rmv(3G) — Silicon Graphics
NAME
rmv − relative move
SPECIFICATION
C
rmv(dx, dy, dz)
Coord dx, dy, dz;
rmvi(dx, dy, dz)
Icoord dx, dy, dz;
rmvs(dx, dy, dz)
Scoord dx, dy, dz;
rmv2(dx, dy)
Coord dx, dy;
rmv2i(dx, dy)
Icoord dx, dy;
rmv2s(dx, dy)
Scoord dx, dy;
FORTRAN
subroutine rmv(dx, dy, dz)
real dx, dy, dz
subroutine rmvi(dx, dy, dz)
integer*4 dx, dy, dz
subroutine rmvs(dx, dy, dz)
integer*2 dx, dy, dz
subroutine rmv2(dx, dy)
real dx, dy
subroutine rmv2i(dx, dy)
integer*4 dx, dy
subroutine rmv2s(dx, dy)
integer*2 dx, dy
Pascal
procedure rmv(dx, dy, dz: Coord);
procedure rmvi(dx, dy, dz: Icoord);
procedure rmvs(dx, dy, dz: Scoord);
procedure rmv2(dx, dy: Coord);
procedure rmv2i(dx, dy: Icoord);
procedure rmv2s(dx, dy: Scoord);
DESCRIPTION
rmv is the relative version of move. It moves (without drawing) the graphics position the specified amount relative to its current value. The routine has six forms: 3-D floating point, 3-D integer, 2-D floating point, 2-D integer, 3-D short integer, and 2-D short integer. rmv2(x,y) is equivalent to rmv(x, y, 0.0).
SEE ALSO
draw, move, rdr Programming Guide, Section 3.4, Lines
Version 3.6 — December 20, 1987