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glClipPlane(3G)                OpenGL Reference                glClipPlane(3G)



NAME
     glClipPlane - specify a plane against which all geometry is clipped


C SPECIFICATION
     void glClipPlane( GLenum plane,
                       const GLdouble *equation )


PARAMETERS
     plane     Specifies which clipping plane is being positioned.  Symbolic
               names of the form GLCLIPPLANEi, where i is an integer between
               0 and GLMAXCLIPPLANES -1, are accepted.

     equation  Specifies the address of an array of four double-precision
               floating-point values.  These values are interpreted as a plane
               equation.

DESCRIPTION
     Geometry is always clipped against the boundaries of a six-plane frustum
     in x, y, and z. glClipPlane allows the specification of additional
     planes, not necessarily perpendicular to the x, y, or z axis, against
     which all geometry is clipped.  To determine the maximum number of
     additional clipping planes, call glGetIntegerv with argument
     GLMAXCLIPPLANES. All implementations support at least six such
     clipping planes. Because the resulting clipping region is the
     intersection of the defined half-spaces, it is always convex.

     glClipPlane specifies a half-space using a four-component plane equation.
     When glClipPlane is called, equation is transformed by the inverse of the
     modelview matrix and stored in the resulting eye coordinates.  Subsequent
     changes to the modelview matrix have no effect on the stored plane-
     equation components.  If the dot product of the eye coordinates of a
     vertex with the stored plane equation components is positive or zero, the
     vertex is in with respect to that clipping plane.  Otherwise, it is out.

     To enable and disable clipping planes, call glEnable and glDisable with
     the argument GLCLIPPLANEi, where i is the plane number.

     All clipping planes are initially defined as (0, 0, 0, 0) in eye
     coordinates and are disabled.

NOTES
     It is always the case that GLCLIPPLANEi = GLCLIPPLANE0 + i.

ERRORS
     GLINVALIDENUM is generated if plane is not an accepted value.

     GLINVALIDOPERATION is generated if glClipPlane is executed between the
     execution of glBegin and the corresponding execution of glEnd.





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glClipPlane(3G)                OpenGL Reference                glClipPlane(3G)



ASSOCIATED GETS
     glGetClipPlane
     glIsEnabled with argument GLCLIPPLANEi


SEE ALSO
     glEnable
















































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