pnt() — Silicon Graphics
NAME
pnt − draws a point
SPECIFICATION
C
pnt(x, y, z)
Coord x, y, z;
pnti(x, y, z)
Icoord x, y, z;
pnts(x, y, z)
Scoord x, y, z;
pnt2(x, y)
Coord x, y;
pnt2i(x, y)
Icoord x, y;
pnt2s(x, y)
Scoord x, y;
FORTRAN
subroutine pnt(x, y, z)
real x, y, z
subroutine pnti(x, y, z)
integer*4 x, y, z
subroutine pnts(x, y, z)
integer*2 x, y, z
subroutine pnt2(x, y)
real x, y
subroutine pnt2i(x, y)
integer*4 x, y
subroutine pnt2s(x, y)
integer*2 x, y
Pascal
procedure pnt(x, y, z: Coord);
procedure pnti(x, y, z: Icoord);
procedure pnts(x, y, z: Scoord);
procedure pnt2(x, y: Coord);
procedure pnt2i(x, y: Icoord);
procedure pnt2s(x, y: Scoord);
DESCRIPTION
pnt colors a world space point. If the point is visible in the current viewport, it is shown as one pixel. The pixel is drawn in the current color (if in depth-cue mode, the depth-cued color is used) using the current writemask. pnt updates the current graphics position after it executes.
SEE ALSO
draw, move IRIS Graphics Programming, Section 3.3, Points
Version 2.5r1 — October 29, 1986