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     XmeDrawCircle(3X)         UNIX System V         XmeDrawCircle(3X)



     NAME
          XmeDrawCircle - Draws a Motif-style, three-dimensional
          circle

     SYNOPSIS
          #include <Xm/DrawP.h>
          void XmeDrawCircle(
          Display *display,
          Drawable drawable,
          GC topgc,
          GC bottomgc,
          GC centergc,
          Position x,
          Position y,
          Dimension width,
          Dimension height,
          Dimension shadowthickness,
          Dimension margin);

     VERSION
          This page documents Motif 2.1.

     DESCRIPTION
          XmeDrawCircle draws a Motif-style circle and the shadows
          around it.  You specify the position of the circle by
          describing a bounding rectangle. The bounding rectangle
          encompasses not only the circle, but its shadows as well.

          You may optionally specify a margin between the circle and
          its shadows.

          display   Specifies the display on which the circle is to be
                    rendered.

          drawable  Specifies the drawable in which the circle is to
                    be rendered.

          top_gc    Specifies the graphics context of the circle's top
                    shadow.

          bottom_gc Specifies the graphics context of the circle's
                    bottom shadow.

          center_gc Specifes the graphics context of the circle
                    itself.  If you specify NULL, the circle will not
                    be drawn, but the shadow will still be drawn.

          x         Specifies the leftmost point of the bounding
                    rectangle.

          y         Specifies the top point of the bounding rectangle.




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     XmeDrawCircle(3X)         UNIX System V         XmeDrawCircle(3X)



          width     Specifies the width of the bounding rectangle.

          height    Specifies the height of the bounding rectangle.

          shadow_thickness
                    Specifies the thickness, in pixels, of the shadow
                    surrounding the circle.

          margin    Specifies the gap, in pixels, between the circle
                    and its shadow.  Without this margin, the boundary
                    between a circle and its shadow may appear
                    somewhat ragged on a monochrome screen.

     RELATED
          XmeDrawArrow(3), XmeDrawDiamond(3), XmeDrawIndicator(3), and
          XmeDrawSeparator(3)







































     Page 2                                          (printed 1/22/99)



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