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clartg(3P)

NAME

clartg - generate a plane rotation so that   [ CS SN ] [ F ] [ R ]  [ __ ]

SYNOPSIS

SUBROUTINE CLARTG( F, G, CS, SN, R )

REAL CS

COMPLEX F, G, R, SN

 

#include <sunperf.h>

void clartg(complex ∗f, complex ∗g, float ∗cs, complex ∗sn, complex ∗r) ;

PURPOSE

CLARTG generates a plane rotation so that
   [ -SN  CS  ]     [ G ]     [ 0 ]
 
This is a faster version of the BLAS1 routine CROTG, except for the following differences:
   F and G are unchanged on return.
   If G=0, then CS=1 and SN=0.
   If F=0 and (G .ne. 0), then CS=0 and SN=1 without doing any
      floating point operations.
 

ARGUMENTS

F (input) COMPLEX
The first component of vector to be rotated.

G (input) COMPLEX
The second component of vector to be rotated.

CS (output) REAL
The cosine of the rotation.

SN (output) COMPLEX
The sine of the rotation.

R (output) COMPLEX
The nonzero component of the rotated vector.

SunOS 5.0  —  Last change: 10 Dec 1998

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026