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glcAppendFont(3G)         OpenGL Character Renderer          glcAppendFont(3G)



NAME
     glcAppendFont - append a font to the current font list


C SPECIFICATION
     void glcAppendFont( GLint inFont )


PARAMETERS
     inFont  Specifies the ID of the font to append to the list
             GLCCURRENTFONTLIST.

DESCRIPTION
     glcAppendFont appends an already existing font to the list
     GLCCURRENTFONTLIST. To create the font, call glcNewFontFromFamily or
     glcNewFontFromMaster.

ERRORS
     GLCSTATEERROR is generated if the issuing thread has no current GLC
     context.

     GLCPARAMETERERROR is generated if inFont is not the ID of a font.

ASSOCIATED GETS
     glcGetListc with argument GLCCURRENTFONTLIST
     glcGeti with argument GLCCURRENTFONTCOUNT

SEE ALSO
     glcFont, glcNewFontFromFamily, glcNewFontFromMaster


























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