not_equal_to(3C++)
Standard C++ Library
Copyright 1998, Rogue Wave Software, Inc.
NAME
not_equal_to
- A binary function object that returns true if its first argument is not equal to its second.
SYNOPSIS
#include <functional>
template <class T>
struct not_equal_to : public binary_function<T, T, bool>;
DESCRIPTION
not_equal_to is a binary function object. Its operator() returns true if x is not equal to y. You can pass a not_equal_to object to any algorithm that requires a binary function. For example, the transform algorithm applies a binary operation to corresponding values in two collections and stores the result. not_equal_to would be used in that algorithm in the following manner:
vector<int> vec1;
vector<int> vec2;
vector<int> vecResult;
transform(vec1.begin(), vec1.end(),<br> vec2.begin(),<br> vecResult.begin(), not_equal_to<int>());
After this call to transform, vecResult(n) contains a 1 if vec1(n) was not equal to vec2(n) or a 0 if vec1(n) was equal to vec2(n).
INTERFACE
template <class T>
struct not_equal_to : binary_function<T, T, bool> {
bool operator() (const T&, const T&) const;
};
WARNINGS
If your compiler does not support default template parameters, then you always need to supply the Allocator template argument. For instance, you need to write:
vector<int, allocator<int> >
instead of:
vector<int>
If your compiler does not support namespaces, then you do not need the using declaration for std.
SEE ALSO
binary_function,_Function_Objects
Rogue Wave Software — Last change: 02 Apr 1998