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gluBeginPolygon(3G)            OpenGL Reference            gluBeginPolygon(3G)



NAME
     gluBeginPolygon, gluEndPolygon - delimit a polygon description


C SPECIFICATION
     void gluBeginPolygon( GLUtesselator* tess )

     void gluEndPolygon( GLUtesselator* tess )


PARAMETERS
     tess  Specifies the tessellation object (created with gluNewTess).


DESCRIPTION
     gluBeginPolygon and gluEndPolygon delimit the definition of a nonconvex
     polygon.  To define such a polygon, first call gluBeginPolygon.  Then
     define the contours of the polygon by calling gluTessVertex for each
     vertex and gluNextContour to start each new contour.  Finally, call
     gluEndPolygon to signal the end of the definition.  See the gluTessVertex
     and gluNextContour reference pages for more details.

     Once gluEndPolygon is called, the polygon is tessellated, and the
     resulting triangles are described through callbacks.  See gluTessCallback
     for descriptions of the callback functions.

     This command is obsolete and is provided for backwards compatibility
     only. Calls to gluBeginPolygon are mapped to gluTessBeginPolygon followed
     by gluTessBeginContour. Calls to gluEndPolygon are mapped to
     gluTessEndContour followed by gluTessEndPolygon.


EXAMPLE
     A quadrilateral with a triangular hole in it can be described like this:


          gluBeginPolygon(tobj);
             gluTessVertex(tobj, v1, v1);
             gluTessVertex(tobj, v2, v2);
             gluTessVertex(tobj, v3, v3);
             gluTessVertex(tobj, v4, v4);
          gluNextContour(tobj, GLU_INTERIOR);
             gluTessVertex(tobj, v5, v5);
             gluTessVertex(tobj, v6, v6);
             gluTessVertex(tobj, v7, v7);
          gluEndPolygon(tobj);









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gluBeginPolygon(3G)            OpenGL Reference            gluBeginPolygon(3G)



SEE ALSO
     gluNewTess, gluNextContour, gluTessCallback, gluTessVertex,
     gluTessBeginPolygon, gluTessBeginContour




















































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