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rectf(3)  —  Unix Programmer’s Manual

NAME

rectf - fill a rectangular area

SYNOPSIS

C
rectf(x1, y1, x2, y2)
Coord x1, y1, x2, y2;

rectfi(x1, y1, x2, y2)
Icoord x1, y1, x2, y2;

FORTRAN
subroutine rectf(x1, y1, x2, y2)
real x1, y1, x2, y2

subroutine rectfi(x1, y1, x2, y2)
integer x1, y1, x2, y2

Pascal
procedure rectf(x1, y1, x2, y2: Coord);

procedure rectfi(x1, y1, x2, y2: Icoord);

DESCRIPTION

Rectf produces a filled rectangular region, using the currently selected texture, color, and writemask.  Since a rectangle is a two-dimensional shape, rectf takes only 2D arguments, and sets z to zero.  The four arguments, x1, y1, x2, and y2, are opposite corners of the rectangle. 

SEE ALSO

polf, rect

Silicon Graphics  —  R1c

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