INET(7P) INET(7P)
NAME
inet - Internet protocol family
SYNOPSIS
#include <sys/types.h>
#include <netinet/in.h>
DESCRIPTION
The Internet protocol family is a collection of protocols
layered atop the Internet Protocol (IP) transport layer, and
utilizing the Internet address format. The Internet family
provides protocol support for the SOCK_STREAM, SOCK_DGRAM,
and SOCK_RAW socket types; the SOCK_RAW interface provides
access to the IP protocol.
ADDRESSING
Internet addresses are four byte quantities, stored in
network standard format. The include file <netinet/in.h>
defines this address as a discriminated union.
Sockets bound to the Internet protocol family utilize the
following addressing structure,
struct sockaddr_in {
short sin_family;
u_short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};
Sockets may be created with the local address INADDR_ANY to
effect "wildcard" matching on incoming messages. The address
in a connect(2) call may be given as INADDR_ANY to mean
``this host.'' The distinguished address INADDR_BROADCAST
is allowed as a shorthand for the broadcast address on the
primary network if the first network configured supports
broadcast.
PROTOCOLS
The Internet protocol family is comprised of the IP
transport protocol, Internet Control Message Protocol
(ICMP), Transmission Control Protocol (TCP), and User
Datagram Protocol (UDP). TCP is used to support the
SOCK_STREAM abstraction while UDP is used to support the
SOCK_DGRAM abstraction. A raw interface to IP is available
by creating an Internet socket of type SOCK_RAW. The ICMP
message protocol is accessible from a raw socket.
The 32-bit Internet address contains both network and host
parts. It is frequency-encoded; the most-significant bit is
clear in Class A addresses, in which the high-order 8 bits
are the network number.
Page 1 (last mod. 8/20/87)
INET(7P) INET(7P)
Class B addresses use the high-order 16 bits as the network
field, and Class C addresses have a 24-bit network part.
Sites with a cluster of local networks and a connection to
the DARPA Internet may chose to use a single network number
for the cluster; this is done by using subnet addressing.
The local (host) portion of the address is further
subdivided into subnet and host parts. Within a subnet,
each subnet appears to be an individual network; externally,
the entire cluster appears to be a single, uniform network
requiring only a single routing entry. Subnet addressing is
enabled and examined by the following ioctl(2) commands on a
datagram socket in the Internet domain; they have the same
form as the SIOCIFADDR command.
SIOCSIFNETMASK Set interface network mask. The network
mask defines the network part of the
address; if it contains more of the
address than the address type would
indicate, then subnets are in use.
SIOCGIFNETMASK Get interface network mask.
SEE ALSO
ioctl(2), socket(2), tcp(7P), udp(7P), ip(7P)
An Introductory 4.3BSD Interprocess Communication Tutorial
(PS1:7).
An Advanced 4.3BSD Interprocess Communication Tutorial
(PS1:8).
CAVEAT
The Internet protocol support is subject to change as the
Internet protocols develop. Users should not depend on
details of the current implementation, but rather the
services exported.
ORIGIN
4.3 BSD
Page 2 (last mod. 8/20/87)