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move()  —  Silicon Graphics

NAME

move − moves the current graphics position to a specified point

SPECIFICATION

C
move(x, y, z)
Coord x, y, z;

movei(x, y, z)
Icoord x, y, z;

moves(x, y, z)
Scoord x, y, z;

move2(x, y)
Coord x, y;

move2i(x, y)
Icoord x, y;

move2s(x, y)
Scoord x, y;

FORTRAN
subroutine move(x, y, z)
real x, y, z

subroutine movei(x, y, z)
integer*4 x, y, z

subroutine moves(x, y, z)
integer*2 x, y, z

subroutine move2(x, y)
real x, y

subroutine move2i(x, y)
integer*4 x, y

subroutine move2s(x, y)
integer*2 x, y

Pascal
procedure move(x, y, z: Coord);

procedure movei(x, y, z: Icoord);

procedure moves(x, y, z: Scoord);

procedure move2(x, y: Coord);

procedure move2i(x, y: Icoord);

procedure move2s(x, y: Scoord);

DESCRIPTION

move moves (without drawing) the current graphics position to the point that x, y, and z specify.  move has six forms: 3D floating point, 3D integer, 2D floating point, 2D integer, 3D short integer, and 2D short integer.  move2(x,y) is equivalent to move(x,y,0.0). 

SEE ALSO

draw, pnt, rdr, rmv IRIS Graphics Programming, Section 3.4, Lines

Version 2.5  —  April 22, 1987

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