gluNewNurbsRenderer()
NAME
gluNewNurbsRenderer − create a NURBS object
SYNOPSIS
GLUnurbs∗ gluNewNurbsRenderer(
void );
DESCRIPTION
gluNewNurbsRenderer() creates and returns a pointer to a new NURBS object. This object must be referred to when calling NURBS rendering and control functions. A return value of 0 means that there is not enough memory to allocate the object.
SEE ALSO
gluBeginCurve(3), gluBeginSurface(3), gluBeginTrim(3), gluDeleteNurbsRenderer(3), gluNurbsCallback(3), gluNurbsProperty(3)