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fsck(1M)

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fs(4)

BELLFS(4)  —  Silicon Graphics

NAME

Bell file system − format of Bell file system volume

SYNOPSIS

#include <sys/param.h>
#include <sys/filsys.h>

DESCRIPTION

Every Bell file system (formerly known as “the” UNIX System V file system) storage volume has a common format for certain vital information.  Every such volume is divided into a certain number of 512 byte long sectors.  Sector 0 is unused and is available to contain a bootstrap program or other information. 

Sector 1 is the super-block. The format of a super-block is:

/*
*Structure of the super-block
*/

struct filsys{
ushort s_isize; /* size in blocks of i-list */
daddr_t s_fsize; /* size in blocks of entire volume */
short s_nfree; /* number of addresses in s_free */
daddr_t s_free[NICFREE]; /* free block list */
short s_ninode; /* number of i-nodes in s_inode */
ino_t s_inode[NICINOD]; /* free i-node list */
char s_flock; /* lock during free list manipulation */
char s_ilock; /* lock during i-list manipulation */
char s_fmod; /* super block modified flag */
char s_ronly; /* mounted read-only flag */
time_t s_time; /* last super block update */
short s_dinfo[4]; /* device information */
daddr_t s_tfree; /* total free blocks*/
ino_t s_tinode; /* total free inodes */
char s_fname[6]; /* file system name */
char s_fpack[6]; /* file system pack name */
long s_fill[14]; /* ADJUST to make sizeof filsys be 512 */
ino_t s_lasti; /* start place for circular search */
ino_t s_nbehind; /* est # free inodes before s_lasti */
long s_magic; /* magic number to indicate new file system */
long s_type; /* type of new file system */
};


#define FsMAGIC 0xfd187e20 /* s_magic number */




#define Fs1b 1 /* 512 byte block */
#define Fs2b 2 /* 1024 byte block */
#define Fs4b 4 /* 2048 byte block */

s_type indicates the file system type.  Currently, two types of file systems are supported: the original 512-byte oriented and the new improved 1024-byte oriented.  s_magic is used to distinguish the original 512-byte oriented file systems from the newer file systems.  If this field is not equal to the magic number, FsMAGIC, the type is assumed to be Fs1b, otherwise the s_type field is used.  In the following description, a block is then determined by the type.  For the original 512-byte oriented file system, a block is 512 bytes.  For the 1024-byte oriented file system, a block is 1024 bytes or two sectors.  The operating system takes care of all conversions from logical block numbers to physical sector numbers. 

s_isize is the address of the first data block after the i-list; the i-list starts just after the super-block, namely in block 2; thus the i-list is s_isize−2 blocks long. s_fsize is the first block not potentially available for allocation to a file.  These numbers are used by the system to check for bad block numbers; if an “impossible” block number is allocated from the free list or is freed, a diagnostic is written on the on-line console.  Moreover, the free array is cleared, so as to prevent further allocation from a presumably corrupted free list. 

The free list for each volume is maintained as follows.  The s_free array contains, in s_free[1], ..., s_free[s_nfree−1], up to 49 numbers of free blocks. s_free[0] is the block number of the head of a chain of blocks constituting the free list. The first long in each free-chain block is the number (up to 50) of free-block numbers listed in the next 50 longs of this chain member. The first of these 50 blocks is the link to the next member of the chain. To allocate a block: decrement s_nfree, and the new block is s_free[s_nfree]. If the new block number is 0, there are no blocks left, so give an error. If s_nfree became 0, read in the block named by the new block number, replace s_nfree by its first word, and copy the block numbers in the next 50 longs into the s_free array.  To free a block, check if s_nfree is 50; if so, copy s_nfree and the s_free array into it, write it out, and set s_nfree to 0.  In any event set s_free[s_nfree] to the freed block’s number and increment s_nfree.

s_tfree is the total free blocks available in the file system. 

s_ninode is the number of free i-numbers in the s_inode array.  To allocate an i-node: if s_ninode is greater than 0, decrement it and return s_inode[s_ninode]. If it was 0, read the i-list and place the numbers of all free inodes (up to 100) into the s_inode array, then try again.  To free an i-node, provided s_ninode is less than 100, place its number into s_inode[s_ninode] and increment s_ninode. If s_ninode is already 100, do not bother to enter the freed i-node into any table.  This list of i-nodes is only to speed up the allocation process; the information as to whether the inode is really free or not is maintained in the inode itself. 

s_tinode is the total free inodes available in the file system. 

s_flock and s_ilock are flags maintained in the core copy of the file system while it is mounted and their values on disk are immaterial.  The value of s_fmod on disk is likewise immaterial; it is used as a flag to indicate that the super-block has changed and should be copied to the disk during the next periodic update of file system information. 

s_ronly is a read-only flag to indicate write-protection. 

s_time is the last time the super-block of the file system was changed, and is the number of seconds that have elapsed since 00:00 Jan. 1, 1970 (GMT).  During a reboot, the s_time of the super-block for the root file system is used to set the system’s idea of the time. 

s_fname is the name of the file system and s_fpack is the name of the pack. 

I-numbers begin at 1, and the storage for i-nodes begins in block 2.  Also, i-nodes are 64 bytes long.  I-node 1 is reserved for future use.  I-node 2 is reserved for the root directory of the file system, but no other i-number has a built-in meaning.  Each i-node represents one file.  For the format of an inode and its flags, see inode(4).

FILES

/usr/include/sys/param.h
/usr/include/sys/filsys.h
/usr/include/sys/stat.h

SEE ALSO

fsck(1M), mkfs(1M), inode(4), fs(4). 

Version 2.5r1  —  October 29, 1986

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026