KMSG — User Commands
NAME
kmsg − Manipulate a remote Sprite kernel
SYNOPSIS
kmsg option machine
OPTIONS
−cCause machine to leave the debugger and continue normal processing. Machine must currently be in the debugger.
−dCause machine to suspend normal processing and enter the debugger.
−rCause machine to reboot, using the default boot source. Machine must currently be in the debugger.
−R stringCause machine to reboot, using string as the boot source. Machine must currently be in the debugger.
−s stringPrint out the version string of the kernel being run by machine. Exit with a 0 status if the version string matches string, and exit with a non-zero status if it doesn’t match. Machine must currently be in the debugger.
−vPrint out the version string of the kernel being run by machine. Machine must currently be in the debugger.
INTRODUCTION
The kmsg command is used to assist in debugging and rebooting remote Sprite kernels. Machine is the name of a machine running Sprite, and option specifies what sort of operation to perform on that machine. Kmsg will open a special network port to the specified kernel and send it messages to carry out the specified operation.
BUGS
The type (or at least byte-order?) of the target machine must match that of the machine that kmsg is run on.
KEYWORDS
debug, kernel, reboot, version
Sprite version 1.0 — March 01, 1991