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gluTessEndPolygon(3G)          OpenGL Reference          gluTessEndPolygon(3G)



NAME
     gluTessEndPolygon - delimit a polygon description


C SPECIFICATION
     void gluTessEndPolygon( GLUtesselator* tess )


PARAMETERS
     tess  Specifies the tessellation object (created with gluNewTess).

DESCRIPTION
     gluTessBeginPolygon and gluTessEndPolygon delimit the definition of a
     convex, concave or self-intersecting polygon. Within each
     gluTessBeginPolygon/gluTessEndPolygon pair, there must be one or more
     calls to gluTessBeginContour/gluTessEndContour. Within each contour,
     there are zero or more calls to gluTessVertex. The vertices specify a
     closed contour (the last vertex of each contour is automatically linked
     to the first). See the gluTessVertex, gluTessBeginContour and
     gluTessEndContour reference pages for more details.

     Once gluTessEndPolygon is called, the polygon is tessellated, and the
     resulting triangles are described through callbacks.  See gluTessCallback
     for descriptions of the callback functions.

EXAMPLE
     A quadrilateral with a triangular hole in it can be described like this:


          gluTessBeginPolygon(tobj, NULL);
           gluTessBeginContour(tobj);
             gluTessVertex(tobj, v1, v1);
             gluTessVertex(tobj, v2, v2);
             gluTessVertex(tobj, v3, v3);
             gluTessVertex(tobj, v4, v4);
           gluTessEndContour(tobj);
           gluTessBeginContour(tobj);
             gluTessVertex(tobj, v5, v5);
             gluTessVertex(tobj, v6, v6);
             gluTessVertex(tobj, v7, v7);
           gluTessEndContour(tobj);
          gluTessEndPolygon(tobj);


     In the above example the pointers, v1 through v7, should point to
     different addresses, since the values stored at these addresses will not
     be read by the tesselator until gluTessEndPolygon is called.

SEE ALSO
     gluNewTess, gluTessBeginContour, gluTessVertex, gluTessCallback,
     gluTessProperty, gluTessNormal, gluTessBeginPolygon




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