translate(3G) — Silicon Graphics
NAME
translate − translates graphical primitives
SPECIFICATION
C
translate(x, y, z)
Coord x, y, z;
FORTRAN
subroutine transl(x, y, z)
real x, y, z
Pascal
procedure translate(x, y, z: Coord);
DESCRIPTION
translate moves the object space origin to a point specified in the current object coordinate system. translate is a modeling routine which changes the current transformation matrix. All objects drawn after translate executes are translated. Use pushmatrix and popmatrix to limit the scope of the translation.
SEE ALSO
popmatrix, pushmatrix, rot, rotate, scale Programming Guide, Section 4.1, Modeling Transformations
Version 3.6 — December 20, 1987