tcp(ADMP) 19 June 1992 tcp(ADMP) Name tcp - Internet Transmission Control Protocol Syntax Programmer's interface: #include <sys/socket.h> #include <netinet/in.h> s = socket(AFINET, SOCKSTREAM, 0); Description The TCP protocol provides reliable, flow-controlled, two-way transmission of data. It is a byte-stream protocol used to support the SOCK_STREAM abstraction. TCP uses the standard Internet address format and, in addi- tion, provides a per-host collection of ``port addresses''. Thus, each address is composed of an Internet address specifying the host and net- work, with a specific TCP port on the host identifying the peer entity. Sockets using the tcp protocol are either ``active'' or ``passive''. Active sockets initiate connections to passive sockets. By default TCP sockets are created active; to create a passive socket the listen(SSC) system call must be used after binding the socket with the bind(SSC) sys- tem call. Only passive sockets may use the accept(SSC) call to accept incoming connections. Only active sockets may use the connect(SSC) call to initiate connections. Passive sockets may ``underspecify'' their location to match incoming connection requests from multiple networks. This technique, called ``wildcard addressing'', allows a single server to provide service to clients on multiple networks. To create a socket that listens on all networks, the Internet address INADDR_ANY must be bound. The TCP port may still be specified at this time; if the port is not specified the system will assign one. Once a connection has been established the socket's address is fixed by the peer entity's location. The address assigned the socket is the address associated with the network interface through which packets are being transmitted and received. Normally this address corresponds to the peer entity's network. TCP supports one socket option which is set with setsockopt and tested with getsockopt (see getsockopt(SSC)). Under most circumstances, TCP sends data when it is presented; when outstanding data has not yet been acknowledged, it gathers small amounts of output to be sent in a single packet once an acknowledgment is received. For a small number of clients, such as window systems that send a stream of mouse events which receive no replies, this packetization may cause significant delays. Therefore, TCP provides a boolean option, TCP_NODELAY (from <netinet/tcp.h>, to defeat this algorithm. The option level for the set- sockopt call is the protocol number for TCP, available from getproto- byname (see getprotoent(SLIB)). Options at the IP transport level may be used with TCP; see ip(ADMP). Incoming connection requests that are source-routed are noted, and the reverse source route is used in responding. TCP is also available as a TLI connection-oriented protocol via the spe- cial file /dev/inet/tcp. TCP options are supported via the TLI options mechanism. TCP provides a facility, one-packet mode, that attempts to improve per- formance over Ethernet interfaces that cannot handle back-to-back pack- ets. One-packet mode may be set by ifconfig(ADMN) for such an interface. On a connection that uses an interface for which one-packet mode has been set, TCP attempts to prevent the remote machine from sending back-to-back packets by setting the window size for the connection to the maximum seg- ment size for the interface. Certain TCP implementations have an internal limit on packet size that is less than or equal to half the advertised maximum segment size. When connected to such a machine, setting the window size to the maximum seg- ment size would still allow the sender to send two packets at a time. To prevent this, a ``small packet size'' and a ``small packet threshold'' may be specified when setting one-packet mode. If, on a connection over an interface with one-packet mode enabled, TCP receives a number of con- secutive packets of the small packet size equal to the small packet threshold, the window size is set to the small packet size. Diagnostics A socket operation may fail with one of the following errors returned: [EISCONN] when trying to establish a connection on a socket which already has one [ENOSR] when the system runs out of memory for an internal data structure [ETIMEDOUT] when a connection was dropped due to excessive retransmissions [ECONNRESET] when the remote peer forces the connection to be closed [ECONNREFUSED] when the remote peer actively refuses connection establishment (usually because no process is listen- ing to the port) [EADDRINUSE] when an attempt is made to create a socket with a port which has already been allocated [EADDRNOTAVAIL] when an attempt is made to create a socket with a network address for which no network interface exists Files /dev/inet/tcp See also getsockopt(SSC), ifconfig(ADMN), inet(ADMP), Intro(ADMP), ip(ADMP), mde- vice(F), socket(SSC)