VEC_$IREC316_i Domain/OS VEC_$IREC316_i
NAME
vec_$irec316_i - calculate third-order linear recurrence of 16-bit
integer vector
SYNOPSIS (C)
#include <apollo/base.h>
#include <apollo/vec.h>
void vec_$irec316_i(
short int *start_vec,
long int &start_inc,
short int *vec_2,
long int &vec2_inc,
short int *vec_3,
long int &vec3_inc,
short int *vec_4,
long int &vec4_inc,
long int &count,
short int *result_vec,
long int &result_inc)
SYNOPSIS (Pascal)
%include '/sys/ins/base.ins.pas';
%include '/sys/ins/vec.ins.pas';
procedure vec_$irec316_i(
in start_vec: univ vec_$integer16_vector;
in start_inc: integer32;
in vec_2: univ vec_$integer16_vector;
in vec2_inc: integer32;
in vec_3: univ vec_$integer16_vector;
in vec3_inc: integer32;
in vec_4: univ vec_$integer16_vector;
in vec4_inc: integer32;
in count: integer32;
var result_vec: univ vec_$integer16_vector;
in result_inc: integer32);
SYNOPSIS (FORTRAN)
%include '/sys/ins/base.ins.ftn'
%include '/sys/ins/vec.ins.ftn'
parameter (nvec = 10)
integer*2 start_vec(nvec), result_vec(nvec), vec_2(nvec), vec_3(nvec), vec_4(nvec)
integer*4 count
integer*4 start_inc, vec2_inc, vec3_inc_2, vec4_inc, result_inc
call vec_$irec316_i(start_vec, start_inc, vec_2, vec2_inc, vec_3, vec3_inc,
& vec_4, vec4_inc, count, result_vec, result_inc)
DESCRIPTION
Vec_$irec316_i calculates a third-order linear recurrence based on
start_vec, vec_2, vec_3, and vec_4. It differs from vec_$rec3_i in that
the vectors being handled contain 16-bit integers.
This call, like all vec_$ calls ending in _i, takes a set of extra stride
arguments, one for every vector argument. The stride arguments determine
which elements in the array are actually processed. For instance, if the
stride for a particular array is set to 3, every third element in the
array will be processed by the routine. The stride arguments need not be
identical. If all stride arguments are set to 1, this call behaves
exactly like the version without the _i in its name.
This routine reads the first three entries in the array result_vec; it
then writes count entries into result_vec based on the following formula:
Initialize the counter variables J, K, L, M, and N to the low indices of
the arrays start_vec, vec_2, vec_3, vec_4, and result_vec. In Fortran,
the low index will be 1; in C, it will be 0; in Pascal, it varies
depending on the declaration.
Execute the following equations count times:
result_vec(N+3) = start_vec(J) + (vec_2(K) x result_vec(N+2))
+ (vec_3(L) x result_vec(N+1))
+ (vec_4(M) x result_vec(N))
J = J + start_inc
K = K + vec2_inc
L = L + vec3_inc
M = M + vec4_inc
N = N + result_inc
Notice that result_vec is used both for input and output, and that it
must be large enough to hold count + 4 entries.
start_vec
An input vector.
start_inc
The stride for start_vec.
vec_2
An input vector.
vec2_inc
The stride for vec2_vec.
vec_3
An input vector.
vec3_inc
The stride for vec3_vec.
vec_4
An input vector.
vec4_inc
The stride for vec4_vec.
count
The number of elements to be operated on.
result_vec
The vector containing three input variables and the output from the
recurrence calculations.
result_inc
The stride for result_vec.
NOTES
When vec_$irec316_i is used to operate on matrixes in C and Pascal,
start_vec, vec_2, vec_3, and result_vec are row vectors; in FORTRAN, they
are column vectors.
As in all the vec_$ calls, the result array must not overlap any of the
input arrays; the result array may be identical to an input, but must not
contain any subset of an input. Because of pipelining, using overlap-
ping input and output arrays may cause incorrect results.
vec_$irec316_i, like all 16-bit integer routines, performs poorly when
compared to the 32-bit integer routines. Its use should be avoided wher-
ever possible, especially on high-performance workstations.
SEE ALSO
vec_$rec3, vec_$rec3c, vec_$rec3_i, vec_$drec3, vec_$drec3_i, vec_$irec3,
vec_$irec3_i, vec_$irec316_i.