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move(3G)  —  Silicon Graphics

NAME

move − moves the current graphics position to a specified point

SPECIFICATION

C
move(x, y, z)
Coord x, y, z;

movei(x, y, z)
Icoord x, y, z;

moves(x, y, z)
Scoord x, y, z;

move2(x, y)
Coord x, y;

move2i(x, y)
Icoord x, y;

move2s(x, y)
Scoord x, y;

FORTRAN
subroutine move(x, y, z)
real x, y, z

subroutine movei(x, y, z)
integer*4 x, y, z

subroutine moves(x, y, z)
integer*2 x, y, z

subroutine move2(x, y)
real x, y

subroutine move2i(x, y)
integer*4 x, y

subroutine move2s(x, y)
integer*2 x, y

Pascal
procedure move(x, y, z: Coord);

procedure movei(x, y, z: Icoord);

procedure moves(x, y, z: Scoord);

procedure move2(x, y: Coord);

procedure move2i(x, y: Icoord);

procedure move2s(x, y: Scoord);

DESCRIPTION

move moves (without drawing) the current graphics position to the point that x, y, z specify.  move has six forms: 3-D floating point, 3-D integer, 2-D floating point, 2-D integer, 3-D short integer, and 2-D short integer.  move2(x,y) is equivalent to move(x,y,0.0). 

SEE ALSO

draw, pnt, rdr, rmv Programming Guide, Section 3.4, Lines

Version 3.6  —  December 20, 1987

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