gluBeginCurve()
NAME
gluBeginCurve, gluEndCurve − delimit a NURBS curve definition
SYNOPSIS
void gluBeginCurve(
GLUnurbs∗ nurb ); void gluEndCurve(
GLUnurbs∗ nurb );
PARAMETERS
nurb
Specifies the NURBS object (created with gluNewNurbsRenderer()).
DESCRIPTION
Use gluBeginCurve() to mark the beginning of a NURBS curve definition. After calling gluBeginCurve(), make one or more calls to gluNurbsCurve() to define the attributes of the curve. Exactly one of the calls to gluNurbsCurve() must have a curve type of GL_MAP1_VERTEX_3 or GL_MAP1_VERTEX_4. To mark the end of the NURBS curve definition, call gluEndCurve().
GL evaluators are used to render the NURBS curve as a series of line segments. Evaluator state is preserved during rendering with glPushAttrib()(GL_EVAL_BIT) and glPopAttrib(). See the glPushAttrib() reference page for details on exactly what state these calls preserve.
EXAMPLE
The following commands render a textured NURBS curve with normals; texture coordinates and normals are also specified as NURBS curves:
gluBeginCurve(nobj);
gluNurbsCurve(nobj, ..., GL_MAP1_TEXTURE_COORD_2);
gluNurbsCurve(nobj, ..., GL_MAP1_NORMAL);
gluNurbsCurve(nobj, ..., GL_MAP1_VERTEX_4);
gluEndCurve(nobj);
SEE ALSO
gluBeginSurface(3), gluBeginTrim(3), gluNewNurbsRenderer(3), gluNurbsCurve(3), glPopAttrib(3), glPushAttrib(3)