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     UilDumpSymbolTable(libraryUNIXlSyUilDumpSymbolTable(library call)



     NAME
          UilDumpSymbolTable - Dumps the contents of a named UIL
          symbol table to standard output

     SYNOPSIS
          #include <uil/UilDef.h>

          void UilDumpSymbolTable(
          symentrytype *rootptr);

     VERSION
          This page documents Motif 2.1.

     DESCRIPTION
          The UilDumpSymbolTable function dumps the contents of a UIL
          symbol table pointer to standard output.

          root_ptr  Specifies a pointer to the the symbol table root
                    entry.  This value can be taken from the
                    parsetreeroot part of the Uilcompiledesctype
                    data structure returned by Uil.

          By following the link from the root entry, you can traverse
          the entire parse tree.  Symbol table entries are in the
          following format:

          hex.addresssymbol.typesymbol.dataprev.source.positionsource.positionmodification.record

          where:

          hex.address
                    Specifies the hexadecimal address of this entry in
                    the symbol table.

          symbol.type
                    Specifies the type of this symbol table entry.
                    Some possible types are root, module, value,
                    procedure, and widget.

          symbol.data
                    Specifies data for the symbol table entry. The
                    data varies with the type of the entry. Often it
                    contains pointers to other symbol table entries,
                    or the actual data for the data type.

          prev.source.position
                    Specifies the end point in the source code for the
                    previous source item.

          source.position
                    Specifies the range of positions in the source
                    code for this symbol.



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     UilDumpSymbolTable(libraryUNIXlSyUilDumpSymbolTable(library call)



          The exact data structures for each symbol type are defined
          in the include file UilSymDef.h.  Note that this file is
          automatically included when an application includes the file
          UilDef.h.

     RELATED
          Uil(3)
















































     Page 2                                          (printed 1/22/99)



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