3D(3W)
NAME
using 3 dimensional effects − OLIT widget set
DESCRIPTION
Toolkit objects now appear by default in a three dimensional look. This is equivalent to setting the ∗threeD resource to TRUE.
For 2D appearance, set ∗threeD resource to FALSE.
NOTE: For best 3D effect, be sure that the background color is something mid–range, neither too near white nor too near black. If the background color is too extreme, you will not see the 3D effect even hough it is being correctly rendered.
There is also a new resource that allows you to override the default background color scheme in 3D. It uses four colors, defined as:
BG0 highlight color, for emphasis
BG1 normal background
BG2 invoked background, for indented and menu choices
BG3 shadow color, used with highlight for 3D effect
These colors would be specified in a defaults file as tuples (BG0, BG1, BG2, BG3) of either numeric or character color values.
∗colorTupleList: (#FFFFFF,#000000,#000000,#AAAAAA),\
(pink,gray,green,blue)
The effect of the resource is to make the BG0, BG2, and BG3 colors the highlight, indent, and shadow colors for those widgets whose background color matches BG1.
Note that this color scheme is slightly different from OPENLOOK in that BG2 and BG3 are not necessarily derived from BG1 by the addition of gray. This scheme is intended to provide an alternative to the OPEN LOOK arrangement.
Version 3.0.1 — Last change: February 92