translate() — Silicon Graphics
NAME
translate - translates graphical primitives
SPECIFICATION
C
translate(x, y, z)
Coord x, y, z;
FORTRAN
subroutine transl(x, y, z)
real x, y, z
Pascal
procedure translate(x, y, z: Coord);
DESCRIPTION
translate places the object space origin at a given world coordinate point. translate is a modeling command, and changes the current transformation matrix. All objects drawn after translate is executed will be translated. Use pushmatrix and popmatrix to limit the scope of the translation.
SEE ALSO
popmatrix, pushmatrix, rotate, scale
Version 2.4 — May 08, 1986