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gluNurbsCallback(3G)           OpenGL Reference           gluNurbsCallback(3G)



NAME
     gluNurbsCallback - define a callback for a NURBS object


C SPECIFICATION
     void gluNurbsCallback( GLUnurbs* nurb,
                            GLenum which,
                            GLvoid (*CallBackFunc)( )


PARAMETERS
     nurb          Specifies the NURBS object (created with
                   gluNewNurbsRenderer).

     which         Specifies the callback being defined. Valid values are
                   GLUNURBSBEGINEXT, GLUNURBSVERTEXEXT, GLUNORMALEXT,
                   GLUNURBSCOLOREXT, GLUNURBSTEXTURECOORDEXT,
                   GLUENDEXT, GLUNURBSBEGINDATAEXT,
                   GLUNURBSVERTEXDATAEXT, GLUNORMALDATAEXT,
                   GLUNURBSCOLORDATAEXT, GLUNURBSTEXTURECOORDDATAEXT,
                   GLUENDDATAEXT, and GLUERROR.

     CallBackFunc  Specifies the function that the callback calls.

DESCRIPTION
     gluNurbsCallback is used to define a callback to be used by a NURBS
     object.  If the specified callback is already defined, then it is
     replaced.  If CallBackFunc is NULL, then this callback will not get
     invoked and the related data, if any, will be lost.

     Except the error callback, these callbacks are used by NURBS tessellator
     (when GLUNURBSMODEEXT is set to be GLUNURBSTESSELLATOREXT) to
     return back the openGL polygon primitives resulted from the tessellation.
     Note that there are two versions of each callback: one with a user data
     pointer and one without. If both versions for a particular callback are
     specified then the callback with the user data pointer will be used. Note
     that "userData" is a copy of the pointer that was specified at the last
     call to gluNurbsCallbackDataEXT.

     The error callback function is effective no matter which value that
     GLUNURBSMODEEXT is set to.  All other callback functions are effective
     only when GLUNURBSMODEEXT is set to GLUNURBSTESSELLATOREXT.

     The legal callbacks are as follows:

     GLUNURBSBEGINEXT
               The begin callback indicates the start of a primitive. The
               function takes a single argument of type GLenum which can be
               one of GLLINES, GLLINESTRIPS, GLTRIANGLEFAN,
               GLTRIANGLESTRIP, GLTRIANGLES, or GLQUADSTRIP. The default
               begin callback function is NULL. The function prototype for
               this callback looks like:



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gluNurbsCallback(3G)           OpenGL Reference           gluNurbsCallback(3G)



                    void begin ( GLenum type );


     GLUNURBSBEGINDATAEXT
               The same as the GLUNURBSBEGINEXT callback except that it
               takes an additional pointer argument. This pointer is a copy of
               the pointer that was specified at the last call to
               gluNurbsCallbackDataEXT.  The default callback function is
               NULL. The function prototype for this callback function looks
               like:

                    void beginData (GLenum type, void *userData);


     GLUNURBSVERTEXEXT
               The vertex callback indicates a vertex of the primitive. The
               coordinates of the vertex are stored in the parameter "vertex".
               All the generated vertices have dimension 3, that is,
               homogeneous coordinates have been transformed into affine
               coordinates. The default vertex callback function is NULL. The
               function prototype for this callback function looks like:

                    void vertex ( GLfloat *vertex );


     GLUNURBSVERTEXDATAEXT
               The same as the GLUNURBSVERTEXEXT callback except that it
               takes an additional pointer argument. This pointer is a copy of
               the pointer that was specified at the last call to
               gluNurbsCallbackDataEXT.  The default callback function is
               NULL. The function prototype for this callback function looks
               like:

                    void vertexData ( GLfloat *vertex, void *userData );


     GLUNORMALEXT
               The normal callback is invoked as the vertex normal is
               generated.  The components of the normal are stored in the
               parameter "normal".  In the case of a NURBS curve, the callback
               function is effective only when the user provides a normal map
               (GLMAP1NORMAL).  In the case of a NURBS surface, if a normal
               map (GLMAP2NORMAL) is provided, then the generated normal is
               computed from the normal map.  If a normal map is not provided
               then a surface normal is computed in a manner similar to that
               described for evaluators when GLAUTONORMAL is enabled. The
               default normal callback function is NULL. The function
               prototype for this callback function looks like:

                    void normal ( GLfloat *normal );





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gluNurbsCallback(3G)           OpenGL Reference           gluNurbsCallback(3G)



     GLUNORMALDATAEXT
               The same as the GLUNURBSNORMALEXT callback except that it
               takes an additional pointer argument. This pointer is a copy of
               the pointer that was specified at the last call to
               gluNurbsCallbackDataEXT.  The default callback function is
               NULL. The function prototype for this callback function looks
               like:

                    void normalData ( GLfloat *normal, void *userData );


     GLUNURBSCOLOREXT
               The color callback is invoked as the color of a vertex is
               generated.  The components of the color are stored in the
               parameter "color".  This callback is effective only when the
               user provides a color map (GLMAP1COLOR4 or GLMAP2COLOR4).
               "color" contains four components: R,G,B,A. The default color
               callback function is NULL. The prototype for this callback
               function looks like:

                    void color ( GLfloat *color );


     GLUNURBSCOLORDATAEXT
               The same as the GLUNURBSCOLOREXT callback except that it
               takes an additional pointer argument. This pointer is a copy of
               the pointer that was specified at the last call to
               gluNurbsCallbackDataEXT.  The default callback function is
               NULL. The function prototype for this callback function looks
               like:

                    void colorData ( GLfloat *color, void *userData );


     GLUNURBSTEXTURECOORDEXT
               The texture callback is invoked as the texture coordinates of a
               vertex are generated. These coordinates are stored in the
               parameter "texCoord". The number of texture coordinates can be
               1, 2, 3, or 4 depending on which type of texture map is
               specified (GLMAP*TEXTURECOORD1, GLMAP*TEXTURECOORD2,
               GLMAP*TEXTURECOORD3, GLMAP*TEXTURECOORD4 where * can be
               either 1 or 2).  If no texture map is specified, this callback
               function will not be called.  The default texture callback
               function is NULL. The function prototype for this callback
               function looks like:

                    void texCoord ( GLfloat *texCoord );


      GLUNURBSTEXTURECOORDDATAEXT
               The same as the GLUNURBSTEXTURECOORDEXT callback except
               that it takes an additional pointer argument. This pointer is a



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gluNurbsCallback(3G)           OpenGL Reference           gluNurbsCallback(3G)



               copy of the pointer that was specified at the last call to
               gluNurbsCallbackDataEXT.  The default callback function is
               NULL. The function prototype for this callback function looks
               like:

                    void texCoordData (GLfloat *texCoord, void *userData);


     GLUENDEXT
               The end callback is invoked at the end of a primitive. The
               default end callback function is NULL. The function prototype
               for this callback function looks like:

                    void end ( void );


     GLUENDDATAEXT
               The same as the GLUNURBSTEXTURECOORDEXT callback except
               that it takes an additional pointer argument. This pointer is a
               copy of the pointer that was specified at the last call to
               gluNurbsCallbackDataEXT.  The default callback function is
               NULL. The function prototype for this callback function looks
               like:

                    void endData ( void  *userData );


     GLUERROR The error function is called when an error is encountered.  Its
               single argument is of type GLenum, and it indicates the
               specific error that occurred.  There are 37 errors unique to
               NURBS named GLUNURBSERROR1 through GLUNURBSERROR37.
               Character strings describing these errors can be retrieved with
               gluErrorString.


SEE ALSO
     gluErrorString, gluNewNurbsRenderer


















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