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X(1)



X(1)                            X11 5.4R3.00                            X(1)


NAME
       X - a portable, network-transparent window system

SYNOPSIS
       The X Window System is a network transparent window system developed
       at MIT which runs on a wide range of computing and graphics machines.
       It should be relatively straightforward to build the MIT software
       distribution on most ANSI C and POSIX compliant systems.  Commercial
       implementations are also available for a wide range of platforms.

       The X Consortium requests that the following names be used when
       referring to this software:

                                         X
                                  X Window System
                                   X Version 11
                            X Window System, Version 11
                                        X11

       X Window System is a trademark of the Massachusetts Institute of
       Technology.

DESCRIPTION
       X Window System servers run on computers with bitmap displays.  The
       server distributes user input to and accepts output requests from
       various client programs through a variety of different interprocess
       communication channels.  Although the most common case is for the
       client programs to be running on the same machine as the server,
       clients can be run transparently from other machines (including
       machines with different architectures and operating systems) as well.

       X supports overlapping hierarchical subwindows and text and graphics
       operations, on both monochrome and color displays.  For a full
       explanation of the functions that are available, see the Xlib - C
       Language X Interface manual, the X Window System Protocol
       specification, the X Toolkit Intrinsics - C Language Interface
       manual, and various toolkit documents.

       The number of programs that use X is quite large.  Programs provided
       in the core MIT distribution include: a terminal emulator (xterm), a
       window manager (twm), a display manager (xdm), a console redirect
       program (xconsole), mail managing utilities (xmh and xbiff), a manual
       page browser (xman), a bitmap editor (bitmap), a resource editor
       (editres), a ditroff previewer (xditview), access control programs
       (xauth and xhost), user preference setting programs (xrdb, xcmsdb,
       xset, xsetroot, xstdcmap, and xmodmap), a load monitor (xload),
       clocks (xclock and oclock), a font displayer (xfd), utilities for
       listing information about fonts, windows, and displays (xlsfonts,
       xfontsel, xwininfo, xlsclients, xdpyinfo, and xprop), a diagnostic
       for seeing what events are generated and when (xev), screen image
       manipulation utilities (xwd, xwud, xpr, and xmag), and various demos
       (xeyes, ico, xgc, x11perf, etc.).

       Many other utilities, window managers, games, toolkits, etc. are



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       included as user-contributed software in the MIT distribution, or are
       available using anonymous ftp on the Internet.  See your site
       administrator for details.

STARTING UP
       There are two main ways of getting the X server and an initial set of
       client applications started.  The particular method used depends on
       what operating system you are running and on whether or not you use
       other window systems in addition to X.

       xdm (the X Display Manager)
               If you want to always have X running on your display, your
               site administrator can set your machine up to use the X
               Display Manager xdm.  This program is typically started by
               the system at boot time and takes care of keeping the server
               running and getting users logged in.  If you are running xdm,
               you will see a window on the screen welcoming you to the
               system and asking for your username and password.  Simply
               type them in as you would at a normal terminal, pressing the
               Return key after each.  If you make a mistake, xdm will
               display an error message and ask you to try again.  After you
               have successfully logged in, xdm will start up your X
               environment.  By default, if you have an executable file
               named .xsession in your home directory, xdm will treat it as
               a program (or shell script) to run to start up your initial
               clients (such as terminal emulators, clocks, a window
               manager, user settings for things like the background, the
               speed of the pointer, etc.).  Your site administrator can
               provide details.

       xinit (run manually from the shell)
               Sites that support more than one window system might choose
               to use the xinit program for starting X manually.  If this is
               true for your machine, your site administrator will probably
               have provided a program named "x11", "startx", or "xstart"
               that will do site-specific initialization (such as loading
               convenient default resources, running a window manager,
               displaying a clock, and starting several terminal emulators)
               in a nice way.  If not, you can build such a script using the
               xinit program.  This utility simply runs one user-specified
               program to start the server, runs another to start up any
               desired clients, and then waits for either to finish.  Since
               either or both of the user-specified programs may be a shell
               script, this gives substantial flexibility at the expense of
               a nice interface.  For this reason, xinit is not intended for
               end users.

DISPLAY NAMES
       From the user's prospective, every X server has a display name of the
       form:

                        hostname:displaynumber.screennumber

       This information is used by the application to determine how it



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       should connect to the server and which screen it should use by
       default (on displays with multiple monitors):

       hostname
               The hostname specifies the name of the machine to which the
               display is physically connected.  If the hostname is not
               given, the most efficient way of communicating to a server on
               the same machine will be used.

       displaynumber
               The phrase "display" is usually used to refer to collection
               of monitors that share a common keyboard and pointer (mouse,
               tablet, etc.).  Most workstations tend to only have one
               keyboard, and therefore, only one display.  Larger, multi-
               user systems, however, will frequently have several displays
               so that more than one person can be doing graphics work at
               once.  To avoid confusion, each display on a machine is
               assigned a display number (beginning at 0) when the X server
               for that display is started.  The display number must always
               be given in a display name.

       screennumber
               Some displays share a single keyboard and pointer among two
               or more monitors.  Since each monitor has its own set of
               windows, each screen is assigned a screen number (beginning
               at 0) when the X server for that display is started.  If the
               screen number is not given, then screen 0 will be used.

       On POSIX systems, the default display name is stored in your DISPLAY
       environment variable.  This variable is set automatically by the
       xterm terminal emulator.  However, when you log into another machine
       on a network, you'll need to set DISPLAY by hand to point to your
       display.  For example,

           % setenv DISPLAY myws:0
           $ DISPLAY=myws:0; export DISPLAY
       The xon script can be used to start an X program on a remote machine;
       it automatically sets the DISPLAY variable correctly.

       Finally, most X programs accept a command line option of -display
       displayname to temporarily override the contents of DISPLAY.  This is
       most commonly used to pop windows on another person's screen or as
       part of a "remote shell" command to start an xterm pointing back to
       your display.  For example,

           % xeyes -display joesws:0 -geometry 1000x1000+0+0
           % rsh big xterm -display myws:0 -ls </dev/null &

       X servers listen for connections on a variety of different
       communications channels (network byte streams, shared memory, etc.).
       Since there can be more than one way of contacting a given server,
       The hostname part of the display name is used to determine the type
       of channel (also called a transport layer) to be used.  X servers
       generally support the following types of connections:



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       local
               The hostname part of the display name should be the empty
               string.  For example:  :0, :1, and :0.1.  The most efficient
               local transport will be chosen.

       TCPIP
               The hostname part of the display name should be the server
               machine's IP address name.  Full Internet names, abbreviated
               names, and IP addresses are all allowed.  For example:
               expo.lcs.mit.edu:0, expo:0, 18.30.0.212:0, bigmachine:1, and
               hydra:0.1.

       DECnet
               The hostname part of the display name should be the server
               machine's nodename followed by two colons instead of one.
               For example:  myws::0, big::1, and hydra::0.1.


ACCESS CONTROL
       An X server can use several types of access control.  Mechanisms
       provided in Release 5 are:
           Host Access                   Simple host-based access control.
           MIT-MAGIC-COOKIE-1            Shared plain-text "cookies".
           XDM-AUTHORIZATION-1           Secure DES based private-keys.
           SUN-DES-1                     Based on Sun's secure rpc system.

       Xdm initializes access control for the server, and also places
       authorization information in a file accessible to the user.
       Normally, the list of hosts from which connections are always
       accepted should be empty, so that only clients with are explicitly
       authorized can connect to the display.  When you add entries to the
       host list (with xhost), the server no longer performs any
       authorization on connections from those machines.  Be careful with
       this.

       The file from which Xlib extracts authorization data can be specified
       with the environment variable XAUTHORITY, and defaults to the file
       .Xauthority in the home directory.  Xdm uses $HOME/.Xauthority and
       will create it or merge in authorization records if it already exists
       when a user logs in.

       If you use several machines, and share a common home directory across
       all of the machines by means of a network file system, then you never
       really have to worry about authorization files, the system should
       work correctly by default.  Otherwise, as the authorization files are
       machine-independent, you can simply copy the files to share them.  To
       manage authorization files, use xauth.  This program allows you to
       extract records and insert them into other files.  Using this, you
       can send authorization to remote machines when you login, if the
       remote machine does not share a common home directory with your local
       machine.  Note that authorization information transmitted ``in the
       clear'' through a network file system or using ftp or rcp can be
       ``stolen'' by a network eavesdropper, and as such may enable
       unauthorized access.  In many environments this level of security is



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       not a concern, but if it is, you need to know the exact semantics of
       the particular authorization data to know if this is actually a
       problem.

       For more information on access control, see the Xsecurity manual
       page.

GEOMETRY SPECIFICATIONS
       One of the advantages of using window systems instead of hardwired
       terminals is that applications don't have to be restricted to a
       particular size or location on the screen.  Although the layout of
       windows on a display is controlled by the window manager that the
       user is running (described below), most X programs accept a command
       line argument of the form -geometry WIDTHxHEIGHT+XOFF+YOFF (where
       WIDTH, HEIGHT, XOFF, and YOFF are numbers) for specifying a preferred
       size and location for this application's main window.

       The WIDTH and HEIGHT parts of the geometry specification are usually
       measured in either pixels or characters, depending on the
       application.  The XOFF and YOFF parts are measured in pixels and are
       used to specify the distance of the window from the left or right and
       top and bottom edges of the screen, respectively.  Both types of
       offsets are measured from the indicated edge of the screen to the
       corresponding edge of the window.  The X offset may be specified in
       the following ways:

       +XOFF   The left edge of the window is to be placed XOFF pixels in
               from the left edge of the screen (i.e. the X coordinate of
               the window's origin will be XOFF).  XOFF may be negative, in
               which case the window's left edge will be off the screen.

       -XOFF   The right edge of the window is to be placed XOFF pixels in
               from the right edge of the screen.  XOFF may be negative, in
               which case the window's right edge will be off the screen.

       The Y offset has similar meanings:

       +YOFF   The top edge of the window is to be YOFF pixels below the top
               edge of the screen (i.e. the Y coordinate of the window's
               origin will be YOFF).  YOFF may be negative, in which case
               the window's top edge will be off the screen.

       -YOFF   The bottom edge of the window is to be YOFF pixels above the
               bottom edge of the screen.  YOFF may be negative, in which
               case the window's bottom edge will be off the screen.

       Offsets must be given as pairs; in other words, in order to specify
       either XOFF or YOFF both must be present.  Windows can be placed in
       the four corners of the screen using the following specifications:

       +0+0    upper left hand corner.

       -0+0    upper right hand corner.




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X(1)                            X11 5.4R3.00                            X(1)


       -0-0    lower right hand corner.

       +0-0    lower left hand corner.

       In the following examples, a terminal emulator will be placed in
       roughly the center of the screen and a load average monitor, mailbox,
       and clock will be placed in the upper right hand corner:

           xterm -fn 6x10 -geometry 80x24+30+200 &
           xclock -geometry 48x48-0+0 &
           xload -geometry 48x48-96+0 &
           xbiff -geometry 48x48-48+0 &


WINDOW MANAGERS
       The layout of windows on the screen is controlled by special programs
       called window managers.  Although many window managers will honor
       geometry specifications as given, others may choose to ignore them
       (requiring the user to explicitly draw the window's region on the
       screen with the pointer, for example).

       Since window managers are regular (albeit complex) client programs, a
       variety of different user interfaces can be built.  The MIT
       distribution comes with a window manager named twm which supports
       overlapping windows, popup menus, point-and-click or click-to-type
       input models, title bars, nice icons (and an icon manager for those
       who don't like separate icon windows).

       See the user-contributed software in the MIT distribution for other
       popular window managers.

FONT NAMES
       Collections of characters for displaying text and symbols in X are
       known as fonts.  A font typically contains images that share a common
       appearance and look nice together (for example, a single size,
       boldness, slant, and character set).  Similarly, collections of fonts
       that are based on a common type face (the variations are usually
       called roman, bold, italic, bold italic, oblique, and bold oblique)
       are called families.

       Fonts come in various sizes.  The X server supports scalable fonts,
       meaning it is possible to create a font of arbitrary size from a
       single source for the font.  The server supports scaling from outline
       fonts and bitmap fonts.  Scaling from outline fonts usually produces
       significantly better results than scaling from bitmap fonts.

       An X server can obtain fonts from individual files stored in
       directories in the file system, or from one or more font servers, or
       from a mixtures of directories and font servers.  The list of places
       the server looks when trying to find a font is controlled by its font
       path.  Although most installations will choose to have the server
       start up with all of the commonly used font directories in the font
       path, the font path can be changed at any time with the xset program.
       However, it is important to remember that the directory names are on



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       the server's machine, not on the application's.  The most common
       fonts use by X servers and font servers can be found in four
       directories:

       /usr/lib/X11/fonts/misc
               This directory contains many miscellaneous bitmap fonts that
               are useful on all systems.  It contains a family of fixed-
               width fonts, a family of fixed-width fonts from Dale
               Schumacher, several Kana fonts from Sony Corporation, two JIS
               Kanji fonts, two Hangul fonts from Daewoo Electronics, two
               Hebrew fonts from Joseph Friedman, the standard cursor font,
               two cursor fonts from Digital Equipment Corporation, and
               cursor and glyph fonts from Sun Microsystems.  It also has
               various font name aliases for the fonts, including fixed and
               variable.

       /usr/lib/X11/fonts/Speedo
               This directory contains outline fonts for Bitstream's Speedo
               rasterizer.  A single font face, in normal, bold, italic, and
               bold italic, is provided, contributed by Bitstream, Inc.

       /usr/lib/X11/fonts/75dpi
               This directory contains bitmap fonts contributed by Adobe
               Systems, Inc., Digital Equipment Corporation, Bitstream,
               Inc., Bigelow and Holmes, and Sun Microsystems, Inc.  for 75
               dots per inch displays.  An integrated selection of sizes,
               styles, and weights are provided for each family.

       /usr/lib/X11/fonts/100dpi
               This directory contains 100 dots per inch versions of some of
               the fonts in the 75dpi directory.

       Bitmap font files are usually created by compiling a textual font
       description into binary form, using bdftopcf.  Font databases are
       created by running the mkfontdir program in the directory containing
       the source or compiled versions of the fonts.  Whenever fonts are
       added to a directory, mkfontdir should be rerun so that the server
       can find the new fonts.  To make the server reread the font database,
       reset the font path with the xset program.  For example, to add a
       font to a private directory, the following commands could be used:

           % cp newfont.pcf ~/myfonts
           % mkfontdir ~/myfonts
           % xset fp rehash

       The xfontsel and xlsfonts programs can be used to browse through the
       fonts available on a server.  Font names tend to be fairly long as
       they contain all of the information needed to uniquely identify
       individual fonts.  However, the X server supports wildcarding of font
       names, so the full specification

           -adobe-courier-medium-r-normal--10-100-75-75-m-60-iso8859-1

       might be abbreviated as:



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           -*-courier-medium-r-normal--*-100-*-*-*-*-iso8859-1

       Because the shell also has special meanings for * and ?, wildcarded
       font names should be quoted:

           % xlsfonts -fn '-*-courier-medium-r-normal--*-100-*-*-*-*-*-*'

       The xlsfonts program can be used to list all of the fonts that match
       a given pattern.  With no arguments, it lists all available fonts.
       This will usually list the same font at many different sizes.  To see
       just the base scalable font names, try using one of the following
       patterns:

           -*-*-*-*-*-*-0-0-0-0-*-0-*-*
           -*-*-*-*-*-*-0-0-75-75-*-0-*-*
           -*-*-*-*-*-*-0-0-100-100-*-0-*-*

       To convert one of the resulting names into a font at a specific size,
       replace one of the first two zeros with a nonzero value.  The field
       containing the first zero is for the pixel size; replace it with a
       specific height in pixels to name a font at that size.
       Alternatively, the field containing the second zero is for the point
       size; replace it with a specific size in decipoints (there are 722.7
       decipoints to the inch) to name a font at that size.  The last zero
       is an average width field, measured in tenths of pixels; some servers
       will anamorphically scale if this value is specified.

FONT SERVER NAMES
       One of the following forms can be used to name a font server that
       accepts TCP connections:

           tcp/hostname:port
           tcp/hostname:port/cataloguelist

       The hostname specifies the name (or decimal numeric address) of the
       machine on which the font server is running.  The port is the decimal
       TCP port on which the font server is listening for connections.  The
       cataloguelist specifies a list of catalogue names, with '+' as a
       separator.

       Examples: tcp/expo.lcs.mit.edu:7000, tcp/18.30.0.212:7001/all.

       One of the following forms can be used to name a font server that
       accepts DECnet connections:

           decnet/nodename::font$objname
           decnet/nodename::font$objname/cataloguelist

       The nodename specifies the name (or decimal numeric address) of the
       machine on which the font server is running.  The objname is a
       normal, case-insensitive DECnet object name.  The cataloguelist
       specifies a list of catalogue names, with '+' as a separator.

       Examples: DECnet/SRVNOD::FONT$DEFAULT,



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       decnet/44.70::font$special/symbols.

COLOR NAMES
       Most applications provide ways of tailoring (usually through
       resources or command line arguments) the colors of various elements
       in the text and graphics they display.  A color can be specified
       either by an abstract color name, or by a numerical color
       specification.  The numerical specification can identify a color in
       either device-dependent (RGB) or device-independent terms.  Color
       strings are case-insensitive.

       X supports the use of abstract color names, for example, "red",
       "blue".  A value for this abstract name is obtained by searching one
       or more color name databases.  Xlib first searches zero or more
       client-side databases; the number, location, and content of these
       databases is implementation dependent.  If the name is not found, the
       color is looked up in the X server's database.  The text form of this
       database is commonly stored in the file /usr/lib/X11/rgb.txt.

       A numerical color specification consists of a color space name and a
       set of values in the following syntax:

           <colorspacename>:<value>/.../<value>

       An RGB Device specification is identified by the prefix "rgb:" and
       has the following syntax:

           rgb:<red>/<green>/<blue>

               <red>, <green>, <blue> := h | hh | hhh | hhhh
               h := single hexadecimal digits
       Note that h indicates the value scaled in 4 bits, hh the value scaled
       in 8 bits, hhh the value scaled in 12 bits, and hhhh the value scaled
       in 16 bits, respectively.  These values are passed directly to the X
       server, and are assumed to be gamma corrected.

       The eight primary colors can be represented as:

           black                rgb:0/0/0
           red                  rgb:ffff/0/0
           green                rgb:0/ffff/0
           blue                 rgb:0/0/ffff
           yellow               rgb:ffff/ffff/0
           magenta              rgb:ffff/0/ffff
           cyan                 rgb:0/ffff/ffff
           white                rgb:ffff/ffff/ffff

       For backward compatibility, an older syntax for RGB Device is
       supported, but its continued use is not encouraged.  The syntax is an
       initial sharp sign character followed by a numeric specification, in
       one of the following formats:

           #RGB                      (4 bits each)
           #RRGGBB                   (8 bits each)



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           #RRRGGGBBB                (12 bits each)
           #RRRRGGGGBBBB             (16 bits each)

       The R, G, and B represent single hexadecimal digits.  When fewer than
       16 bits each are specified, they represent the most-significant bits
       of the value (unlike the "rgb:" syntax, in which values are scaled).
       For example, #3a7 is the same as #3000a0007000.

       An RGB intensity specification is identified by the prefix "rgbi:"
       and has the following syntax:

           rgbi:<red>/<green>/<blue>

       The red, green, and blue are floating point values between 0.0 and
       1.0, inclusive.  They represent linear intensity values, with 1.0
       indicating full intensity, 0.5 half intensity, and so on.  These
       values will be gamma corrected by Xlib before being sent to the X
       server.  The input format for these values is an optional sign, a
       string of numbers possibly containing a decimal point, and an
       optional exponent field containing an E or e followed by a possibly
       signed integer string.

       The standard device-independent string specifications have the
       following syntax:

           CIEXYZ:<X>/<Y>/<Z>             (none, 1, none)
           CIEuvY:<u>/<v>/<Y>             (~.6, ~.6, 1)
           CIExyY:<x>/<y>/<Y>             (~.75, ~.85, 1)
           CIELab:<L>/<a>/<b>             (100, none, none)
           CIELuv:<L>/<u>/<v>             (100, none, none)
           TekHVC:<H>/<V>/<C>             (360, 100, 100)

       All of the values (C, H, V, X, Y, Z, a, b, u, v, y, x) are floating
       point values.  Some of the values are constrained to be between zero
       and some upper bound; the upper bounds are given in parentheses
       above.  The syntax for these values is an optional '+' or '-' sign, a
       string of digits possibly containing a decimal point, and an optional
       exponent field consisting of an 'E' or 'e' followed by an optional
       '+' or '-' followed by a string of digits.

       For more information on device independent color, see the Xlib
       reference manual.

KEYBOARDS
       The X keyboard model is broken into two layers:  server-specific
       codes (called keycodes) which represent the physical keys, and
       server-independent symbols (called keysyms) which represent the
       letters or words that appear on the keys.  Two tables are kept in the
       server for converting keycodes to keysyms:

       modifier list
               Some keys (such as Shift, Control, and Caps Lock) are known
               as modifier and are used to select different symbols that are
               attached to a single key (such as Shift-a generates a capital



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               A, and Control-l generates a control character ^L).  The
               server keeps a list of keycodes corresponding to the various
               modifier keys.  Whenever a key is pressed or released, the
               server generates an event that contains the keycode of the
               indicated key as well as a mask that specifies which of the
               modifier keys are currently pressed.  Most servers set up
               this list to initially contain the various shift, control,
               and shift lock keys on the keyboard.

       keymap table
               Applications translate event keycodes and modifier masks into
               keysyms using a keysym table which contains one row for each
               keycode and one column for various modifier states.  This
               table is initialized by the server to correspond to normal
               typewriter conventions.  The exact semantics of how the table
               is interpreted to produce keysyms depends on the particular
               program, libraries, and language input method used, but the
               following conventions for the first four keysyms in each row
               are generally adhered to:

       The first four elements of the list are split into two groups of
       keysyms.  Group 1 contains the first and second keysyms; Group 2
       contains the third and fourth keysyms.  Within each group, if the
       first element is alphabetic and the the second element is the special
       keysym NoSymbol, then the group is treated as equivalent to a group
       in which the first element is the lowercase letter and the second
       element is the uppercase letter.

       Switching between groups is controlled by the keysym named MODE
       SWITCH, by attaching that keysym to some key and attaching that key
       to any one of the modifiers Mod1 through Mod5.  This modifier is
       called the ``group modifier.''  Group 1 is used when the group
       modifier is off, and Group 2 is used when the group modifier is on.

       Within a group, the modifier state determines which keysym to use.
       The first keysym is used when the Shift and Lock modifiers are off.
       The second keysym is used when the Shift modifier is on, when the
       Lock modifier is on and the second keysym is uppercase alphabetic, or
       when the Lock modifier is on and is interpreted as ShiftLock.
       Otherwise, when the Lock modifier is on and is interpreted as
       CapsLock, the state of the Shift modifier is applied first to select
       a keysym; but if that keysym is lowercase alphabetic, then the
       corresponding uppercase keysym is used instead.

OPTIONS
       Most X programs attempt to use the same names for command line
       options and arguments.  All applications written with the X Toolkit
       Intrinsics automatically accept the following options:

       -display display
               This option specifies the name of the X server to use.

       -geometry geometry
               This option specifies the initial size and location of the



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               window.

       -bg color, -background color
               Either option specifies the color to use for the window
               background.

       -bd color, -bordercolor color
               Either option specifies the color to use for the window
               border.

       -bw number, -borderwidth number
               Either option specifies the width in pixels of the window
               border.

       -fg color, -foreground color
               Either option specifies the color to use for text or
               graphics.

       -fn font, -font font
               Either option specifies the font to use for displaying text.

       -iconic
               This option indicates that the user would prefer that the
               application's windows initially not be visible as if the
               windows had be immediately iconified by the user.  Window
               managers may choose not to honor the application's request.

       -name
               This option specifies the name under which resources for the
               application should be found.  This option is useful in shell
               aliases to distinguish between invocations of an application,
               without resorting to creating links to alter the executable
               file name.

       -rv, -reverse
               Either option indicates that the program should simulate
               reverse video if possible, often by swapping the foreground
               and background colors.  Not all programs honor this or
               implement it correctly.  It is usually only used on
               monochrome displays.

       +rv
               This option indicates that the program should not simulate
               reverse video.  This is used to override any defaults since
               reverse video doesn't always work properly.

       -selectionTimeout
               This option specifies the timeout in milliseconds within
               which two communicating applications must respond to one
               another for a selection request.

       -synchronous
               This option indicates that requests to the X server should be
               sent synchronously, instead of asynchronously.  Since Xlib



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               normally buffers requests to the server, errors do not
               necessarily get reported immediately after they occur.  This
               option turns off the buffering so that the application can be
               debugged.  It should never be used with a working program.

       -title string
               This option specifies the title to be used for this window.
               This information is sometimes used by a window manager to
               provide some sort of header identifying the window.

       -xnllanguage language[territory][.codeset]
               This option specifies the language, territory, and codeset
               for use in resolving resource and other filenames.

       -xrm resourcestring
               This option specifies a resource name and value to override
               any defaults.  It is also very useful for setting resources
               that don't have explicit command line arguments.

RESOURCES
       To make the tailoring of applications to personal preferences easier,
       X provides a mechanism for storing default values for program
       resources (e.g. background color, window title, etc.)  Resources are
       specified as strings that are read in from various places when an
       application is run.  Program components are named in a hierarchical
       fashion, with each node in the hierarchy identified by a class and an
       instance name.  At the top level is the class and instance name of
       the application itself.  By convention, the class name of the
       application is the same as the program name, but with  the first
       letter capitalized (e.g. Bitmap or Emacs) although some programs that
       begin with the letter ``x'' also capitalize the second letter for
       historical reasons.

       The precise syntax for resources is:

       ResourceLine      = Comment | IncludeFile | ResourceSpec | <empty line>
       Comment           = "!" {<any character except null or newline>}
       IncludeFile       = "#" WhiteSpace "include" WhiteSpace FileName WhiteSpace
       FileName          = <valid filename for operating system>
       ResourceSpec      = WhiteSpace ResourceName WhiteSpace ":" WhiteSpace Value
       ResourceName      = [Binding] {Component Binding} ComponentName
       Binding           = "." | "*"
       WhiteSpace        = {<space> | <horizontal tab>}
       Component         = "?" | ComponentName
       ComponentName     = NameChar {NameChar}
       NameChar          = "a"-"z" | "A"-"Z" | "0"-"9" | "_" | "-"
       Value             = {<any character except null or unescaped newline>}

       Elements separated by vertical bar (|) are alternatives.  Curly
       braces ({...}) indicate zero or more repetitions of the enclosed
       elements.  Square brackets ([...]) indicate that the enclosed element
       is optional.  Quotes ("...") are used around literal characters.

       IncludeFile lines are interpreted by replacing the line with the



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       contents of the specified file.  The word "include" must be in
       lowercase.  The filename is interpreted relative to the directory of
       the file in which the line occurs (for example, if the filename
       contains no directory or contains a relative directory
       specification).

       If a ResourceName contains a contiguous sequence of two or more
       Binding characters, the sequence will be replaced with single "."
       character if the sequence contains only "." characters, otherwise the
       sequence will be replaced with a single "*" character.

       A resource database never contains more than one entry for a given
       ResourceName.  If a resource file contains multiple lines with the
       same ResourceName, the last line in the file is used.

       Any whitespace character before or after the name or colon in a
       ResourceSpec are ignored.  To allow a Value to begin with whitespace,
       the two-character sequence ``\space'' (backslash followed by space)
       is recognized and replaced by a space character, and the two-
       character sequence ``\tab'' (backslash followed by horizontal tab) is
       recognized and replaced by a horizontal tab character.  To allow a
       Value to contain embedded newline characters, the two-character
       sequence ``\n'' is recognized and replaced by a newline character.
       To allow a Value to be broken across multiple lines in a text file,
       the two-character sequence ``\newline'' (backslash followed by
       newline) is recognized and removed from the value.  To allow a Value
       to contain arbitrary character codes, the four-character sequence
       ``\nnn'', where each n is a digit character in the range of
       ``0''-``7'', is recognized and replaced with a single byte that
       contains the octal value specified by the sequence.  Finally, the
       two-character sequence ``\\'' is recognized and replaced with a
       single backslash.

       When an application looks for the value of a resource, it specifies a
       complete path in the hierarchy, with both class and instance names.
       However, resource values are usually given with only partially
       specified names and classes, using pattern matching constructs.  An
       asterisk (*) is a loose binding and is used to represent any number
       of intervening components, including none.  A period (.) is a tight
       binding and is used to separate immediately adjacent components.  A
       question mark (?) is used to match any single component name or
       class.  A database entry cannot end in a loose binding; the final
       component (which cannot be "?") must be specified.  The lookup
       algorithm searches the resource database for the entry that most
       closely matches (is most specific for) the full name and class being
       queried.  When more than one database entry matches the full name and
       class, precedence rules are used to select just one.

       The full name and class are scanned from left to right (from highest
       level in the hierarchy to lowest), one component at a time.  At each
       level, the corresponding component and/or binding of each matching
       entry is determined, and these matching components and bindings are
       compared according to precedence rules.  Each of the rules is applied
       at each level, before moving to the next level, until a rule selects



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       a single entry over all others.  The rules (in order of precedence)
       are:

       1.   An entry that contains a matching component (whether name,
            class, or "?")  takes precedence over entries that elide the
            level (that is, entries that match the level in a loose
            binding).

       2.   An entry with a matching name takes precedence over both entries
            with a matching class and entries that match using "?".  An
            entry with a matching class takes precedence over entries that
            match using "?".

       3.   An entry preceded by a tight binding takes precedence over
            entries preceded by a loose binding.

       Programs based on the X Tookit Intrinsics obtain resources from the
       following sources (other programs usually support some subset of
       these sources):

       RESOURCEMANAGER root window property
               Any global resources that should be available to clients on
               all machines should be stored in the RESOURCE_MANAGER
               property on the root window of the first screen using the
               xrdb program.  This is frequently taken care of when the user
               starts up X through the display manager or xinit.

       SCREENRESOURCES root window property
               Any resources specific to a given screen (e.g. colors) that
               should be available to clients on all machines should be
               stored in the SCREEN_RESOURCES property on the root window of
               that screen.  The xrdb program will sort resources
               automatically and place them in RESOURCE_MANAGER or
               SCREEN_RESOURCES, as appropriate.

       application-specific files
               Directories named by the environment variable
               XUSERFILESEARCHPATH or the environment variable XAPPLRESDIR,
               plus directories in a standard place (usually under
               /usr/lib/X11/, but this can be overridden with the
               XFILESEARCHPATH environment variable) are searched for for
               application-specific resources.  For example, application
               default resources are usually kept in /usr/lib/X11/app-
               defaults/.  See the X Toolkit Intrinsics - C Language
               Interface manual for details.

       XENVIRONMENT
               Any user- and machine-specific resources may be specified by
               setting the XENVIRONMENT environment variable to the name of
               a resource file to be loaded by all applications.  If this
               variable is not defined, a file named $HOME/.Xdefaults-
               hostname is looked for instead, where hostname is the name of
               the host where the application is executing.




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       -xrm resourcestring
               Resources can also be specified from the command line.  The
               resourcestring is a single resource name and value as shown
               above.  Note that if the string contains characters
               interpreted by the shell (e.g., asterisk), they must be
               quoted.  Any number of -xrm arguments may be given on the
               command line.

       Program resources are organized into groups called classes, so that
       collections of individual resources (each of which are called
       instances) can be set all at once.  By convention, the instance name
       of a resource begins with a lowercase letter and class name with an
       upper case letter.  Multiple word resources are concatenated with the
       first letter of the succeeding words capitalized.  Applications
       written with the X Toolkit Intrinsics will have at least the
       following resources:


       background (class Background)
               This resource specifies the color to use for the window
               background.


       borderWidth (class BorderWidth)
               This resource specifies the width in pixels of the window
               border.


       borderColor (class BorderColor)
               This resource specifies the color to use for the window
               border.

       Most applications using the X Toolkit Intrinsics also have the
       resource foreground (class Foreground), specifying the color to use
       for text and graphics within the window.

       By combining class and instance specifications, application
       preferences can be set quickly and easily.  Users of color displays
       will frequently want to set Background and Foreground classes to
       particular defaults.  Specific color instances such as text cursors
       can then be overridden without having to define all of the related
       resources.  For example,

           bitmap*Dashed:  off
           XTerm*cursorColor:  gold
           XTerm*multiScroll:  on
           XTerm*jumpScroll:  on
           XTerm*reverseWrap:  on
           XTerm*curses:  on
           XTerm*Font:  6x10
           XTerm*scrollBar: on
           XTerm*scrollbar*thickness: 5
           XTerm*multiClickTime: 500
           XTerm*charClass:  33:48,37:48,45-47:48,64:48



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           XTerm*cutNewline: off
           XTerm*cutToBeginningOfLine: off
           XTerm*titeInhibit:  on
           XTerm*ttyModes:  intr ^c erase ^? kill ^u
           XLoad*Background: gold
           XLoad*Foreground: red
           XLoad*highlight: black
           XLoad*borderWidth: 0
           emacs*Geometry:  80x65-0-0
           emacs*Background:  rgb:5b/76/86
           emacs*Foreground:  white
           emacs*Cursor:  white
           emacs*BorderColor:  white
           emacs*Font:  6x10
           xmag*geometry: -0-0
           xmag*borderColor:  white

       If these resources were stored in a file called .Xresources in your
       home directory, they could be added to any existing resources in the
       server with the following command:

           % xrdb -merge $HOME/.Xresources

       This is frequently how user-friendly startup scripts merge user-
       specific defaults into any site-wide defaults.  All sites are
       encouraged to set up convenient ways of automatically loading
       resources. See the Xlib manual section Resource Manager Functions for
       more information.

EXAMPLES
       The following is a collection of sample command lines for some of the
       more frequently used commands.  For more information on a particular
       command, please refer to that command's manual page.

           %  xrdb $HOME/.Xresources
           %  xmodmap -e "keysym BackSpace = Delete"
           %  mkfontdir /usr/local/lib/X11/otherfonts
           %  xset fp+ /usr/local/lib/X11/otherfonts
           %  xmodmap $HOME/.keymap.km
           %  xsetroot -solid 'rgbi:.8/.8/.8'
           %  xset b 100 400 c 50 s 1800 r on
           %  xset q
           %  twm
           %  xmag
           %  xclock -geometry 48x48-0+0 -bg blue -fg white
           %  xeyes -geometry 48x48-48+0
           %  xbiff -update 20
           %  xlsfonts '*helvetica*'
           %  xwininfo -root
           %  xdpyinfo -display joesworkstation:0
           %  xhost -joesworkstation
           %  xrefresh
           %  xwd | xwud
           %  bitmap companylogo.bm 32x32



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           %  xcalc -bg blue -fg magenta
           %  xterm -geometry 80x66-0-0 -name myxterm $*
           %  xon filesysmachine xload

DIAGNOSTICS
       A wide variety of error messages are generated from various programs.
       The default error handler in Xlib (also used by many toolkits) uses
       standard resources to construct diagnostic messages when errors
       occur.  The defaults for these messages are usually stored in
       /usr/lib/X11/XErrorDB.  If this file is not present, error messages
       will be rather terse and cryptic.

       When the X Toolkit Intrinsics encounter errors converting resource
       strings to the appropriate internal format, no error messages are
       usually printed.  This is convenient when it is desirable to have one
       set of resources across a variety of displays (e.g. color vs.
       monochrome, lots of fonts vs. very few, etc.), although it can pose
       problems for trying to determine why an application might be failing.
       This behavior can be overridden by the setting the
       StringConversionsWarning resource.

       To force the X Toolkit Intrinsics to always print string conversion
       error messages, the following resource should be placed in the file
       that gets loaded onto the RESOURCE_MANAGER property using the xrdb
       program (frequently called .Xresources or .Xres in the user's home
       directory):

           *StringConversionWarnings: on

       To have conversion messages printed for just a particular
       application, the appropriate instance name can be placed before the
       asterisk:

           xterm*StringConversionWarnings: on

SEE ALSO
       XConsortium(1), XStandards(1), Xsecurity(1), appres(1), auto_box(1),
       bdftopcf(1), beach_ball(1), bitmap(1), editres(1), fs(1), fsinfo(1),
       fslsfonts(1), fstobdf(1), ico(1), imake(1), listres(1), lndir(1),
       makedepend(1), maze(1), mkdirhier(1), mkfontdir(1), oclock(1),
       plbpex(1), puzzle(1), resize(1), showfont(1), showrgb(1), twm(1),
       viewres(1), x11perf(1), x11perfcomp(1), xauth(1), xbiff(1), xcalc(1),
       xclipboard(1), xclock(1), xcmsdb(1), xcmstest(1), xconsole(1),
       xcutsel(1), xditview(1), xdm(1), xdpr(1), xdpyinfo(1), xedit(1),
       xev(1), xeyes(1), xfd(1), xfontsel(1), xgas(1), xgc(1), xhost(1),
       xinit(1), xkill(1), xload(1), xlogo(1), xlsatoms(1), xlsclients(1),
       xlsfonts(1), xmag(1), xman(1), xmh(1), xmkmf(1), xmodmap(1), xon(1),
       xpr(1), xprop(1), xrdb(1), xrefresh(1), xset(1), xsetroot(1),
       xstdcmap(1), xterm(1), xwd(1), xwininfo(1), xwud(1), Xserver(1),
       Xdec(1), XmacII(1), Xmips(1), Xqdss(1), Xqvss(1), Xsun(1), X386(1),
       kbd_mode(1), Xlib - C Language X Interface, and X Toolkit Intrinsics
       - C Language Interface





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COPYRIGHT
       The following copyright and permission notice outlines the rights and
       restrictions covering most parts of the core distribution of the X
       Window System from MIT.  Other parts have additional or different
       copyrights and permissions; see the individual source files.

       Copyright 1984, 1985, 1986, 1987, 1988, 1989, 1990, 1991 by the
       Massachusetts Institute of Technology.

       Permission to use, copy, modify, distribute, and sell this software
       and its documentation for any purpose is hereby granted without fee,
       provided that the above copyright notice appear in all copies and
       that both that copyright notice and this permission notice appear in
       supporting documentation, and that the name of MIT not be used in
       advertising or publicity pertaining to distribution of the software
       without specific, written prior permission.  MIT makes no
       representations about the suitability of this software for any
       purpose.  It is provided "as is" without express or implied warranty.

TRADEMARKS
       X Window System is a trademark of MIT.

AUTHORS
       A cast of thousands, literally.  The MIT Release 5 distribution is
       brought to you by the MIT X Consortium.  The names of all people who
       made it a reality will be found in the individual documents and
       source files.  The staff members at MIT responsible for this release
       are: Donna Converse (MIT X Consortium), Stephen Gildea (MIT X
       Consortium), Susan Hardy (MIT X Consortium), Jay Hersh (MIT X
       Consortium), Keith Packard (MIT X Consortium), David Sternlicht (MIT
       X Consortium), Bob Scheifler (MIT X Consortium), and Ralph Swick
       (Digital/MIT Project Athena).

























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Typewritten Software • bear@typewritten.org • Edmonds, WA 98026