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translate(3G)  —  Silicon Graphics

NAME

translate − translates graphical primitives

SPECIFICATION

C
translate(x, y, z)
Coord x, y, z;

FORTRAN
subroutine transl(x, y, z)
real x, y, z

Pascal
procedure translate(x, y, z: Coord);

DESCRIPTION

translate moves the object space origin to a point specified in the current object coordinate system.  translate is a modeling routine which changes the current transformation matrix.  All objects drawn after translate executes are translated.  Use pushmatrix and popmatrix to limit the scope of the translation. 

SEE ALSO

popmatrix, pushmatrix, rot, rotate, scale Programming Guide, Section 4.1, Modeling Transformations

Version 3.6  —  December 20, 1987

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