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translate(3)  —  Silicon Graphics R1c

NAME

translate - translate graphical primitives

SYNOPSIS

C
translate(x, y, z)
Coord x, y, z;

FORTRAN
subroutine transl(x, y, z)
real x, y, z

Pascal
procedure translate(x, y, z: Coord);

DESCRIPTION

Translate places the object space origin at a given world coordinate point.  Translate is a modeling command, and changes the current transformation matrix.  All objects drawn after the translate command is executed will be translated.  Use pushmatrix and popmatrix to limit the scope of the translation. 

SEE ALSO

popmatrix, pushmatrix, rotate, scale

Version 2.3  —  July 04, 1985

Typewritten Software • bear@typewritten.org • Edmonds, WA 98026