Label(3U) — InterViews Reference Manual
NAME
Label − structured graphic displaying one line of text
SYNOPSIS
#include <Unidraw/Graphic/label.h>
DESCRIPTION
A Label is a Graphic that displays one line of text. It stores a PSFont to define the font in which the text appears. With no transformation, the text will be drawn with its bounding box’s lower-left corner at the origin.
PUBLIC OPERATIONS
Label(const char∗ text, Graphic∗ = nil)
Construct a label, supplying a null-terminated string in text and an optional graphic from which to obtain an initial set of graphics state. Label stores a copy text internally.
const char∗ GetOriginal()
Return a pointer to the text that the label stores internally.
SEE ALSO
Unidraw — Last change: 1 February 1991