move(3G) — Silicon Graphics
NAME
move − moves the current graphics position to a specified point
SPECIFICATION
C
move(x, y, z)
Coord x, y, z;
movei(x, y, z)
Icoord x, y, z;
moves(x, y, z)
Scoord x, y, z;
move2(x, y)
Coord x, y;
move2i(x, y)
Icoord x, y;
move2s(x, y)
Scoord x, y;
FORTRAN
subroutine move(x, y, z)
real x, y, z
subroutine movei(x, y, z)
integer*4 x, y, z
subroutine moves(x, y, z)
integer*2 x, y, z
subroutine move2(x, y)
real x, y
subroutine move2i(x, y)
integer*4 x, y
subroutine move2s(x, y)
integer*2 x, y
Pascal
procedure move(x, y, z: Coord);
procedure movei(x, y, z: Icoord);
procedure moves(x, y, z: Scoord);
procedure move2(x, y: Coord);
procedure move2i(x, y: Icoord);
procedure move2s(x, y: Scoord);
DESCRIPTION
move moves (without drawing) the current graphics position to the point that x, y, z specify. move has six forms: 3-D floating point, 3-D integer, 2-D floating point, 2-D integer, 3-D short integer, and 2-D short integer. move2(x,y) is equivalent to move(x,y,0.0).
SEE ALSO
draw, pnt, rdr, rmv Programming Guide, Section 3.4, Lines
Version 3.6 — December 20, 1987