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glPushClientAttrib(3G)         OpenGL Reference         glPushClientAttrib(3G)



NAME
     glPushClientAttrib, glPopClientAttrib - push and pop the client attribute
     stack


C SPECIFICATION
     void glPushClientAttrib( GLbitfield mask )


PARAMETERS
     mask  Specifies a mask that indicates which attributes to save.  Values
           for mask are listed below.

C SPECIFICATION
     void glPopClientAttrib( void )


DESCRIPTION
     glPushClientAttrib takes one argument, a mask that indicates which groups
     of client-state variables to save on the client attribute stack. Symbolic
     constants are used to set bits in the mask.  mask is typically
     constructed by OR'ing several of these constants together.  The special
     mask GLCLIENTALLATTRIBBITS can be used to save all stackable client
     state.

     The symbolic mask constants and their associated GL client state are as
     follows (the second column lists which attributes are saved):

     GLCLIENTPIXELSTOREBIT     Pixel storage modes
     GLCLIENTVERTEXARRAYBIT    Vertex arrays (and enables)

     glPopClientAttrib restores the values of the client-state variables saved
     with the last glPushClientAttrib.  Those not saved are left unchanged.

     It is an error to push attributes onto a full client attribute stack, or
     to pop attributes off an empty stack.  In either case, the error flag is
     set, and no other change is made to GL state.

     Initially, the client attribute stack is empty.

NOTES
     glPushClientAttrib is available only if the GL version is 1.1 or greater.

     Not all values for GL client state can be saved on the attribute stack.
     For example, select and feedback state cannot be saved.

     The depth of the attribute stack depends on the implementation, but it
     must be at least 16.

     Use glPushAttrib and glPopAttrib to push and restore state which is kept
     on the server. Only pixel storage modes and vertex array state may be
     pushed and popped with glPushClientAttrib and glPopClientAttrib.



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glPushClientAttrib(3G)         OpenGL Reference         glPushClientAttrib(3G)



ERRORS
     GLSTACKOVERFLOW is generated if glPushClientAttrib is called while the
     attribute stack is full.

     GLSTACKUNDERFLOW is generated if glPopClientAttrib is called while the
     attribute stack is empty.

ASSOCIATED GETS
     glGet with argument GLATTRIBSTACKDEPTH
     glGet with argument GLMAXCLIENTATTRIBSTACKDEPTH

SEE ALSO
     glColorPointer, glDisableClientState, glEdgeFlagPointer,
     glEnableClientState, glGet, glGetError, glIndexPointer, glNormalPointer,
     glNewList, glPixelStore, glPushAttrib, glTexCoordPointer, glVertexPointer








































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