INSECT(6D) INSECT(6D)
NAME
insect - simulates a walking, six-legged creature/robot.
SYNOPSIS
/usr/demos/insect
DESCRIPTION
Insect displays a six legged creature/robot walking on a
plane. The speed and direction of travel are controlled in
real time by the mouse. Hidden surface removal uses the
IRIS graphics library backface command. This demo is of
special interest to people interested in robotics, anima-
tion, and visual simulation.
Insect/robot/creature-from-another-planet operation
Select the insect window. The insect walks in the direction
of the mouse valuators whether or not any of the buttons are
pressed.
Viewpoint movement operation
Holding the CTRL key down moves your viewpoint forward, to-
wards the scene. Holding the left SHIFT key down moves your
viewpoint move backward, away from the scene.
Holding the middle mouse button down gives you control of
your orientation. Your viewpoint will pivot in the direc-
tion of the mouse valuators.
Holding down the F key (follow) moves your viewpoint, keep-
ing the insect in the center of your screen. Think of this
operation as panning a camera (your viewpoint) to keep the
moving insect in view.
Pressing ESC or selecting kill exits the program.
WINDOW MANAGER
Things to notice: The window can be made any shape. The
scene inside automatically corrects for the aspect ratio.
BUGS
Bug is another word for insect.
AUTHOR
Thant Tessman
HARDWARE REQUIREMENTS
Eight bitplanes and 2 Megabytes of memory are necessary.
Page 1 (last mod. 8/20/87)
INSECT(6D) INSECT(6D)
ORIGIN
Silicon Graphics, Inc.
Page 2 (last mod. 8/20/87)