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not_equal_to(3C++)

Standard C++ Library
Copyright 1998, Rogue Wave Software, Inc.

 

NAME

 
not_equal_to
 
 - A binary function object that returns true if its first argument is not equal to its second. 
 
 
 

SYNOPSIS

 
 
#include <functional>
template <class T>
struct not_equal_to : public binary_function<T, T, bool>;
 
 
 

DESCRIPTION

 
 
not_equal_to is a binary function object. Its operator() returns true if x is not equal to y. You can pass a not_equal_to object to any algorithm that requires a binary function. For example, the transform algorithm applies a binary operation to corresponding values in two collections and stores the result. not_equal_to would be used in that algorithm in the following manner:
 
 
vector<int> vec1;
vector<int> vec2;
vector<int> vecResult;
transform(vec1.begin(), vec1.end(),<br>          vec2.begin(),<br>          vecResult.begin(), not_equal_to<int>());
 
After this call to transform, vecResult(n) contains a 1 if vec1(n) was not equal to vec2(n) or a 0 if vec1(n) was equal to vec2(n). 
 
 
 

INTERFACE

 
 
template <class T>
struct not_equal_to : binary_function<T, T, bool> {

bool operator() (const T&, const T&) const;

};
 
 
 

WARNINGS

 
 
If your compiler does not support default template parameters, then you always need to supply the Allocator template argument. For instance, you need to write:
 
vector<int, allocator<int> >
 
instead of:
 
vector<int>
 
If your compiler does not support namespaces, then you do not need the using declaration for std. 
 
 
 

SEE ALSO

 
 
binary_function,_Function_Objects

Rogue Wave Software  —  Last change: 02 Apr 1998

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