glcAppendFont(3G) OpenGL Character Renderer glcAppendFont(3G)
NAME
glcAppendFont - append a font to the current font list
C SPECIFICATION
void glcAppendFont( GLint inFont )
PARAMETERS
inFont Specifies the ID of the font to append to the list
GLCCURRENTFONTLIST.
DESCRIPTION
glcAppendFont appends an already existing font to the list
GLCCURRENTFONTLIST. To create the font, call glcNewFontFromFamily or
glcNewFontFromMaster.
ERRORS
GLCSTATEERROR is generated if the issuing thread has no current GLC
context.
GLCPARAMETERERROR is generated if inFont is not the ID of a font.
ASSOCIATED GETS
glcGetListc with argument GLCCURRENTFONTLIST
glcGeti with argument GLCCURRENTFONTCOUNT
SEE ALSO
glcFont, glcNewFontFromFamily, glcNewFontFromMaster
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