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XDrawLine(3x11)

XDrawPoint(3x11)

XDrawRectangle(3x11)



XDrawArc(3X11)          COMMAND REFERENCE          XDrawArc(3X11)



NAME
     XDrawArc, XDrawArcs - draw arcs

SYNOPSIS
     XDrawArc(display, d, gc, x, y, width, height, angle1,
     angle2)
           Display *display;
           Drawable d;
           GC gc;
           int x, y;
           unsigned int width, height;
           int angle1, angle2;

     XDrawArcs(display, d, gc, arcs, narcs)
           Display *display;
           Drawable d;
           GC gc;
           XArc *arcs;
           int narcs;

ARGUMENTS
     angle1    Specifies the start of the arc relative to the
               three-o'clock position from the center, in units
               of degrees * 64.

     angle2    Specifies the path and extent of the arc relative
               to the start of the arc, in units of degrees * 64.

     arcs      Specifies a pointer to an array of arcs.

     d         Specifies the drawable.

     display   Specifies the connection to the X server.

     gc        Specifies the GC.

     narcs     Specifies the number of arcs in the array.

     width
     height    Specify the width and height, which are the major
               and minor axes of the arc.

     x
     y         Specify the x and y coordinates, which are
               relative to the origin of the drawable and specify
               the upper-left corner of the bounding rectangle.

DESCRIPTION
     delim %% XDrawArc draws a single circular or elliptical arc,
     and XDrawArcs draws multiple circular or elliptical arcs.
     Each arc is specified by a rectangle and two angles. The
     center of the circle or ellipse is the center of the



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XDrawArc(3X11)          COMMAND REFERENCE          XDrawArc(3X11)



     rectangle, and the major and minor axes are specified by the
     width and height.  Positive angles indicate counterclockwise
     motion, and negative angles indicate clockwise motion. If
     the magnitude of angle2 is greater than 360 degrees,
     XDrawArc or XDrawArcs truncates it to 360 degrees.

     For an arc specified as %[ ~x, ~y, ~width , ~height,
     ~angle1, ~angle2 ]%, the origin of the major and minor axes
     is at % [ x +^ {width over 2} , ~y +^ {height over 2}  ]%,
     and the infinitely thin path describing the entire circle or
     ellipse intersects the horizontal axis at % [ x, ~y +^
     {height over 2}  ]% and % [ x +^ width , ~y +^ { height over
     2 }] % and intersects the vertical axis at % [ x +^ { width
     over 2 } , ~y ]% and % [ x +^ { width over 2 }, ~y +^ height
     ]%.  These coordinates can be fractional and so are not
     truncated to discrete coordinates.  The path should be
     defined by the ideal mathematical path. For a wide line with
     line-width lw, the bounding outlines for filling are given
     by the two infinitely thin paths consisting of all points
     whose perpendicular distance from the path of the
     circle/ellipse is equal to lw/2 (which may be a fractional
     value).  The cap-style and join-style are applied the same
     as for a line corresponding to the tangent of the
     circle/ellipse at the endpoint.

     For an arc specified as % [ ~x, ~y, ~width, ~height,
     ~angle1, ~angle2  ]%, the angles must be specified in the
     effectively skewed coordinate system of the ellipse (for a
     circle, the angles and coordinate systems are identical).
     The relationship between these angles and angles expressed
     in the normal coordinate system of the screen (as measured
     with a protractor) is as follows:

     % roman "skewed-angle" ~ = ~ atan left ( tan ( roman "normal-angle" )
      * width over height right ) +^ adjust%
The skewed-angle and normal-angle are expressed in radians
(rather than in degrees scaled by 64) in the range % [ 0 , ~2 pi
]% and where atan returns a value in the range % [ - pi over 2 ,
~pi over 2  ] % and adjust is:

     %0%       for normal-angle in the range % [ 0 , ~pi over 2  ]%
     %pi%      for normal-angle in the range % [ pi over 2 , ~{3 pi} over 2  ]%
     %2 pi%    for normal-angle in the range % [ {3 pi} over 2 , ~2 pi  ]%

     For any given arc, XDrawArc and XDrawArcs do not draw a
     pixel more than once. If two arcs join correctly and if the
     line-width is greater than zero and the arcs intersect,
     XDrawArc and XDrawArcs do not draw a pixel more than once.
     Otherwise, the intersecting pixels of intersecting arcs are
     drawn multiple times.  Specifying an arc with one endpoint
     and a clockwise extent draws the same pixels as specifying
     the other endpoint and an equivalent counterclockwise



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XDrawArc(3X11)          COMMAND REFERENCE          XDrawArc(3X11)



     extent, except as it affects joins.

     If the last point in one arc coincides with the first point
     in the following arc, the two arcs will join correctly. If
     the first point in the first arc coincides with the last
     point in the last arc, the two arcs will join correctly.  By
     specifying one axis to be zero, a horizontal or vertical
     line can be drawn.  Angles are computed based solely on the
     coordinate system and ignore the aspect ratio.

     Both functions use these GC components: function, plane-
     mask, line-width, line-style, cap-style, join-style, fill-
     style, subwindow-mode, clip-x-origin, clip-y-origin, and
     clip-mask.  They also use these GC mode-dependent
     components: foreground, background, tile, stipple, tile-
     stipple-x-origin, tile-stipple-y-origin, dash-offset, and
     dash-list.  delim off

     XDrawArc and XDrawArcs can generate BadDrawable, BadGC, and
     BadMatch errors.

DIAGNOSTICS
     BadDrawable
               A value for a Drawable argument does not name a
               defined Window or Pixmap.

     BadGC     A value for a GContext argument does not name a
               defined GContext.

     BadMatch  An InputOnly window is used as a Drawable.

     BadMatch  Some argument or pair of arguments has the correct
               type and range but fails to match in some other
               way required by the request.

SEE ALSO
     XDrawLine(3x11), XDrawPoint(3x11), XDrawRectangle(3x11)
     Xlib - C Language X Interface

















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Typewritten Software • bear@typewritten.org • Edmonds, WA 98026