XmPushButton(3X) UNIX System V XmPushButton(3X)
NAME
XmPushButton - The PushButton widget class
SYNOPSIS
#include <Xm/PushB.h>
VERSION
This page documents version 1.2 of the Motif library.
DESCRIPTION
PushButton issues commands within an application. It
consists of a text label or pixmap surrounded by a border
shadow. When a PushButton is selected, the shadow changes
to give the appearance that it has been pressed in. When a
PushButton is unselected, the shadow changes to give the
appearance that it is out.
The default behavior associated with a PushButton in a menu
depends on the type of menu system in which it resides. By
default, BSelect controls the behavior of the PushButton.
In addition, BMenu controls the behavior of the PushButton
if it resides in a PopupMenu system. The actual mouse
button used is determined by its RowColumn parent.
Thickness for a second shadow, used when the PushButton is
the default button, may be specified by using the
XmNshowAsDefault resource. If it has a non-zero value, the
Label's resources XmNmarginLeft, XmNmarginRight,
XmNmarginTop, and XmNmarginBottom may be modified to
accommodate the second shadow.
If an initial value is specified for XmNarmPixmap but not
for XmNlabelPixmap, the XmNarmPixmap value is used for
XmNlabelPixmap.
Classes
PushButton inherits behavior and resources from Core,
XmPrimitive, and XmLabel Classes.
The class pointer is xmPushButtonWidgetClass.
The class name is XmPushButton.
New Resources
The following table defines a set of widget resources used
by the programmer to specify data. The programmer can also
set the resource values for the inherited classes to set
attributes for this widget. To reference a resource by name
or by class in a .Xdefaults file, remove the XmN or XmC
prefix and use the remaining letters. To specify one of the
defined values for a resource in a .Xdefaults file, remove
Page 1 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
the Xm prefix and use the remaining letters (in either
lowercase or uppercase, but include any underscores between
words). The codes in the access column indicate if the
given resource can be set at creation time (C), set by using
XtSetValues (S), retrieved by using XtGetValues (G), or is
not applicable (N/A).
XmPushButton Resource Set
Name Class Type Default Access
__________________________________________________________________________________________________________________
XmNactivateCallback XmCCallback XtCallbackList NULL C
XmNarmCallback XmCCallback XtCallbackList NULL C
XmNarmColor XmCArmColor Pixel dynamic CSG
XmNarmPixmap XmCArmPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNdefaultButtonShadowThickness XmCDefaultButtonShadowThickness Dimension dynamic CSG
XmNdisarmCallback XmCCallback XtCallbackList NULL C
XmNfillOnArm XmCFillOnArm Boolean True CSG
XmNmultiClick XmCMultiClick unsigned char dynamic CSG
XmNshowAsDefault XmCShowAsDefault Dimension 0 CSG
XmNactivateCallback
Specifies the list of callbacks that is called
when PushButton is activated. PushButton is
activated when the user presses and releases the
active mouse button while the pointer is inside
that widget. Activating the PushButton also
disarms it. For this callback the reason is
XmCRACTIVATE.
XmNarmCallback
Specifies the list of callbacks that is called
when PushButton is armed. PushButton is armed
when the user presses the active mouse button
while the pointer is inside that widget. For this
callback the reason is XmCRARM.
XmNarmColor
Specifies the color with which to fill the armed
button. XmNfillOnArm must be set to True for this
resource to have an effect. The default for a
color display is a color between the background
and the bottom shadow color. For a monochrome
display, the default is set to the foreground
color, and any text in the label appears in the
background color when the button is armed.
XmNarmPixmap
Specifies the pixmap to be used as the button face
if XmNlabelType is XmPIXMAP and PushButton is
armed. This resource is disabled when the
PushButton is in a menu.
Page 2 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
XmNdefaultButtonShadowThickness
This resource specifies the width of the default
button indicator shadow. If this resource is
zero, the width of the shadow comes from the value
of the XmNshowAsDefault resource. If this
resource is greater than zero, the
XmNshowAsDefault resource is only used to specify
whether this button is the default. The default
value is the initial value of XmNshowAsDefault.
XmNdisarmCallback
Specifies the list of callbacks that is called
when PushButton is disarmed. PushButton is
disarmed when the user presses and releases the
active mouse button while the pointer is inside
that widget. For this callback, the reason is
XmCRDISARM.
XmNfillOnArm
Forces the PushButton to fill the background of
the button with the color specified by XmNarmColor
when the button is armed and when this resource is
set to True. If False, only the top and bottom
shadow colors are switched. When the PushButton
is in a menu, this resource is ignored and assumed
to be False.
XmNmultiClick
If a button click is followed by another button
click within the time span specified by the
display's multi-click time, and this resource is
set to XmMULTICLICKDISCARD, do not process the
second click. If this resource is set to
XmMULTICLICKKEEP, process the event and increment
click_count in the callback structure. When the
button is in a menu, the default is
XmMULTICLICKDISCARD; otherwise, for a button not
in a menu, XmMULTICLICKKEEP is the default value.
XmNshowAsDefault
If XmNdefaultButtonShadowThickness is greater than
zero, a value greater than zero in this resource
specifies to mark this button as the default
button. If XmNdefaultButtonShadowThickness is
zero, a value greater than zero in this resource
specifies to mark this button as the default
button with the shadow thickness specified by this
resource. The space between the shadow and the
default shadow is equal to the sum of both
shadows. The default value is zero. When this
value is not zero, the Label resources
XmNmarginLeft, XmNmarginRight, XmNmarginTop, and
Page 3 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
XmNmarginBottom may be modified to accommodate the
second shadow. This resource is disabled when the
PushButton is in a menu.
Inherited Resources
PushButton inherits behavior and resources from the
following superclasses. For a complete description of each
resource, refer to the man page for that superclass.
XmLabel Resource Set
Name Class Type Default Access
___________________________________________________________________________________________________________
XmNaccelerator XmCAccelerator String NULL CSG
XmNacceleratorText XmCAcceleratorText XmString NULL CSG
XmNalignment XmCAlignment unsigned char dynamic CSG
XmNfontList XmCFontList XmFontList dynamic CSG
XmNlabelInsensitivePixmap XmCLabelInsensitivePixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNlabelPixmap XmCLabelPixmap Pixmap dynamic CSG
XmNlabelString XmCXmString XmString dynamic CSG
XmNlabelType XmCLabelType unsigned char XmSTRING CSG
XmNmarginBottom XmCMarginBottom Dimension dynamic CSG
XmNmarginHeight XmCMarginHeight Dimension 2 CSG
XmNmarginLeft XmCMarginLeft Dimension dynamic CSG
XmNmarginRight XmCMarginRight Dimension dynamic CSG
XmNmarginTop XmCMarginTop Dimension dynamic CSG
XmNmarginWidth XmCMarginWidth Dimension 2 CSG
XmNmnemonic XmCMnemonic KeySym NULL CSG
XmNmnemonicCharSet XmCMnemonicCharSet String XmFONTLIST_DEFAULT_TAG CSG
XmNrecomputeSize XmCRecomputeSize Boolean True CSG
XmNstringDirection XmCStringDirection XmStringDirection dynamic CSG
XmPrimitive Resource Set
Name Class Type Default Access
________________________________________________________________________________________________
XmNbottomShadowColor XmCBottomShadowColor Pixel dynamic CSG
XmNbottomShadowPixmap XmCBottomShadowPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNforeground XmCForeground Pixel dynamic CSG
XmNhelpCallback XmCCallback XtCallbackList NULL C
XmNhighlightColor XmCHighlightColor Pixel dynamic CSG
XmNhighlightOnEnter XmCHighlightOnEnter Boolean False CSG
XmNhighlightPixmap XmCHighlightPixmap Pixmap dynamic CSG
XmNhighlightThickness XmCHighlightThickness Dimension 2 CSG
XmNnavigationType XmCNavigationType XmNavigationType XmNONE CSG
XmNshadowThickness XmCShadowThickness Dimension 2 CSG
XmNtopShadowColor XmCTopShadowColor Pixel dynamic CSG
XmNtopShadowPixmap XmCTopShadowPixmap Pixmap dynamic CSG
XmNtraversalOn XmCTraversalOn Boolean True CSG
XmNunitType XmCUnitType unsigned char dynamic CSG
XmNuserData XmCUserData XtPointer NULL CSG
Page 4 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
Core Resource Set
Name Class Type Default Access
______________________________________________________________________________________________________________
XmNaccelerators XmCAccelerators XtAccelerators dynamic CSG
XmNancestorSensitive XmCSensitive Boolean dynamic G
XmNbackground XmCBackground Pixel dynamic CSG
XmNbackgroundPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNborderColor XmCBorderColor Pixel XtDefaultForeground CSG
XmNborderPixmap XmCPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG
XmNborderWidth XmCBorderWidth Dimension 0 CSG
XmNcolormap XmCColormap Colormap dynamic CG
XmNdepth XmCDepth int dynamic CG
XmNdestroyCallback XmCCallback XtCallbackList NULL C
XmNheight XmCHeight Dimension dynamic CSG
XmNinitialResourcesPersistent XmCInitialResourcesPersistent Boolean True C
XmNmappedWhenManaged XmCMappedWhenManaged Boolean True CSG
XmNscreen XmCScreen Screen * dynamic CG
XmNsensitive XmCSensitive Boolean True CSG
XmNtranslations XmCTranslations XtTranslations dynamic CSG
XmNwidth XmCWidth Dimension dynamic CSG
XmNx XmCPosition Position 0 CSG
XmNy XmCPosition Position 0 CSG
Callback Information
A pointer to the following structure is passed to each
callback:
typedef struct
{
int reason;
XEvent * event;
int click_count;
} XmPushButtonCallbackStruct;
reason Indicates why the callback was invoked.
event Points to the XEvent that triggered the callback.
click_count
This value is valid only when the reason is
XmCRACTIVATE. It contains the number of clicks in
the last multiclick sequence if the XmNmultiClick
resource is set to XmMULTICLICKKEEP, otherwise it
contains 1. The activate callback is invoked for
each click if XmNmultiClick is set to
XmMULTICLICKKEEP.
Translations
XmPushButton includes translations from Primitive.
Page 5 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
Note that altering translations in #override or #augment
mode is undefined.
Additional XmPushButton translations for XmPushButtons not
in a menu system are listed below. These translations may
not directly correspond to a translation table.
BDrag Press: ProcessDrag()
BSelect Press: Arm()
BSelect Click: Activate()
Disarm()
BSelect Release:Activate()
Disarm()
BSelect Press 2+:MultiArm()
BSelect Release 2+:MultiActivate()
Disarm()
KSelect: ArmAndActivate()
KHelp: Help()
XmPushButton inherits menu traversal translations from
XmLabel. Additional XmPushButton translations for
PushButtons in a menu system are listed below. In a Popup
menu system, BMenu also performs the BSelect actions. These
translations may not directly correspond to a translation
table.
BSelect Press: BtnDown()
BSelect Release:BtnUp()
KActivate: ArmAndActivate()
KSelect: ArmAndActivate()
MAny KCancel: MenuShellPopdownOne()
Action Routines
The XmPushButton action routines are described below:
Activate():
This action draws the shadow in the unarmed state.
If the button is not in a menu and if XmNfillOnArm
is set to True, the background color reverts to
the unarmed color. If XmNlabelType is XmPIXMAP,
the XmNlabelPixmap is used for the button face.
If the pointer is still within the button, this
action calls the callbacks for
XmNactivateCallback.
Arm(): This action arms the PushButton. It draws the
shadow in the armed state. If the button is not
in a menu and if XmNfillOnArm is set to True, it
Page 6 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
fills the button with the color specified by
XmNarmColor. If XmNlabelType is XmPIXMAP, the
XmNarmPixmap is used for the button face. It
calls the XmNarmCallback callbacks.
ArmAndActivate():
In a menu, does the following: Unposts all menus
in the menu hierarchy. Unless the button is
already armed, calls the XmNarmCallback callbacks.
Calls the XmNactivateCallback and
XmNdisarmCallback callbacks.
Outside a menu, does the following: Draws the
shadow in the armed state and, if XmNfillOnArm is
set to True, fills the button with the color
specified by XmNarmColor. If XmNlabelType is
XmPIXMAP, the XmNarmPixmap is used for the button
face. Calls the XmNarmCallback callbacks.
Outside a menu, this action also arranges for the
following to happen, either immediately or at a
later time: The shadow is drawn in the unarmed
state and, if XmNfillOnArm is set to True, the
background color reverts to the unarmed color. If
XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face. The XmNactivateCallback
and XmNdisarmCallback callbacks are called.
BtnDown():
This action unposts any menus posted by the
PushButton's parent menu, disables keyboard
traversal for the menu, and enables mouse
traversal for the menu. It draws the shadow in
the armed state and, unless the button is already
armed, calls the XmNarmCallback callbacks.
BtnUp(): This action unposts all menus in the menu
hierarchy and activates the PushButton. It calls
the XmNactivateCallback callbacks and then the
XmNdisarmCallback callbacks.
Disarm(): Calls the callbacks for XmNdisarmCallback.
Help(): In a Pulldown or Popup MenuPane, unposts all menus
in the menu hierarchy and, when the shell's
keyboard focus policy is XmEXPLICT, restores
keyboard focus to the widget that had the focus
before the menu system was entered. Calls the
callbacks for XmNhelpCallback if any exist. If
there are no help callbacks for this widget, this
action calls the help callbacks for the nearest
ancestor that has them.
Page 7 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
MenuShellPopdownOne():
In a toplevel Pulldown MenuPane from a MenuBar,
unposts the menu, disarms the MenuBar
CascadeButton and the MenuBar, and, when the
shell's keyboard focus policy is XmEXPLICT,
restores keyboard focus to the widget that had the
focus before the MenuBar was entered. In other
Pulldown MenuPanes, unposts the menu.
In a Popup MenuPane, unposts the menu and restores
keyboard focus to the widget from which the menu
was posted.
MultiActivate():
If XmNmultiClick is XmMULTICLICKDISCARD, this
action does nothing.
If XmNmultiClick is XmMULTICLICKKEEP, this action
does the following: Increments click_count in the
callback structure. Draws the shadow in the
unarmed state. If the button is not in a menu and
if XmNfillOnArm is set to True, the background
color reverts to the unarmed color. If
XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face. If the pointer is
within the PushButton, calls the callbacks for
XmNactivateCallback. Calls the callbacks for
XmNdisarmCallback.
MultiArm():
If XmNmultiClick is XmMULTICLICKDISCARD, this
action does nothing.
If XmNmultiClick is XmMULTICLICKKEEP, this action
does the following: Draws the shadow in the armed
state. If the button is not in a menu and if
XmNfillOnArm is set to True, fills the button with
the color specified by XmNarmColor. If
XmNlabelType is XmPIXMAP, the XmNarmPixmap is used
for the button face. Calls the XmNarmCallback
callbacks.
ProcessDrag():
Drags the contents of a PushButton label,
identified by pressing BDrag. This action creates
a DragContext object whose XmNexportTargets
resource is set to "COMPOUND_TEXT" for a label
type of XmSTRING; otherwise, "PIXMAP" if the label
type is XmPIXMAP. This action is undefined for
PushButtons used in a menu system.
Page 8 (printed 4/30/98)
XmPushButton(3X) UNIX System V XmPushButton(3X)
Additional Behavior
This widget has the additional behavior described below:
<EnterWindow>:
In a menu, if keyboard traversal is enabled, this
action does nothing. Otherwise, it draws the
shadow in the armed state and calls the
XmNarmCallback callbacks.
If the PushButton is not in a menu and the cursor
leaves and then reenters the PushButton's window
while the button is pressed, this action draws the
shadow in the armed state. If XmNfillOnArm is set
to True, it also fills the button with the color
specified by XmNarmColor. If XmNlabelType is
XmPIXMAP, the XmNarmPixmap is used for the button
face.
<LeaveWindow>:
In a menu, if keyboard traversal is enabled, this
action does nothing. Otherwise, it draws the
shadow in the unarmed state and calls the
XmNdisarmCallback callbacks.
If the PushButton is not in a menu and the cursor
leaves the PushButton's window while the button is
pressed, this action draws the shadow in the
unarmed state. If XmNfillOnArm is set to True,
the background color reverts to the unarmed color.
If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is
used for the button face.
Virtual Bindings
The bindings for virtual keys are vendor specific. For
information about bindings for virtual buttons and keys, see
VirtualBindings(3X).
RELATED INFORMATION
Core(3X), XmCreatePushButton(3X), XmLabel(3X),
XmPrimitive(3X), and XmRowColumn(3X).
Page 9 (printed 4/30/98)