cmov(3G) cmov(3G)
NAME
cmov - updates the current character position
SPECIFICATION
C cmov(x, y, z)
Coord x, y, z;
cmovi(x, y, z)
Icoord x, y, z;
cmovs(x, y, z)
Scoord x, y, z;
cmov2(x, y)
Coord x, y;
cmov2i(x, y)
Icoord x, y;
cmov2s(x, y)
Scoord x, y;
FORTRAN subroutine cmov(x, y, z)
real x, y, z
subroutine cmovi(x, y, z)
integer*4 x, y, z
subroutine cmovs(x, y, z)
integer*2 x, y, z
subroutine cmov2(x, y)
real x, y
subroutine cmov2i(x, y)
integer*4 x, y
subroutine cmov2s(x, y)
integer*2 x, y
DESCRIPTION
cmov moves the current character position to a specified
point (as move sets the current line drawing position). x,
y, z are integers, shorts, or real numbers in 2-D or 3-D
space that specify a point in world coordinates. cmov
transforms the specified world coordinates into screen
coordinates, which becomes the new character position. If
the transformed point is outside the viewport, the character
position is undefined.
Page 1 (printed 8/20/87)
cmov(3G) cmov(3G)
cmov does not affect the current graphics position.
SEE ALSO
charstr, move, readpixels, readRGB, writepixels, writeRGB
Programming Guide, Section 3.8, Text
Page 2 (printed 8/20/87)