glEdgeFlag(3G) OpenGL Reference glEdgeFlag(3G)
NAME
glEdgeFlag, glEdgeFlagv - flag edges as either boundary or nonboundary
C SPECIFICATION
void glEdgeFlag( GLboolean flag )
PARAMETERS
flag Specifies the current edge flag value, either GLTRUE or GLFALSE.
The initial value is GLTRUE.
C SPECIFICATION
void glEdgeFlagv( const GLboolean *flag )
PARAMETERS
flag Specifies a pointer to an array that contains a single boolean
element, which replaces the current edge flag value.
DESCRIPTION
Each vertex of a polygon, separate triangle, or separate quadrilateral
specified between a glBegin/glEnd pair is marked as the start of either a
boundary or nonboundary edge. If the current edge flag is true when the
vertex is specified, the vertex is marked as the start of a boundary
edge. Otherwise, the vertex is marked as the start of a nonboundary
edge. glEdgeFlag sets the edge flag bit to GLTRUE if flag is GLTRUE,
and to GLFALSE otherwise.
The vertices of connected triangles and connected quadrilaterals are
always marked as boundary, regardless of the value of the edge flag.
Boundary and nonboundary edge flags on vertices are significant only if
GLPOLYGONMODE is set to GLPOINT or GLLINE. See glPolygonMode.
NOTES
The current edge flag can be updated at any time. In particular,
glEdgeFlag can be called between a call to glBegin and the corresponding
call to glEnd.
ASSOCIATED GETS
glGet with argument GLEDGEFLAG
SEE ALSO
glBegin, glEdgeFlagPointer, glPolygonMode
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