     separate sections on each of the following:






                                                                        Page 1





PERLDSC(1)                                                          PERLDSC(1)



     ⊕ arrays of arrays

     ⊕ hashes of arrays

     ⊕ arrays of hashes

     ⊕ hashes of hashes

     ⊕ more elaborate constructs

     But for now, let's look at some of the general issues common to all of
     these types of data structures.

REFERENCES
     The most important thing to understand about all data structures in Perl
     -- including multidimensional arrays--is that even though they might
     appear otherwise, Perl @ARRAYs and %HASHes are all internally one-
     dimensional.  They can hold only scalar values (meaning a string, number,
     or a reference).  They cannot directly contain other arrays or hashes,
     but instead contain references to other arrays or hashes.

     You can't use a reference to a array or hash in quite the same way that
     you would a real array or hash.  For C or C++ programmers unused to
     distinguishing between arrays and pointers to the same, this can be
     confusing.  If so, just think of it as the difference between a structure
     and a pointer to a structure.

     You can (and should) read more about references in the perlref(1) man
     page.  Briefly, references are rather like pointers that know what they
     point to.  (Objects are also a kind of reference, but we won't be needing
     them right away--if ever.)  This means that when you have something which
     looks to you like an access to a two-or-more-dimensional array and/or
     hash, what's really going on is that the base type is merely a one-
     dimensional entity that contains references to the next level.  It's just
     that you can use it as though it were a two-dimensional one.  This is
     actually the way almost all C multidimensional arrays work as well.

         $list[7][12]                        # array of arrays
         $list[7]{string}                    # array of hashes
         $hash{string}[7]                    # hash of arrays
         $hash{string}{'another string'}     # hash of hashes

     Now, because the top level contains only references, if you try to print
     out your array in with a simple print() function, you'll get something
     that doesn't look very nice, like this:

         @LoL = ( [2, 3], [4, 5, 7], [0] );
         print $LoL[1][2];
       7
         print @LoL;
       ARRAY(0x83c38)ARRAY(0x8b194)ARRAY(0x8b1d0)




                                                                        Page 2





PERLDSC(1)                                                          PERLDSC(1)



     That's because Perl doesn't (ever) implicitly dereference your variables.
     If you want to get at the thing a reference is referring to, then you
     have to do this yourself using either prefix typing indicators, like
     ${$blah}, @{$blah}, @{$blah[$i]}, or else postfix pointer arrows, like
     $a->[3], $h->{fred}, or even $ob->method()->[3].

COMMON MISTAKES
     The two most common mistakes made in constructing something like an array
     of arrays is either accidentally counting the number of elements or else
     taking a reference to the same memory location repeatedly.  Here's the
     case where you just get the count instead of a nested array:

         for $i (1..10) {
             @list = somefunc($i);
             $LoL[$i] = @list;       # WRONG!
         }

     That's just the simple case of assigning a list to a scalar and getting
     its element count.  If that's what you really and truly want, then you
     might do well to consider being a tad more explicit about it, like this:

         for $i (1..10) {
             @list = somefunc($i);
             $counts[$i] = scalar @list;
         }

     Here's the case of taking a reference to the same memory location again
     and again:

         for $i (1..10) {
             @list = somefunc($i);
             $LoL[$i] = \@list;      # WRONG!
         }

     So, what's the big problem with that?  It looks right, doesn't it?  After
     all, I just told you that you need an array of references, so by golly,
     you've made me one!

     Unfortunately, while this is true, it's still broken.  All the references
     in @LoL refer to the very same place, and they will therefore all hold
     whatever was last in @list!  It's similar to the problem demonstrated in
     the following C program:

         #include <pwd.h>
         main() {
             struct passwd *getpwnam(), *rp, *dp;
             rp = getpwnam("root");
             dp = getpwnam("daemon");

             printf("daemon name is %s\nroot name is %s\n",
                     dp->pw_name, rp->pw_name);
         }



                                                                        Page 3





PERLDSC(1)                                                          PERLDSC(1)



     Which will print

         daemon name is daemon
         root name is daemon

     The problem is that both rp and dp are pointers to the same location in
     memory!  In C, you'd have to remember to malloc() yourself some new
     memory.  In Perl, you'll want to use the array constructor [] or the hash
     constructor {} instead.   Here's the right way to do the preceding broken
     code fragments:

         for $i (1..10) {
             @list = somefunc($i);
             $LoL[$i] = [ @list ];
         }

     The square brackets make a reference to a new array with a copy of what's
     in @list at the time of the assignment.  This is what you want.

     Note that this will produce something similar, but it's much harder to
     read:

         for $i (1..10) {
             @list = 0 .. $i;
             @{$LoL[$i]} = @list;
         }

     Is it the same?  Well, maybe so--and maybe not.  The subtle difference is
     that when you assign something in square brackets, you know for sure it's
     always a brand new reference with a new copy of the data.  Something else
     could be going on in this new case with the @{$LoL[$i]}} dereference on
     the left-hand-side of the assignment.  It all depends on whether $LoL[$i]
     had been undefined to start with, or whether it already contained a
     reference.  If you had already populated @LoL with references, as in

         $LoL[3] = \@another_list;

     Then the assignment with the indirection on the left-hand-side would use
     the existing reference that was already there:

         @{$LoL[3]} = @list;

     Of course, this would have the "interesting" effect of clobbering
     @another_list.  (Have you ever noticed how when a programmer says
     something is "interesting", that rather than meaning "intriguing",
     they're disturbingly more apt to mean that it's "annoying", "difficult",
     or both?  :-)

     So just remember always to use the array or hash constructors with [] or
     {}, and you'll be fine, although it's not always optimally efficient.





                                                                        Page 4





PERLDSC(1)                                                          PERLDSC(1)



     Surprisingly, the following dangerous-looking construct will actually
     work out fine:

         for $i (1..10) {
             my @list = somefunc($i);
             $LoL[$i] = \@list;
         }

     That's because my() is more of a run-time statement than it is a
     compile-time declaration per se.  This means that the my() variable is
     remade afresh each time through the loop.  So even though it looks as
     though you stored the same variable reference each time, you actually did
     not!  This is a subtle distinction that can produce more efficient code
     at the risk of misleading all but the most experienced of programmers.
     So I usually advise against teaching it to beginners.  In fact, except
     for passing arguments to functions, I seldom like to see the gimme-a-
     reference operator (backslash) used much at all in code.  Instead, I
     advise beginners that they (and most of the rest of us) should try to use
     the much more easily understood constructors [] and {} instead of relying
     upon lexical (or dynamic) scoping and hidden reference-counting to do the
     right thing behind the scenes.

     In summary:

         $LoL[$i] = [ @list ];       # usually best
         $LoL[$i] = \@list;          # perilous; just how my() was that list?
         @{ $LoL[$i] } = @list;      # way too tricky for most programmers


CAVEAT ON PRECEDENCE
     Speaking of things like @{$LoL[$i]}, the following are actually the same
     thing:

         $listref->[2][2]    # clear
         $$listref[2][2]     # confusing

     That's because Perl's precedence rules on its five prefix dereferencers
     (which look like someone swearing: $ @ * % &) make them bind more tightly
     than the postfix subscripting brackets or braces!  This will no doubt
     come as a great shock to the C or C++ programmer, who is quite accustomed
     to using *a[i] to mean what's pointed to by the i'th element of a.  That
     is, they first take the subscript, and only then dereference the thing at
     that subscript.  That's fine in C, but this isn't C.

     The seemingly equivalent construct in Perl, $$listref[$i] first does the
     deref of $listref, making it take $listref as a reference to an array,
     and then dereference that, and finally tell you the i'th value of the
     array pointed to by $LoL. If you wanted the C notion, you'd have to write
     ${$LoL[$i]} to force the $LoL[$i] to get evaluated first before the
     leading $ dereferencer.





                                                                        Page 5





PERLDSC(1)                                                          PERLDSC(1)



WHY YOU SHOULD ALWAYS use strict
     If this is starting to sound scarier than it's worth, relax.  Perl has
     some features to help you avoid its most common pitfalls.  The best way
     to avoid getting confused is to start every program like this:

         #!/usr/bin/perl -w
         use strict;

     This way, you'll be forced to declare all your variables with my() and
     also disallow accidental "symbolic dereferencing".  Therefore if you'd
     done this:

         my $listref = [
             [ "fred", "barney", "pebbles", "bambam", "dino", ],
             [ "homer", "bart", "marge", "maggie", ],
             [ "george", "jane", "elroy", "judy", ],
         ];

         print $listref[2][2];

     The compiler would immediately flag that as an error at compile time,
     because you were accidentally accessing @listref, an undeclared variable,
     and it would thereby remind you to write instead:

         print $listref->[2][2]


DEBUGGING
     Before version 5.002, the standard Perl debugger didn't do a very nice
     job of printing out complex data structures.  With 5.002 or above, the
     debugger includes several new features, including command line editing as
     well as the x command to dump out complex data structures.  For example,
     given the assignment to $LoL above, here's the debugger output:

         DB<1> X $LoL
         $LoL = ARRAY(0x13b5a0)
            0  ARRAY(0x1f0a24)
               0  'fred'
               1  'barney'
               2  'pebbles'
               3  'bambam'
               4  'dino'
            1  ARRAY(0x13b558)
               0  'homer'
               1  'bart'
               2  'marge'
               3  'maggie'
            2  ARRAY(0x13b540)
               0  'george'
               1  'jane'
               2  'elroy'
               3  'judy'



                                                                        Page 6





PERLDSC(1)                                                          PERLDSC(1)



     There's also a lowercase x command which is nearly the same.

CODE EXAMPLES
     Presented with little comment (these will get their own manpages someday)
     here are short code examples illustrating access of various types of data
     structures.

LISTS OF LISTS
     Declaration of a LIST OF LISTS

      @LoL = (
             [ "fred", "barney" ],
             [ "george", "jane", "elroy" ],
             [ "homer", "marge", "bart" ],
           );


     Generation of a LIST OF LISTS

      # reading from file
      while ( <> ) {
          push @LoL, [ split ];
      }

      # calling a function
      for $i ( 1 .. 10 ) {
          $LoL[$i] = [ somefunc($i) ];
      }

      # using temp vars
      for $i ( 1 .. 10 ) {
          @tmp = somefunc($i);
          $LoL[$i] = [ @tmp ];
      }

      # add to an existing row
      push @{ $LoL[0] }, "wilma", "betty";


     Access and Printing of a LIST OF LISTS

      # one element
      $LoL[0][0] = "Fred";

      # another element
      $LoL[1][1] =~ s/(\w)/\u$1/;

      # print the whole thing with refs
      for $aref ( @LoL ) {
          print "\t [ @$aref ],\n";
      }




                                                                        Page 7





PERLDSC(1)                                                          PERLDSC(1)



      # print the whole thing with indices
      for $i ( 0 .. $#LoL ) {
          print "\t [ @{$LoL[$i]} ],\n";
      }

      # print the whole thing one at a time
      for $i ( 0 .. $#LoL ) {
          for $j ( 0 .. $#{ $LoL[$i] } ) {
              print "elt $i $j is $LoL[$i][$j]\n";
          }
      }


HASHES OF LISTS
     Declaration of a HASH OF LISTS

      %HoL = (
             flintstones        => [ "fred", "barney" ],
             jetsons            => [ "george", "jane", "elroy" ],
             simpsons           => [ "homer", "marge", "bart" ],
           );


     Generation of a HASH OF LISTS

      # reading from file
      # flintstones: fred barney wilma dino
      while ( <> ) {
          next unless s/^(.*?):\s*//;
          $HoL{$1} = [ split ];
      }

      # reading from file; more temps
      # flintstones: fred barney wilma dino
      while ( $line = <> ) {
          ($who, $rest) = split /:\s*/, $line, 2;
          @fields = split ' ', $rest;
          $HoL{$who} = [ @fields ];
      }

      # calling a function that returns a list
      for $group ( "simpsons", "jetsons", "flintstones" ) {
          $HoL{$group} = [ get_family($group) ];
      }

      # likewise, but using temps
      for $group ( "simpsons", "jetsons", "flintstones" ) {
          @members = get_family($group);
          $HoL{$group} = [ @members ];
      }





                                                                        Page 8





PERLDSC(1)                                                          PERLDSC(1)



      # append new members to an existing family
      push @{ $HoL{"flintstones"} }, "wilma", "betty";


     Access and Printing of a HASH OF LISTS

      # one element
      $HoL{flintstones}[0] = "Fred";

      # another element
      $HoL{simpsons}[1] =~ s/(\w)/\u$1/;

      # print the whole thing
      foreach $family ( keys %HoL ) {
          print "$family: @{ $HoL{$family} }\n"
      }

      # print the whole thing with indices
      foreach $family ( keys %HoL ) {
          print "family: ";
          foreach $i ( 0 .. $#{ $HoL{$family} } ) {
              print " $i = $HoL{$family}[$i]";
          }
          print "\n";
      }

      # print the whole thing sorted by number of members
      foreach $family ( sort { @{$HoL{$b}} <=> @{$HoL{$a}} } keys %HoL ) {
          print "$family: @{ $HoL{$family} }\n"
      }

      # print the whole thing sorted by number of members and name
      foreach $family ( sort {
                                 @{$HoL{$b}} <=> @{$HoL{$a}}
                                             ||
                                         $a cmp $b
                 } keys %HoL )
      {
          print "$family: ", join(", ", sort @{ $HoL{$family}), "\n";
      }


LISTS OF HASHES
     Declaration of a LIST OF HASHES











                                                                        Page 9





PERLDSC(1)                                                          PERLDSC(1)



      @LoH = (
             {
                 Lead     => "fred",
                 Friend   => "barney",
             },
             {
                 Lead     => "george",
                 Wife     => "jane",
                 Son      => "elroy",
             },
             {
                 Lead     => "homer",
                 Wife     => "marge",
                 Son      => "bart",
             }
       );


     Generation of a LIST OF HASHES

      # reading from file
      # format: LEAD=fred FRIEND=barney
      while ( <> ) {
          $rec = {};
          for $field ( split ) {
              ($key, $value) = split /=/, $field;
              $rec->{$key} = $value;
          }
          push @LoH, $rec;
      }

      # reading from file
      # format: LEAD=fred FRIEND=barney
      # no temp
      while ( <> ) {
          push @LoH, { split /[\s+=]/ };
      }

      # calling a function  that returns a key,value list, like
      # "lead","fred","daughter","pebbles"
      while ( %fields = getnextpairset() ) {
          push @LoH, { %fields };
      }

      # likewise, but using no temp vars
      while (<>) {
          push @LoH, { parsepairs($_) };
      }

      # add key/value to an element
      $LoH[0]{pet} = "dino";
      $LoH[2]{pet} = "santa's little helper";



                                                                       Page 10





PERLDSC(1)                                                          PERLDSC(1)



     Access and Printing of a LIST OF HASHES

      # one element
      $LoH[0]{lead} = "fred";

      # another element
      $LoH[1]{lead} =~ s/(\w)/\u$1/;

      # print the whole thing with refs
      for $href ( @LoH ) {
          print "{ ";
          for $role ( keys %$href ) {
              print "$role=$href->{$role} ";
          }
          print "}\n";
      }

      # print the whole thing with indices
      for $i ( 0 .. $#LoH ) {
          print "$i is { ";
          for $role ( keys %{ $LoH[$i] } ) {
              print "$role=$LoH[$i]{$role} ";
          }
          print "}\n";
      }

      # print the whole thing one at a time
      for $i ( 0 .. $#LoH ) {
          for $role ( keys %{ $LoH[$i] } ) {
              print "elt $i $role is $LoH[$i]{$role}\n";
          }
      }


HASHES OF HASHES
     Declaration of a HASH OF HASHES



















                                                                       Page 11





PERLDSC(1)                                                          PERLDSC(1)



      %HoH = (
             flintstones => {
                     lead      => "fred",
                     pal       => "barney",
             },
             jetsons     => {
                     lead      => "george",
                     wife      => "jane",
                     "his boy" => "elroy",
             },
             simpsons    => {
                     lead      => "homer",
                     wife      => "marge",
                     kid       => "bart",
             },
      );


     Generation of a HASH OF HASHES

      # reading from file
      # flintstones: lead=fred pal=barney wife=wilma pet=dino
      while ( <> ) {
          next unless s/^(.*?):\s*//;
          $who = $1;
          for $field ( split ) {
              ($key, $value) = split /=/, $field;
              $HoH{$who}{$key} = $value;
          }

      # reading from file; more temps
      while ( <> ) {
          next unless s/^(.*?):\s*//;
          $who = $1;
          $rec = {};
          $HoH{$who} = $rec;
          for $field ( split ) {
              ($key, $value) = split /=/, $field;
              $rec->{$key} = $value;
          }
      }

      # calling a function  that returns a key,value hash
      for $group ( "simpsons", "jetsons", "flintstones" ) {
          $HoH{$group} = { get_family($group) };
      }

      # likewise, but using temps
      for $group ( "simpsons", "jetsons", "flintstones" ) {
          %members = get_family($group);
          $HoH{$group} = { %members };
      }



                                                                       Page 12





PERLDSC(1)                                                          PERLDSC(1)



      # append new members to an existing family
      %new_folks = (
          wife => "wilma",
          pet  => "dino";
      );

      for $what (keys %new_folks) {
          $HoH{flintstones}{$what} = $new_folks{$what};
      }


     Access and Printing of a HASH OF HASHES

      # one element
      $HoH{flintstones}{wife} = "wilma";

      # another element
      $HoH{simpsons}{lead} =~ s/(\w)/\u$1/;

      # print the whole thing
      foreach $family ( keys %HoH ) {
          print "$family: { ";
          for $role ( keys %{ $HoH{$family} } ) {
              print "$role=$HoH{$family}{$role} ";
          }
          print "}\n";
      }

      # print the whole thing  somewhat sorted
      foreach $family ( sort keys %HoH ) {
          print "$family: { ";
          for $role ( sort keys %{ $HoH{$family} } ) {
              print "$role=$HoH{$family}{$role} ";
          }
          print "}\n";
      }

      # print the whole thing sorted by number of members
      foreach $family ( sort { keys %{$HoH{$b}} <=> keys %{$HoH{$a}} } keys %HoH ) {
          print "$family: { ";
          for $role ( sort keys %{ $HoH{$family} } ) {
              print "$role=$HoH{$family}{$role} ";
          }
          print "}\n";
      }

      # establish a sort order (rank) for each role
      $i = 0;
      for ( qw(lead wife son daughter pal pet) ) { $rank{$_} = ++$i }






                                                                       Page 13





PERLDSC(1)                                                          PERLDSC(1)



      # now print the whole thing sorted by number of members
      foreach $family ( sort { keys %{ $HoH{$b} } <=> keys %{ $HoH{$a} } } keys %HoH ) {
          print "$family: { ";
          # and print these according to rank order
          for $role ( sort { $rank{$a} <=> $rank{$b} }  keys %{ $HoH{$family} } ) {
              print "$role=$HoH{$family}{$role} ";
          }
          print "}\n";
      }


MORE ELABORATE RECORDS
     Declaration of MORE ELABORATE RECORDS

     Here's a sample showing how to create and use a record whose fields are
     of many different sorts:

          $rec = {
              TEXT      => $string,
              SEQUENCE  => [ @old_values ],
              LOOKUP    => { %some_table },
              THATCODE  => \&some_function,
              THISCODE  => sub { $_[0] ** $_[1] },
              HANDLE    => \*STDOUT,
          };

          print $rec->{TEXT};

          print $rec->{LIST}[0];
          $last = pop @ { $rec->{SEQUENCE} };

          print $rec->{LOOKUP}{"key"};
          ($first_k, $first_v) = each %{ $rec->{LOOKUP} };

          $answer = $rec->{THATCODE}->($arg);
          $answer = $rec->{THISCODE}->($arg1, $arg2);

          # careful of extra block braces on fh ref
          print { $rec->{HANDLE} } "a string\n";

          use FileHandle;
          $rec->{HANDLE}->autoflush(1);
          $rec->{HANDLE}->print(" a string\n");


     Declaration of a HASH OF COMPLEX RECORDS









                                                                       Page 14





PERLDSC(1)                                                          PERLDSC(1)



          %TV = (
             flintstones => {
                 series   => "flintstones",
                 nights   => [ qw(monday thursday friday) ],
                 members  => [
                     { name => "fred",    role => "lead", age  => 36, },
                     { name => "wilma",   role => "wife", age  => 31, },
                     { name => "pebbles", role => "kid",  age  =>  4, },
                 ],
             },

             jetsons     => {
                 series   => "jetsons",
                 nights   => [ qw(wednesday saturday) ],
                 members  => [
                     { name => "george",  role => "lead", age  => 41, },
                     { name => "jane",    role => "wife", age  => 39, },
                     { name => "elroy",   role => "kid",  age  =>  9, },
                 ],
              },

             simpsons    => {
                 series   => "simpsons",
                 nights   => [ qw(monday) ],
                 members  => [
                     { name => "homer", role => "lead", age  => 34, },
                     { name => "marge", role => "wife", age => 37, },
                     { name => "bart",  role => "kid",  age  =>  11, },
                 ],
              },
           );


     Generation of a HASH OF COMPLEX RECORDS

          # reading from file
          # this is most easily done by having the file itself be
          # in the raw data format as shown above.  perl is happy
          # to parse complex data structures if declared as data, so
          # sometimes it's easiest to do that

          # here's a piece by piece build up
          $rec = {};
          $rec->{series} = "flintstones";
          $rec->{nights} = [ find_days() ];










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PERLDSC(1)                                                          PERLDSC(1)



          @members = ();
          # assume this file in field=value syntax
          while (<>) {
              %fields = split /[\s=]+/;
              push @members, { %fields };
          }
          $rec->{members} = [ @members ];

          # now remember the whole thing
          $TV{ $rec->{series} } = $rec;

          ###########################################################
          # now, you might want to make interesting extra fields that
          # include pointers back into the same data structure so if
          # change one piece, it changes everywhere, like for examples
          # if you wanted a {kids} field that was an array reference
          # to a list of the kids' records without having duplicate
          # records and thus update problems.
          ###########################################################
          foreach $family (keys %TV) {
              $rec = $TV{$family}; # temp pointer
              @kids = ();
              for $person ( @{ $rec->{members} } ) {
                  if ($person->{role} =~ /kid|son|daughter/) {
                      push @kids, $person;
                  }
              }
              # REMEMBER: $rec and $TV{$family} point to same data!!
              $rec->{kids} = [ @kids ];
          }

          # you copied the list, but the list itself contains pointers
          # to uncopied objects. this means that if you make bart get
          # older via

          $TV{simpsons}{kids}[0]{age}++;

          # then this would also change in
          print $TV{simpsons}{members}[2]{age};

          # because $TV{simpsons}{kids}[0] and $TV{simpsons}{members}[2]
          # both point to the same underlying anonymous hash table













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PERLDSC(1)                                                          PERLDSC(1)



          # print the whole thing
          foreach $family ( keys %TV ) {
              print "the $family";
              print " is on during @{ $TV{$family}{nights} }\n";
              print "its members are:\n";
              for $who ( @{ $TV{$family}{members} } ) {
                  print " $who->{name} ($who->{role}), age $who->{age}\n";
              }
              print "it turns out that $TV{$family}{lead} has ";
              print scalar ( @{ $TV{$family}{kids} } ), " kids named ";
              print join (", ", map { $_->{name} } @{ $TV{$family}{kids} } );
              print "\n";
          }


Database Ties
     You cannot easily tie a multilevel data structure (such as a hash of
     hashes) to a dbm file.  The first problem is that all but GDBM and
     Berkeley DB have size limitations, but beyond that, you also have
     problems with how references are to be represented on disk.  One
     experimental module that does partially attempt to address this need is
     the MLDBM module.  Check your nearest CPAN site as described in the
     perlmodlib manpage for source code to MLDBM.

SEE ALSO
     perlref(1), perllol(1), perldata(1), perlobj(1)

AUTHOR
     Tom Christiansen <tchrist@perl.com>

     Last update:  Wed Oct 23 04:57:50 MET DST 1996
























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