ico (X) X Version 11 (Release 4) ico (X)
NAME
ico - animate an icosahedron or other polyhedron
SYNOPSIS
ico [-display display] [-geometry geometry] [-r] [-d
pattern] [-i] [-dbl] [-faces] [-noedges] [-sleep n]
[-obj object] [-objhelp] [-colors color-list]
DESCRIPTION
Ico displays a wire-frame rotating polyhedron, with
hidden lines removed, or a solid-fill polyhedron
with hidden faces removed. There are a number of
different polyhedra available; adding a new
polyhedron to the program is quite simple.
OPTIONS
-r Display on the root window instead of creating a
new window.
-d pattern
Specify a bit pattern for drawing dashed lines
for wire frames.
-i Use inverted colors for wire frames.
-dbl
Use double buffering on the display. This works
for either wire frame or solid fill drawings.
For solid fill drawings, using this switch
results in substantially smoother movement. Note
that this requires twice as many bit planes as
without double buffering. Since some colors are
typically allocated by other programs, most
eight-bit-plane displays will probably be limited
to eight colors when using double buffering.
-faces
Draw filled faces instead of wire frames.
-noedges
Don't draw the wire frames. Typically used only
when -faces is used.
-sleep n
Sleep n seconds between each move of the object.
-obj object
Specify what object to draw. If no object is
specified, an icosahedron is drawn.
-objhelp
Print out a list of the available objects, along
with information about each object.
-colors color color ...
Specify what colors should be used to draw the
filled faces of the object. If less colors than
faces are given, the colors are reused.
ADDING POLYHEDRA
If you have the source to ico, it is very easy to
add more polyhedra. Each polyhedron is defined in
an include file by the name of objXXX.h, where XXX
is something related to the name of the polyhedron.
The format of the include file is defined in the
file polyinfo.h. Look at the file objcube.h to see
what the exact format of an objXXX.h file should be,
then create your objXXX.h file in that format.
After making the new objXXX.h file (or copying in a
new one from elsewhere), simply do a 'make depend'.
This will recreate the file allobjs.h, which lists
all of the objXXX.h files. Doing a 'make' after
this will rebuild ico with the new object informa-
tion.
SEE ALSO
X(X)
BUGS
A separate color cell is allocated for each name in
the -colors list, even when the same name may be
specified twice.
COPYRIGHT
Copyright 1988, Massachusetts Institute of Technology.
See X(X) for a full statement of rights and permissions.