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     MWM(X)            UNIX System V             MWM(X)



     NAME
          mwm - A Window Manager

     SYNOPSIS
          mwm [options]

     DESCRIPTION
          mwm  is  an  X11  client  that  provides  window  management
          functionality and some session management functionality.  It
          provides functions that facilitate control (by the user  and
          the  programmer)  of  elements  of  window  states  such  as
          placement, size, icon/normal display, input focus ownership,
          etc.   It also provides session management functions such as
          stopping a client.

     OPTIONS
          -display display
                  This option specifies the display to use; see X(1).

          -xrm resourcestring
                  This option specifies a resource string to use.

     Appearance
          The following sections describe the basic default  behaviors
          of  windows,  icons,  the  icon box, input focus, and window
          stacking.  The appearance and behavior of the window manager
          can  be  altered  by  changing the configuration of specific
          resources.  Resources  are  defined  under  the  heading  "X
          DEFAULTS."

     Windows
          Default mwm window  frames  have  distinct  components  with
          associated functions:

          Title Area       In  addition  to  displaying  the  client's
                           title,  the  title area is used to move the
                           window.  To  move  the  window,  place  the
                           pointer over the title area, press button 1
                           and drag the window to a new  location.   A
                           wire  frame  is  moved  during  the drag to
                           indicate the new location.  When the button
                           is released, the window is moved to the new
                           location.

          Title Bar        The title bar includes the title area,  the
                           minimize  button,  the  maximize button and
                           the window menu button.

          Minimize Button  To turn the window back into its icon, do a
                           button  1 click on the minimize button (the
                           frame box with a small square in it).

          Maximize Button  To make the  window  fill  the  screen  (or
                           enlarge  to the largest size allowed by the
                           configuration files), do a button  1  click
                           on  the maximize button (the frame box with
                           a large square in it).

          Window Menu Button
                           The window menu button  is  the  frame  box
                           with a horizontal bar in it.  To pop up the
                           window  menu,  press   button   1.    While
                           pressing,  drag  the pointer on the menu to
                           your selection,  then  release  the  button
                           when   your   selection   is   highlighted.
                           Alternately, you can click button 1 to  pop
                           up  the  menu  and  keep  it  posted;  then
                           position the pointer and select.

       ___________________________________________________________________
                               Default Window Menu
       ___________________________________________________________________
        Selection   Accelerator                 Description
       ___________________________________________________________________
       ___________________________________________________________________
        Restore     Alt+F5        Inactive (not an option for windows).

       ___________________________________________________________________
        Move        Alt+F7
                                         Allows the window to be moved with keys
                                  or mouse.
       ___________________________________________________________________
        Size        Alt+F8        Allows the window to be resized.
       ___________________________________________________________________
        Minimize    Alt+F9        Turns the window into an icon.
       ___________________________________________________________________
        Maximize    Alt+F10       Makes the window fill the screen.
       ___________________________________________________________________
        Lower       Alt+F11       Moves window to bottom of window stack.
       ___________________________________________________________________
        Close       Alt+F4        Removes client from mwm management.
       ___________________________________________________________________


          Resize Border Handles
                           To change the size of a  window,  move  the
                           pointer  over  a  resize border handle (the
                           cursor will change), press  button  1,  and
                           drag  the  window  to a new size.  When the
                           button is released, the window is  resized.
                           While dragging is being done, a rubber-band
                           outline is displayed to  indicate  the  new
                           window size.

          Matte            An optional matte decoration can  be  added
                           between  the  client  area  and  the window
                           frame.  A matte is not actually part of the
                           window  frame.   There  is no functionality
                           associated with a matte.

     Icons
          Icons are  small  graphic  representations  of  windows.   A
          window  can  be  minimized  (iconified)  using  the minimize
          button on the window frame.  Icons provide a way  to  reduce
          clutter on the screen.

          Pressing mouse button 1 when the pointer  is  over  an  icon
          will  cause the icon's window menu to pop up.  Releasing the
          button (press + release without moving mouse =  click)  will
          cause  the  menu  to  stay  posted.   The  menu contains the
          following selections:


      ___________________________________________________________________
                               Icon Window Menu
      ___________________________________________________________________
       Selection   Accelerator                 Description
      ___________________________________________________________________
      ___________________________________________________________________
       Restore     Alt+F5        Opens the associated window.
      ___________________________________________________________________
       Move        Alt+F7        Allows the icon to be moved with keys.
      ___________________________________________________________________
       Size        Alt+F8        Inactive (not an option for icons).
      ___________________________________________________________________
       Minimize    Alt+F9        Inactive (not an option for icons).
      ___________________________________________________________________
       Maximize    Alt+F10       Opens the associated window  and  makes
                                 it fill the screen.
      ___________________________________________________________________
       Lower       Alt+F11       Moves icon to bottom of icon stack.
      ___________________________________________________________________
       Close       Alt+F4        Removes client from mwm management.
      ___________________________________________________________________


          Double-clicking button 1 on an icon normalizes the icon into
          its associated window.  Double-clicking button 1 on the icon
          box's icon opens the  icon  box  and  allow  access  to  the
          contained  icons.   (In  general,  double-clicking  a  mouse
          button offers a quick way  to  have  a  function  performed.
          Another example is double-clicking button 1 with the pointer
          on the window menu button.  This closes the window.)

     Icon Box
          When icons begin to clutter the screen, they can  be  packed
          into  an  "icon  box."   (To  use  an  icon box, mwm must be
          started with the icon box configuration  already  set.)  The
          icon box is a window manager window that holds client icons.
          Icons in the icon box can be  manipulated  with  the  mouse.
          The   following   table  summarizes  the  behavior  of  this
          interface.  Button actions apply whenever the pointer is  on
          any part of the icon.


      ___________________________________________________________________
           Button Action                      Description
      ___________________________________________________________________
       Button 1 click          Selects the icon.
      ___________________________________________________________________
       Button 1 double click   Normalizes (opens) the associated window.
      ___________________________________________________________________
       Button 1 double click   Raises an already open window
                               to the top of the stack.
      ___________________________________________________________________
       Button 1 drag           Moves the icon.
      ___________________________________________________________________


          The window menu of the icon box differs from the window menu
          of  a  client window: The "Close" selection is replaced with
          the "PackIcons Alt+F12" selection.  When selected, PackIcons
          packs  the  icons  in  the  box to achieve neat rows with no
          empty slots.

     Input Focus
          mwm supports (by default) a keyboard input focus  policy  of
          explicit selection.  This means when a window is selected to
          get keyboard input, it continues to get keyboard input until
          the  window  is  withdrawn  from  window management, another
          window is explicitly selected to get keyboard input, or  the
          window  is  iconified.   There  are  numerous resources that
          control  the  input  focus.   The  client  window  with  the
          keyboard input focus has the active window appearance with a
          visually distinctive window frame.

          The following tables  summarize  the  keyboard  input  focus
          selection behavior:

      ___________________________________________________________________
       Button Action           Object             Function Description
      ___________________________________________________________________
      ___________________________________________________________________
       Button 1 press   Window / window frame   Keyboard focus selection
      ___________________________________________________________________
       Button 1 press   Icon                    Keyboard focus selection
      ___________________________________________________________________


     __________________________________________________________________________
         Key Action                       Function Description
     __________________________________________________________________________
     __________________________________________________________________________
      [Alt][Tab]          Move input focus to next window in window stack.
     __________________________________________________________________________
      [Alt][Shift][Tab]   Move input focus to previous window in window stack.
     __________________________________________________________________________


     Window stacking
          The stacking order of windows may be changed as a result  of
          setting the keyboard input focus, iconifying a window, or by
          doing a window manager window stacking function.

          When a window is iconified, the window's icon is  placed  on
          the bottom of the stack.

          The following table summarizes the default  window  stacking
          behavior of the window manager:


            ________________________________________________________
                Key Action              Function Description
            ________________________________________________________
            ________________________________________________________
             [Alt][ESC]          Put bottom window on top of stack.
            ________________________________________________________
             [Alt][Shift][ESC]   Put top window on bottom of stack.
            ________________________________________________________


          A window can also be raised to the  top  when  it  gets  the
          keyboard input focus (e.g., by doing a button 1 press on the
          window or by using [Alt][Tab]) if this auto-raise feature is
          enabled with the focusAutoRaise resource.



     X DEFAULTS
          mwm is configured from its resource database.  This database
          is  built  from  the  following  sources. They are listed in
          order of precedence, low to high:

                 app-defaults/Mwm
                 RESOURCE_MANAGER root window property or $HOME/.Xdefaults
                 XENVIRONMENT variable or $HOME/.Xdefaults-host
                 mwm command line options

          Entries in the resource database may refer to other resource
          files  for specific types of resources.  These include files
          that contain bitmaps, fonts, and mwm specific resources such
          as  menus  and behavior specifications (i.e., button and key
          bindings).

          Mwm is the resource  class  name  of  mwm  and  mwm  is  the
          resource  name  used  by  mwm  to look up resources.  In the
          following discussion of  resource  specification  "Mwm"  and
          "mwm" can be used interchangeably.

          mwm uses the following types of resources:

          Component Appearance Resources:

          These resources  specify  appearance  attributes  of  window
          manager  user  interface components.  They can be applied to
          the appearance of window  manager  menus,  feedback  windows
          (e.g.,  the  window reconfiguration feedback window), client
          window frames, and icons.

          Specific Appearance and Behavior Resources:

          These resources specify mwm appearance and  behavior  (e.g.,
          window  management  policies).   They are not set separately
          for different mwm user interface components.

          Client Specific Resources:

          These mwm resources can  be  set  for  a  particular  client
          window  or  class  of  client windows.  They specify client-
          specific  icon  and  client  window  frame  appearance   and
          behavior.

          Resource identifiers can be either a  resource  name  (e.g.,
          foreground)  or a resource class (e.g., Foreground).  If the
          value of a resource is a filename and  if  the  filename  is
          prefixed  by "~/", then it is relative to the path contained
          in the $HOME environment variable (generally the user's home
          directory).  This  is the only environment variable mwm uses
          directly ($XENVIRONMENT is used by the resource manager).

     Component Appearance Resources
          The syntax for  specifying  component  appearance  resources
          that apply to window manager icons, menus, and client window
          frames is

                 Mwm*resource_id

          For  example,  Mwm*foreground  is  used   to   specify   the
          foreground  color  for  mwm  menus, icons, and client window
          frames.

          The syntax for  specifying  component  appearance  resources
          that apply to a particular mwm component is

                 Mwm*[menu|icon|client|feedback]*resource_id

          If menu is specified, the resource is applied  only  to  mwm
          menus;  if  icon  is  specified,  the resource is applied to
          icons; and if client is specified, the resource  is  applied
          to  client  window frames.  For example, Mwm*icon*foreground
          is used to specify  the  foreground  color  for  mwm  icons,
          Mwm*menu*foreground  specifies  the foreground color for mwm
          menus, and Mwm*client*foreground  is  used  to  specify  the
          foreground color for mwm client window frames.

          The appearance of the title area of a  client  window  frame
          (including  window  management  buttons)  can  be separately
          configured.  The syntax for configuring the title area of  a
          client window frame is:

              Mwm*client*title*resource_id

          For  example,  Mwm*client*title*foreground   specifies   the
          foreground  color  for  the  title area.  Defaults for title
          area resources are based on the values of the  corresponding
          client window frame resources.

          The appearance of menus can be configured based on the  name
          of  the  menu.  The syntax for specifying menu appearance by
          name is:

              Mwm*menu*menu_name*resource_id

          For  example,  Mwm*menu*mymenu*foreground   specifies   the
          foreground color for the menu named mymenu.

          The following component appearance resources that  apply  to
          all window manager parts can be specified:



          _________________________________________________________________
              Component Appearance Resources - All Window Manager Parts
          _________________________________________________________________
           Name                 Class                Value Type   Default
          _________________________________________________________________
          _________________________________________________________________
           background           Background           color        varies*
          _________________________________________________________________
           backgroundPixmap     BackgroundPixmap     string**     varies*
          _________________________________________________________________
           bottomShadowColor    Foreground           color        varies*
          _________________________________________________________________
           bottomShadowPixmap   BottomShadowPixmap   string**     varies*
          _________________________________________________________________
           fontList             FontList             string***    "fixed"
          _________________________________________________________________
           foreground           Foreground           color        varies*
          _________________________________________________________________
           saveUnder            SaveUnder            T/F          F
          _________________________________________________________________
           topShadowColor       Background           color        varies*
          _________________________________________________________________
           topShadowPixmap      TopShadowPixmap      string**     varies*
          _________________________________________________________________

          *The default is chosen based  on  the  visual  type  of  the
          screen.    **Pixmap   image  name.  See  XmInstallImage(3X).
          ***X11 R3 Font description.


          background (class Background)
                  This resource specifies the  background  color.  Any
                  legal  X  color may be specified.  The default value
                  is chosen based on the visual type of the screen.

          backgroundPixmap (class BackgroundPixmap)
                  This resource specifies the background Pixmap of the
                  mwm decoration when the window is inactive (does not
                  have the  keyboard  focus).  The  default  value  is
                  chosen based on the visual type of the screen.

          bottomShadowColor (class Foreground)
                  This resource specifies  the  bottom  shadow  color.
                  This color is used for the lower and right bevels of
                  the window manager decoration. Any legal X color may
                  be  specified.  The default value is chosen based on
                  the visual type of the screen.

          bottomShadowPixmap (class BottomShadowPixmap)
                  This resource specifies the  bottom  shadow  Pixmap.
                  This  Pixmap  is used for the lower and right bevels
                  of the window manager  decoration.  The  default  is
                  chosen based on the visual type of the screen.

          fontList (class Font)
                  This resource specifies the font used in the  window
                  manager  decoration.   The character encoding of the
                  font should match  the  character  encoding  of  the
                  strings that are used.  The default is "fixed."

          foreground (class Foreground)
                  This resource specifies the foreground  color.   The
                  default  is  chosen  based on the visual type of the
                  screen.

          saveUnder (class SaveUnder)
                  This is used to indicate whether "save  unders"  are
                  used  for  mwm  components.   For  this  to have any
                  effect, save unders must be  implemented  by  the  X
                  server.   If  save  unders  are  implemented,  the X
                  server will save the contents of windows obscured by
                  windows  that have the save under attribute set.  If
                  the saveUnder resource is True,  mwm  will  set  the
                  save  under attribute on the window manager frame of
                  any client that has it set.  If saveUnder is  False,
                  save  unders  will not be used on any window manager
                  frames.  The default value is False.

          topShadowColor (class Background)
                  This resource specifies the top shadow  color.  This
                  color  is  used for the upper and left bevels of the
                  window manager decoration.  The  default  is  chosen
                  based on the visual type of the screen.

          topShadowPixmap (class TopShadowPixmap)
                  This resource specifies the top shadow Pixmap.  This
                  Pixmap  is used for the upper and left bevels of the
                  window manager decoration.  The  default  is  chosen
                  based on the visual type of the screen.

          The following component appearance resources that  apply  to
          frame and icons can be specified:




          _________________________________________________________________
                              Frame and Icon Components
          _________________________________________________________________
           Name                     Class               Value Type Default
          _________________________________________________________________
          _________________________________________________________________
           activeBackground         Background          color      varies*
          _________________________________________________________________
           activeBackgroundPixmap   BackgroundPixmap    string**   varies*
          _________________________________________________________________
           activeBottomShadowColor  Foreground          color      varies*
          _________________________________________________________________
           activeBottomShadowPixmap BottomShadowPixmap  string**   varies*
          _________________________________________________________________
           activeForeground         Foreground          color      varies*
          _________________________________________________________________
           activeTopShadowColor     Background          color      varies*
          _________________________________________________________________
           activeTopShadowPixmap    TopShadowPixmap     string**   varies*
          _________________________________________________________________

          *The default is chosen based  on  the  visual  type  of  the
          screen.  **See XmInstallImage(3X).


          activeBackground (class Background)
                  This resource specifies the background color of  the
                  mwm  decoration  when  the window is active (has the
                  keyboard focus).  The default is chosen based on the
                  visual type of the screen.

          activeBackgroundPixmap (class ActiveBackgroundPixmap)
                  This resource specifies the background Pixmap of the
                  mwm  decoration  when  the window is active (has the
                  keyboard focus).  The default is chosen based on the
                  visual type of the screen.

          activeBottomShadowColor (class Foreground)
                  This resource specifies the bottom shadow  color  of
                  the  mwm  decoration  when the window is active (has
                  the keyboard focus).  The default is chosen based on
                  the visual type of the screen.

          activeBottomShadowPixmap (class BottomShadowPixmap)
                  This resource specifies the bottom shadow Pixmap  of
                  the  mwm  decoration  when the window is active (has
                  the keyboard focus).  The default is chosen based on
                  the visual type of the screen.

          activeForeground (class Foreground)
                  This resource specifies the foreground color of  the
                  mwm  decoration  when  the window is active (has the
                  keyboard focus).  The default is chosen based on the
                  visual type of the screen.

          activeTopShadowColor (class Background)
                  This resource specifies the top shadow color of  the
                  mwm  decoration  when  the window is active (has the
                  keyboard focus).  The default is chosen based on the
                  visual type of the screen.

          activeTopShadowPixmap (class TopShadowPixmap)
                  This resource specifies the top shadow Pixmap of the
                  mwm  decoration  when  the window is active (has the
                  keyboard focus).  The default is chosen based on the
                  visual type of the screen.

     Specific Appearance And Behavior Resources
          The syntax for specifying specific appearance  and  behavior
          resources is

                   Mwm*resource_id

          For example, Mwm*keyboardFocusPolicy  specifies  the  window
          manager   policy   for  setting  the  keyboard  focus  to  a
          particular client window.

          The following specific appearance and behavior resources can
          be specified:


          ____________________________________________________________________________
                           Specific Appearance and Behavior Resources
          ____________________________________________________________________________
          Name                Class               Value Type  Default
          ____________________________________________________________________________
          ____________________________________________________________________________
          autoKeyFocus        AutoKeyFocus        T/F         T
          ____________________________________________________________________________
          autoRaiseDelay      AutoRaiseDelay      millisec    500
          ____________________________________________________________________________
          bitmapDirectory     BitmapDirectory     directory   /usr/include/X11/bitmaps
          ____________________________________________________________________________
          buttonBindings      ButtonBindings      string      NULL
          ____________________________________________________________________________
          cleanText           CleanText           T/F         T
          ____________________________________________________________________________
          clientAutoPlace     ClientAutoPlace     T/F         T
          ____________________________________________________________________________
          colormapFocusPolicy ColormapFocusPolicy string      keyboard
          ____________________________________________________________________________
          configFile          ConfigFile          file        .mwmrc
          ____________________________________________________________________________
          deiconifyKeyFocus   DeiconifyKeyFocus   T/F         T
          ____________________________________________________________________________
          doubleClickTime     DoubleClickTime     millisec.   500
          ____________________________________________________________________________
          enforceKeyFocus     EnforceKeyFocus     T/F         T
          ____________________________________________________________________________
          fadeNormalIcon      FadeNormalIcon      T/F         F
          ____________________________________________________________________________
          frameBorderWidth    FrameBorderWidth    pixels      5
          ____________________________________________________________________________
          iconAutoPlace       IconAutoPlace       T/F         T
          ____________________________________________________________________________
          iconBoxGeometry     IconBoxGeometry     string      6x1+0-0
          ____________________________________________________________________________
          iconBoxName         IconBoxName         string      iconbox
          ____________________________________________________________________________
          iconBoxTitle        IconBoxTitle        string      Icons
          ____________________________________________________________________________
          iconClick           IconClick           T/F         T
          ____________________________________________________________________________
          iconDecoration      IconDecoration      string      varies
          ____________________________________________________________________________
          iconImageMaximum    IconImageMaximum    wxh         50x50
          ____________________________________________________________________________
          iconImageMinimum    IconImageMinimum    wxh         32x32
          ____________________________________________________________________________
          iconPlacement       IconPlacement       string      left bottom
          ____________________________________________________________________________
          iconPlacementMargin IconPlacementMargin pixels      varies
          ____________________________________________________________________________
          interactivePlacementInteractivePlacementT/F         F
          ____________________________________________________________________________
          keyBindings         KeyBindings         string      system
          ____________________________________________________________________________
          keyboardFocusPolicy KeyboardFocusPolicy string      explicit
          ____________________________________________________________________________
          limitResize         LimitResize         T/F         T
          ____________________________________________________________________________
          lowerOnIconify      LowerOnIconify      T/F         T
          ____________________________________________________________________________
          maximumMaximumSize  MaximumMaximumSize  wxh (pixels)2X screen w&h
          ____________________________________________________________________________
          moveThreshold       MoveThreshold       pixels      4
          ____________________________________________________________________________
          passButtons         PassButtons         T/F         F
          ____________________________________________________________________________
          passSelectButton    PassSelectButton    T/F         T
          ____________________________________________________________________________
          positionIsFrame     PositionIsFrame     T/F         T
          ____________________________________________________________________________
          positionOnScreen    PositionOnScreen    T/F         T
          ____________________________________________________________________________
          quitTimeout         QuitTimeout         millisec.   1000
          ____________________________________________________________________________
          resizeBorderWidth   ResizeBorderWidth   pixels      10
          ____________________________________________________________________________
          resizeCursors       ResizeCursors       T/F         T
          ____________________________________________________________________________
          showFeedback        ShowFeedback        string      all
          ____________________________________________________________________________
          startupKeyFocus     StartupKeyFocus     T/F         T
          ____________________________________________________________________________
          transientDecoration TransientDecoration string      system title
          ____________________________________________________________________________
          transientFunctions  TransientFunctions  string      -minimize -maximize
          ____________________________________________________________________________
          useIconBox          UseIconBox          T/F         F
          ____________________________________________________________________________
          wMenuButtonClick    WMenuButtonClick    T/F         T
          ____________________________________________________________________________
          wMenuButtonClick2   WMenuButtonClick2   T/F         T
          ____________________________________________________________________________




          autoKeyFocus (class AutoKeyFocus)
                  This resource is only available  when  the  keyboard
                  input  focus policy is explicit.  If autoKeyFocus is
                  given a value of True, then when a window  with  the
                  keyboard   input  focus  is  withdrawn  from  window
                  management or is iconified, the focus is set to  the
                  previous  window  that  had the focus.  If the value
                  given is False, there is no automatic setting of the
                  keyboard input focus.  The default value is True.

          autoRaiseDelay (class AutoRaiseDelay)
                  This   resource   is   only   available   when   the
                  focusAutoRaise  resource  is  True  and the keyboard
                  focus policy is pointer. The autoRaiseDelay resource
                  specifies  the amount of time (in milliseconds) that
                  mwm will wait before raising a window after it  gets
                  the  keyboard  focus.  The  default  value  of  this
                  resource is 500 (ms).

          bitmapDirectory (class BitmapDirectory)
                  This resource identifies a directory to be  searched
                  for  bitmaps  referenced  by  mwm  resources.   This
                  directory is  searched  if  a  bitmap  is  specified
                  without an absolute pathname.  The default value for
                  this resource is "/usr/include/X11/bitmaps".

          buttonBindings (class ButtonBindings)
                  This resource identifies the set of button  bindings
                  for  window  management functions.  The named set of
                  button bindings is specified  in  the  mwm  resource
                  description  file.  These button bindings are merged
                  with the built-in  default  bindings.   The  default
                  value  for  this  resource  is NULL (i.e., no button
                  bindings are added to the built-in button bindings).

          cleanText (classCleanText)
                  This resource controls the display of window manager
                  text  in  the client title and feedback windows.  If
                  the default value of True is used, the text is drawn
                  with  a  clear  (no stipple) background.  This makes
                  text easier to read on monochrome  systems  where  a
                  backgroundPixmap is specified. Only the stippling in
                  the area immediately around the text is cleared.  If
                  False,  the  text  is  drawn  directly on top of the
                  existing background.

          clientAutoPlace (class ClientAutoPlace)
                  This resource determines the position  of  a  window
                  when  the window has not been given a user specified
                  position.   With  a  value  of  True,  windows   are
                  positioned  with  the top left corners of the frames
                  offset horizontally  and  vertically.   A  value  of
                  False  causes  the  currently configured position of
                  the window to be used.  In  either  case,  mwm  will
                  attempt to place the windows totally on-screen.  The
                  default value is True.

          colormapFocusPolicy (class ColormapFocusPolicy)
                  This resource indicates the  colormap  focus  policy
                  that  is  to  be  used.   If  the  resource value is
                  explicit then a colormap selection action is done on
                  a  client  window  to set the colormap focus to that
                  window.  If the value is  pointer  then  the  client
                  window  containing  the  pointer  has  the  colormap
                  focus.  If the value is  keyboard  then  the  client
                  window  that  has the keyboard input focus will have
                  the colormap focus.   The  default  value  for  this
                  resource is keyboard.

          configFile (class ConfigFile)
                  The resource  value  is  the  pathname  for  an  mwm
                  resource description file.  The default is .mwmrc in
                  the  user's  home  directory  (based  on  the  $HOME
                  environment variable) if this file exists, otherwise
                  /usr/lib/X11/system.mwmrc.

          deiconifyKeyFocus (class DeiconifyKeyFocus)
                  This resource only applies when the  keyboard  input
                  focus  policy  is  explicit.   If a value of True is
                  used, a window will receive the keyboard input focus
                  when  it  is  normalized (deiconified).  True is the
                  default value.

          doubleClickTime (class DoubleClickTime)
                  This resource is used to set the  maximum  time  (in
                  ms) between the clicks (button presses) that make up
                  a double-click.  The default value of this  resource
                  is 500 (ms).

          enforceKeyFocus (class EnforceKeyFocus)
                  If this resource is given a value of True, then  the
                  keyboard  input  focus  is  always explicitly set to
                  selected windows even if there is an indication that
                  they  are  "globally  active"  input  windows.   (An
                  example of a globally active window is a scroll  bar
                  that  can  be  operated without setting the focus to
                  that  client.)   If  the  resource  is  False,   the
                  keyboard  input  focus  is  not  explicitly  set  to
                  globally active windows.  The default value is True.

          fadeNormalIcon (class FadeNormalIcon)
                  If this resource is given a value of True,  an  icon
                  is  grayed  out whenever it has been normalized (its
                  window has  been  opened).   The  default  value  is
                  False.

          frameBorderWidth (class FrameBorderWidth)
                  This resource specifies the width (in pixels)  of  a
                  client  window  frame border without resize handles.
                  The border width  includes  the  3-D  shadows.   The
                  default value is 5 pixels.

          iconAutoPlace (class IconAutoPlace)
                  This   resource   indicates   whether   icons    are
                  automatically  placed  on  the screen by mwm, or are
                  placed by the user. Users  may  specify  an  initial
                  icon  position  and  may  move  icons  after initial
                  placement;  however,  mwm  will  adjust  the   user-
                  specified  position  to  fit into an invisible grid.
                  When icons are automatically placed, mwm places them
                  into   the   grid   using  a  scheme  set  with  the
                  iconPlacement   resource.   If   the   iconAutoPlace
                  resource   has  a  value  of  True,  then  mwm  does
                  automatic icon placement.  A value of  False  allows
                  user  placement.  The default value of this resource
                  is True.

          iconBoxGeometry (class IconBoxGeometry)
                  This resource indicates  the  initial  position  and
                  size  of the icon box.  The value of the resource is
                  a standard window geometry string with the following
                  syntax:

             [=][widthxheight][{+-}xoffset{+-}yoffset]

          If the offsets are not provided, the iconPlacement policy is
          used  to  determine  the  initial  placement.  The units for
          width and height are columns and rows.

          The actual screen size of the icon box window will depend on
          the  iconImageMaximum  (size)  and iconDecoration resources.
          The default value for size is (6 * iconWidth + padding) wide
          by  (1  *  iconHeight + padding) high.  The default value of
          the location is +0 -0.

          iconBoxName (class IconBoxName)
                  This resource specifies the name  that  is  used  to
                  look  up  icon  box  resources.  The default name is
                  iconbox.

          iconBoxTitle (class IconBoxTitle)
                  This resource specifies the name that is used in the
                  title area of the icon box frame.  The default value
                  is Icons.

          iconClick (class IconClick)
                  When this resource is given the value of  True,  the
                  system  menu  is posted and left posted when an icon
                  is clicked.  The default value is True.

          iconDecoration (class IconDecoration)
                  This resource specifies the general icon decoration.
                  The  resource value is label"(only the label part is
                  displayed)  or  image  (only  the  image   part   is
                  displayed)  or label image (both the label and image
                  parts are displayed).  A value  of  activelabel  can
                  also  be  specified to get a label (not truncated to
                  the width of the icon) when the  icon  is  selected.
                  The  default  icon  decoration for icon box icons is
                  that each icon has a label part and  an  image  part
                  (label  image).   The  default  icon  decoration for
                  stand-alone icons is that each icon  has  an  active
                  label   part,   a  label  part  and  an  image  part
                  (activelabel label image).

          iconImageMaximum (class IconImageMaximum)
                  This resource specifies the maximum size of the icon
                  image.   The  resource  value is widthxheight (e.g.,
                  64x64).  The maximum supported size is 128x128.  The
                  default value of this resource is 50x50.

          iconImageMinimum (class IconImageMinimum)
                  This resource specifies the minimum size of the icon
                  image.   The  resource  value is widthxheight (e.g.,
                  32x50).  The minimum supported size is  16x16.   The
                  default value of this resource is 32x32.

          iconPlacement (class IconPlacement)
                  This resource specifies the icon placement scheme to
                  be  used.   The  resource  value  has  the following
                  syntax:

                        primary_layout  secondary_layout

          The layout values are one of the following:

                   top      Lay the icons out top to bottom.
                   bottom   Lay the icons out bottom to top.
                   left     Lay the icons out left to right.
                   right    Lay the icons out right to left.

               A horizontal (vertical) layout value should not be used
               for  both  the  primary_layout and the secondary_layout
               (e.g., don't use top for the primary_layout and  bottom
               for    the   secondary_layout).    The   primary_layout
               indicates whether, when an icon placement is done,  the
               icon  is  placed in a row or a column and the direction
               of placement.  The secondary_layout indicates where  to
               place  new  rows  or  columns.   For example, top right
               indicates that icons should be placed top to bottom  on
               the  screen and that columns should be added from right
               to left on the screen.  The default placement  is  left
               bottom  (icons  are placed left to right on the screen,
               with the first row on the bottom of the screen, and new
               rows  added from the bottom of the screen to the top of
               the screen).

          iconPlacementMargin (class IconPlacementMargin)
                  This resource sets the distance between the edge  of
                  the  screen  and the icons that are placed along the
                  edge of the screen.  The  value  should  be  greater
                  than  or equal to 0.  A default value (see below) is
                  used if the value specified is invalid.  The default
                  value  for  this  resource  is  equal  to  the space
                  between icons as they are placed on the screen (this
                  space  is based on maximizing the number of icons in
                  each row and column).

          interactivePlacement (class InteractivePlacement)
                  This resource controls the initial placement of  new
                  windows  on  the  screen. If the value is True, then
                  the pointer shape changes before  a  new  window  is
                  placed  on the screen to indicate to the user that a
                  position should be selected for the upper-left  hand
                  corner  of  the window.  If the value is False, then
                  windows are placed according to the  initial  window
                  configuration attributes.  The default value of this
                  resource is False.

          keyBindings (class KeyBindings)
                  This resource identifies the set of key bindings for
                  window management functions.  If specified these key
                  bindings replace the built-in default bindings.  The
                  named  set  of  key  bindings  is  specified  in mwm
                  resource description file.  The  default  value  for
                  this  resource  is  the set of system-compatible key
                  bindings.

          keyboardFocusPolicy (class KeyboardFocusPolicy)
                  If set to pointer, the keyboard focus policy  is  to
                  have  the  keyboard  focus  set to the client window
                  that contains the pointer (the pointer could also be
                  in  the client window decoration that mwm adds).  If
                  set to explicit, the policy is to have the  keyboard
                  focus  set  to a client window when the user presses
                  button 1 with the pointer on the  client  window  or
                  any  part  of  the  associated  mwm decoration.  The
                  default value for this resource is explicit.

          limitResize (class LimitResize)
                  If this resource is True, the user is not allowed to
                  resize  a  window  to greater than the maximum size.
                  The default value for this resource is True.

          lowerOnIconify (class LowerOnIconify)
                  If this resource is given the default value of True,
                  a  window's icon appears on the bottom of the window
                  stack when the window is minimized  (iconified).   A
                  value of False places the icon in the stacking order
                  at the same place as its associated window.

          maximumMaximumSize (class MaximumMaximumSize)
                  This resource is used to limit the maximum size of a
                  client  window  as  set  by the user or client.  The
                  resource value  is  widthxheight  (e.g.,  1024x1024)
                  where  the  width  and  height  are  in pixels.  The
                  default value of this resource is twice  the  screen
                  width and height.

          moveThreshold (class MoveThreshold)
                  This resource is used to control the sensitivity  of
                  dragging  operations  that  move  windows and icons.
                  The value of this resource is the number  of  pixels
                  that  the  locator  will be moved with a button down
                  before the move operation  is  initiated.   This  is
                  used to prevent window/icon movement when a click or
                  double-click is  done  and  there  is  unintentional
                  pointer  movement with the button down.  The default
                  value of this resource is 4 (pixels).

          passButtons (class PassButtons)
                  This resource indicates whether or not button  press
                  events  are passed to clients after they are used to
                  do a window manager function in the client  context.
                  If  the  resource  value  is  False, then the button
                  press will not be passed  to  the  client.   If  the
                  value  is  True,  the  button press is passed to the
                  client window.  The window manager function is  done
                  in either case.  The default value for this resource
                  is False.

          passSelectButton (class PassSelectButton)
                  This resource indicates whether or not the  keyboard
                  input    focus    selection    button    press   (if
                  keyboardFocusPolicy is explicit) is passed on to the
                  client  window  or  used  to  do a window management
                  action associated with the window  decorations.   If
                  the  resource  value  is False then the button press
                  will not  be  used  for  any  operation  other  than
                  selecting the window to be the keyboard input focus;
                  if the value is True, the button press is passed  to
                  the  client window or used to do a window management
                  operation, if appropriate.  The keyboard input focus
                  selection is done in either case.  The default value
                  for this resource is True.

          positionIsFrame (class PositionIsFrame)
                  This resource indicates how client  window  position
                  information  (from  the WM_NORMAL_HINTS property and
                  from configuration requests) is to  be  interpreted.
                  If  the  resource value is True then the information
                  is interpreted as the position  of  the  mwm  client
                  window  frame.   If  the  value  is False then it is
                  interpreted as being the position of the client area
                  of  the  window.  The default value of this resource
                  is True.

          positionOnScreen (class PositionOnScreen)
                  This resource  is  used  to  indicate  that  windows
                  should  initially  be  placed  (if possible) so that
                  they are not clipped by the edge of the  screen  (if
                  the  resource value is True).  If a window is larger
                  then the size of the screen then at least the  upper
                  left corner of the window will be on-screen.  If the
                  resource value is False, then windows are placed  in
                  the  requested  position even if totally off-screen.
                  The default value of this resource is True.

          quitTimeout (class QuitTimeout)
                  This resource  specifies  the  amount  of  time  (in
                  milliseconds)  that  mwm  will  wait for a client to
                  update the WM_COMMAND property after  mwm  has  sent
                  the  WM_SAVE_YOURSELF  message.   This protocol will
                  only  be  used  for  those  clients  that   have   a
                  WM_SAVE_YOURSELF  atom  and no WM_DELETE_WINDOW atom
                  in the WM_PROTOCOLS  client  window  property.   The
                  default  value of this resource is 1000 (ms). (Refer
                  to the f.kill function for additional information.)

          resizeBorderWidth (class ResizeBorderWidth)
                  This resource specifies the width (in pixels)  of  a
                  client window frame border with resize handles.  The
                  specified border width includes the 3-D shadows. The
                  default is 10 (pixels).

          resizeCursors (class ResizeCursors)
                  This is used to indicate whether the resize  cursors
                  are  always  displayed  when  the  pointer is in the
                  window size border.  If True the cursors are  shown,
                  otherwise  the  window manager cursor is shown.  The
                  default value is True.

          showFeedback (class ShowFeedback)
                  This resource controls when feedback information  is
                  displayed.   It  controls  both  window position and
                  size feedback during move or resize  operations  and
                  initial  client  placement.  It also controls window
                  manager message and dialog  boxes.   The  value  for
                  this  resource  is  a  list of names of the feedback
                  options to be enabled; the names must  be  separated
                  by  a  space.  The names of the feedback options are
                  shown below:


          ______________________________________________________________
             Name                        Description
          ______________________________________________________________
           all         Show all feedback. (Default value.)
          ______________________________________________________________
           behavior    Confirm behavior switch.
          ______________________________________________________________
           move        Show position during move.
          ______________________________________________________________
           none        Show no feedback.
          ______________________________________________________________
           placement   Show position and size during initial placement.
          ______________________________________________________________
           resize      Show size during resize.
          ______________________________________________________________
           restart     Confirm mwm restart.
          ______________________________________________________________

          The  following  command  line  illustrates  the  syntax  for
          showFeedback:

             Mwm*showFeedback: placement resize behavior restart

          This resource specification provides  feedback  for  initial
          client placement and resize, and enables the dialog boxes to
          confirm the restart and set behavior functions.  It disables
          feedback for the move function.

          startupKeyFocus (class StartupKeyFocus)
                  This resource is only available  when  the  keyboard
                  input  focus  policy  is  explicit.   When given the
                  default value of True, a window  gets  the  keyboard
                  input   focus  when  the  window  is  mapped  (i.e.,
                  initially managed by the window manager).

          transientDecoration (class TransientDecoration)
                  This controls the amount of decoration that Mwm puts
                  on  transient windows.  The decoration specification
                  is exactly the  same  as  for  the  clientDecoration
                  (client  specific)  resource.  Transient windows are
                  identified by the WM_TRANSIENT_FOR property which is
                  added   by  the  client  to  indicate  a  relatively
                  temporary  window.   The  default  value  for   this
                  resource is menu title (i.e., transient windows will
                  have resize borders and a  titlebar  with  a  window
                  menu button).

          transientFunctions (class TransientFunctions)
                  This resource  is  used  to  indicate  which  window
                  management   functions   are   applicable   (or  not
                  applicable)  to  transient  windows.   The  function
                  specification   is  exactly  the  same  as  for  the
                  clientFunctions  (client  specific)  resource.   The
                  default   value   for  this  resource  is  -minimize
                  -maximize.

          useIconBox (class UseIconBox)
                  If this resource is given a value of True, icons are
                  placed  in  an  icon  box.   When an icon box is not
                  used, the  icons  are  placed  on  the  root  window
                  (default value).

          wMenuButtonClick (class WMenuButtonClick)
                  This resource indicates whether a click of the mouse
                  when the pointer is over the window menu button will
                  post and leave posted the system menu.  If the value
                  given  this  resource  is  True,  then the menu will
                  remain posted.  True is the default value  for  this
                  resource.

          wMenuButtonClick2 (class WMenuButtonClick2)
                  When this resource is given  the  default  value  of
                  True,  a  double-click  action  on  the  window menu
                  button will do an f.kill function.

     Client Specific Resources
          The syntax for specifying client specific resources is

                   Mwm*client_name_or_class*resource_id

          For example, Mwm*mterm*windowMenu is  used  to  specify  the
          window menu to be used with mterm clients.

          The syntax for specifying client specific resources for  all
          classes of clients is

                   Mwm*resource_id

          Specific client  specifications  take  precedence  over  the
          specifications for all clients.  For example, Mwm*windowMenu
          is used to specify the  window  menu  to  be  used  for  all
          classes of clients that don't have a window menu specified.

          The syntax for specifying resource values for  windows  that
          have  an  unknown  name  and class (i.e. the window does not
          have a WM_CLASS property associated with it) is

                   Mwm*defaults*resource_id

          For example, Mwm*defaults*iconImage is used to  specify  the
          icon  image to be used for windows that have an unknown name
          and class.

          The following client specific resources can be specified:


          ________________________________________________________________________________
                                     Client Specific Resources
          ________________________________________________________________________________
          Name                       Class             Value TypeDefault
          ________________________________________________________________________________
          ________________________________________________________________________________
          clientDecoration           ClientDecoration  string    all
          ________________________________________________________________________________
          clientFunctions            ClientFunctions   string    all
          ________________________________________________________________________________
          focusAutoRaise             FocusAutoRaise    T/F       T
          ________________________________________________________________________________
          iconImage                  IconImage         pathname  (image)
          ________________________________________________________________________________
          iconImageBackground        Background        color     icon background
          ________________________________________________________________________________
          iconImageBottomShadowColor Foreground        color     icon bottom shadow
          ________________________________________________________________________________
          iconImageBottomShadowPixmapBottomShadowPixmapcolor     icon bottom shadow pixmap
          ________________________________________________________________________________
          iconImageForeground        Foreground        color     icon foreground
          ________________________________________________________________________________
          iconImageTopShadowColor    Background        color     icon top shadow color
          ________________________________________________________________________________
          iconImageTopShadowPixmap   TopShadowPixmap   color     icon top shadow pixmap
          ________________________________________________________________________________
          matteBackground            Background        color     background
          ________________________________________________________________________________
          matteBottomShadowColor     Foreground        color     bottom shadow color
          ________________________________________________________________________________
          matteBottomShadowPixmap    BottomShadowPixmapcolor     bottom shadow pixmap
          ________________________________________________________________________________
          matteForeground            Foreground        color     foreground
          ________________________________________________________________________________
          matteTopShadowColor        Background        color     top shadow color
          ________________________________________________________________________________
          matteTopShadowPixmap       TopShadowPixmap   color     top shadow pixmap
          ________________________________________________________________________________
          matteWidth                 MatteWidth        pixels    0
          ________________________________________________________________________________
          maximumClientSize          MaximumClientSize wxh       fill the screen
          ________________________________________________________________________________
          useClientIcon              UseClientIcon     T/F       F
          ________________________________________________________________________________
          windowMenu                 WindowMenu        string    string
          ________________________________________________________________________________


          clientDecoration (class ClientDecoration)
                  This resource controls the amount  of  window  frame
                  decoration.   The resource is specified as a list of
                  decorations to specify their inclusion in the frame.
                  If  a  decoration  is preceded by a minus sign, then
                  that decoration is excluded  from  the  frame.   The
                  sign  of  the  first item in the list determines the
                  initial amount of decoration.  If the  sign  of  the
                  first  decoration  is  minus,  then  mwm assumes all
                  decorations are present and starts subtracting  from
                  that  set.   If  the sign of the first decoration is
                  plus (or not specified), then  mwm  starts  with  no
                  decoration and builds up a list from the resource.



                 _____________________________________________________
                    Name                   Description
                 _____________________________________________________
                 _____________________________________________________
                  all        Include all decorations (default value).
                 _____________________________________________________
                  border     Window border.
                 _____________________________________________________
                  maximize   Maximize button (includes title bar).
                 _____________________________________________________
                  minimize   Minimize button (includes title bar).
                 _____________________________________________________
                  none       No decorations.
                 _____________________________________________________
                  resizeh    Border resize handles (includes border).
                 _____________________________________________________
                  menu       Window menu button (includes title bar).
                 _____________________________________________________
                  title      Title bar (includes border).
                 _____________________________________________________


                  Examples:

                      Mwm*XClock.clientDecoration: -resizeh -maximize

                  This removes the resize handles and maximize  button
                  from XClock windows.

                      Mwm*XClock.clientDecoration:    menu    minimize
                  border

                  This does the same thing as above. Note that  either
                  menu or minimize implies title.

          clientFunctions (class ClientFunctions )
                  This  resource  is  used  to  indicate   which   mwm
                  functions  are applicable (or not applicable) to the
                  client window.  The value for the resource is a list
                  of functions.  If the first function in the list has
                  a minus sign in front of it, then  mwm  starts  with
                  all  functions  and subtracts from that set.  If the
                  first function in the list has a plus sign in  front
                  of  it, then mwm starts with no functions and builds
                  up a list.   Each  function  in  the  list  must  be
                  preceded  by  the appropriate plus or minus sign and
                  be separated from the next function by a space.

          The table below  lists  the  functions  available  for  this
          resource:


               __________________________________________________
                  Name                  Description
               __________________________________________________
                all        Include all functions (default value)
               __________________________________________________
                none       No functions
               __________________________________________________
                resize     f.resize
               __________________________________________________
                move       f.move
               __________________________________________________
                minimize   f.minimize
               __________________________________________________
                maximize   f.maximize
               __________________________________________________
                close      f.kill
               __________________________________________________


          focusAutoRaise (class FocusAutoRaise)
                  When the value of this resource is True, clients are
                  made   completely   unobscured  when  they  get  the
                  keyboard input focus.  If the value is  False,   the
                  stacking  of  windows  on the display is not changed
                  when a window gets the keyboard  input  focus.   The
                  default value is True.

          iconImage (class IconImage)
                  This resource can be used to specify an  icon  image
                  for  a  client (e.g., "Mwm*myclock*iconImage").  The
                  resource value is a pathname for a bitmap file.  The
                  value   of   the   (client  specific)  useClientIcon
                  resource is used to determine whether  or  not  user
                  supplied  icon  images  are  used  instead of client
                  supplied  icon  images.  The  default  value  is  to
                  display a built-in window manager icon image.

          iconImageBackground (class Background)
                  This resource specifies the background color of  the
                  icon image that is displayed in the image part of an
                  icon.  The default value of  this  resource  is  the
                  icon    background   color   (i.e.,   specified   by
                  "Mwm*background or Mwm*icon*background).

          iconImageBottomShadowColor (class Foreground)
                  This resource specifies the bottom shadow  color  of
                  the  icon  image that is displayed in the image part
                  of an icon.  The default value of this  resource  is
                  the  icon  bottom  shadow  color (i.e., specified by
                  Mwm*icon*bottomShadowColor).

          iconImageBottomShadowPixmap (class BottomShadowPixmap)
                  This resource specifies the bottom shadow Pixmap  of
                  the  icon  image that is displayed in the image part
                  of an icon.  The default value of this  resource  is
                  the  icon  bottom  shadow Pixmap (i.e., specified by
                  Mwm*icon*bottomShadowPixmap).

          iconImageForeground (class Foreground)
                  This resource specifies the foreground color of  the
                  icon image that is displayed in the image part of an
                  icon.  The default value of  this  resource  is  the
                  icon    foreground   color   (i.e.,   specified   by
                  "Mwm*foreground or Mwm*icon*foreground).

          iconImageTopShadowColor (class Background)
                  This resource specifies the top shadow color of  the
                  icon image that is displayed in the image part of an
                  icon.  The default value of  this  resource  is  the
                  icon   top   shadow   color   (i.e.,   specified  by
                  Mwm*icon*topShadowColor).

          iconImageTopShadowPixmap (class TopShadowPixmap)
                  This resource specifies the top shadow Pixmap of the
                  icon image that is displayed in the image part of an
                  icon.  The default value of  this  resource  is  the
                  icon   top   shadow   Pixmap   (i.e.,  specified  by
                  Mwm*icon*topShadowPixmap).

          matteBackground (class Background)
                  This resource specifies the background color of  the
                  matte,  when  matteWidth  is  positive.  The default
                  value of this  resource  is  the  client  background
                  color   (i.e.,   specified   by  "Mwm*background  or
                  Mwm*client*background).

          matteBottomShadowColor (class Foreground)
                  This resource specifies the bottom shadow  color  of
                  the matte, when matteWidth is positive.  The default
                  value of this resource is the client  bottom  shadow
                  color  (i.e., specified by "Mwm*bottomShadowColor or
                  Mwm*client*bottomShadowColor).

          matteBottomShadowPixmap (class BottomShadowPixmap)
                  This resource specifies the bottom shadow Pixmap  of
                  the matte, when matteWidth is positive.  The default
                  value of this resource is the client  bottom  shadow
                  Pixmap  (i.e.,  specified by "Mwm*bottomShadowPixmap
                  or Mwm*client*bottomShadowPixmap).

          matteForeground (class Foreground)
                  This resource specifies the foreground color of  the
                  matte,  when  matteWidth  is  positive.  The default
                  value of this  resource  is  the  client  foreground
                  color   (i.e.,   specified   by  "Mwm*foreground  or
                  Mwm*client*foreground).

          matteTopShadowColor (class Background)
                  This resource specifies the top shadow color of  the
                  matte,  when  matteWidth  is  positive.  The default
                  value of this resource  is  the  client  top  shadow
                  color  (i.e.,  specified  by  "Mwm*topShadowColor or
                  Mwm*client*topShadowColor).

          matteTopShadowPixmap (class TopShadowPixmap)
                  This resource specifies the top shadow Pixmap of the
                  matte,  when  matteWidth  is  positive.  The default
                  value of this resource  is  the  client  top  shadow
                  Pixmap  (i.e.,  specified by "Mwm*topShadowPixmap or
                  Mwm*client*topShadowPixmap).

          matteWidth (class MatteWidth)
                  This resource specifies the width  of  the  optional
                  matte.  The  default  value  is 0, which effectively
                  disables the matte.

          maximumClientSize (class MaximumClientSize)
                  This is a  size  specification  that  indicates  the
                  client  size  to  be  used  when  an  application is
                  maximized.   The  resource  value  is  specified  as
                  widthxheight.   The width and height are interpreted
                  in  the  units  that  the  client  uses  (e.g.,  for
                  terminal  emulators  this  is generally characters).
                  If this resource is not specified then  the  maximum
                  size  from  the  WM_NORMAL_HINTS property is used if
                  set.  Otherwise the default value is the size  where
                  the  client  window  with  window management borders
                  fills the screen.  When the maximum client  size  is
                  not  determined  by  the maximumClientSize resource,
                  the maximumMaximumSize resource value is used  as  a
                  constraint on the maximum size.

          useClientIcon (class UseClientIcon)
                  If the value given for this resource is True, then a
                  client supplied icon image will take precedence over
                  a user supplied icon image.  The  default  value  is
                  False,  making  the  user  supplied  icon image have
                  higher precedence  than  the  client  supplied  icon
                  image.

          windowMenu (class WindowMenu)
                  This resource indicates the name of  the  menu  pane
                  that  is  posted  when  the window menu is popped up
                  (usually by pressing button 1  on  the  window  menu
                  button  on the client window frame).  Menu panes are
                  specified in the mwm resource description file file.
                  Window  menus  can  be  customized on a client class
                  basis  by   specifying   resources   of   the   form
                  Mwm*client_name_or_class*windowMenu     (See    "Mwm
                  Resource Description  File  Syntax").   The  default
                  value  of  this resource is the name of the built-in
                  window menu specification.

     RESOURCE DESCRIPTION FILE
          The  mwm  resource  description  file  is  a   supplementary
          resource  file  that contains resource descriptions that are
          referred to by entries in the  defaults  files  (.Xdefaults,
          app-defaults/Mwm).   It  contains  descriptions of resources
          that are to be used  by  mwm,  and  that  cannot  be  easily
          encoded in the defaults files (a bitmap file is an analogous
          type  of  resource  description  file).   A  particular  mwm
          resource   description   file  can  be  selected  using  the
          configFile resource.

          The following types of resources can be described in the mwm
          resource description file:


          Buttons        Window  manager  functions   can   be   bound
                         (associated) with button events.

          Keys           Window  manager  functions   can   be   bound
                         (associated) with key press events.

          Menus          Menu panes can be used for  the  window  menu
                         and  other menus posted with key bindings and
                         button bindings.


     mwm Resource Description File Syntax
          The mwm resource description file is a  standard  text  file
          that  contains  items  of  information  separated by blanks,
          tabs, and new lines characters.  Blank  lines  are  ignored.
          Items   or   characters  can  be  quoted  to  avoid  special
          interpretation (e.g., the comment character can be quoted to
          prevent it from being interpreted as the comment character).
          A quoted item can be contained in double quotes (").  Single
          characters can be quoted by preceding them by the back-slash
          character (\).  All text from an unquoted # to  the  end  of
          the  line is regarded as a comment and is not interpreted as
          part of a resource description.  If ! is the first character
          in  a  line,  the  line  is  regarded  as a comment.  Window
          manager functions  can  be  accessed  with  button  and  key
          bindings,  and  with  window  manager  menus.  Functions are
          indicated as part of the specifications for button  and  key
          binding  sets,  and  menu panes.  The function specification
          has the following syntax:

                function =        functionname [functionargs]
                functionname =   window manager function
                functionargs =   {quoteditem | unquoteditem}

          The following functions are supported.   If  a  function  is
          specified  that isn't one of the supported functions then it
          is interpreted by mwm as f.nop.

          f.beep
               This function causes a beep.

          f.circledown [icon | window]
               This function causes the window or icon that is on  the
               top  of the window stack to be put on the bottom of the
               window stack (so that it is  no  longer  obscuring  any
               other  window  or  icon).   This  function affects only
               those  windows  and  icons  that  are  obscuring  other
               windows  and  icons,  or  that  are  obscured  by other
               windows and icons.  Secondary windows  (i.e.  transient
               windows)  are  restacked  with their associated primary
               window.  Secondary windows always stay on  top  of  the
               associated  primary  window  and  there can be no other
               primary windows between the secondary windows and their
               primary  window.   If  an  icon  function  argument  is
               specified, then the function applies only to icons.  If
               a  window  function  argument  is  specified  then  the
               function applies only to windows.

          f.circleup [icon | window]
               This function raises the window or icon on  the  bottom
               of  the window stack (so that it is not obscured by any
               other  windows).   This  function  affects  only  those
               windows  and icons that are obscuring other windows and
               icons, or that are obscured by other windows and icons.
               Secondary   windows   (i.e.   transient   windows)  are
               restacked with their associated primary window.  If  an
               icon  function  argument is specified then the function
               applies only to icons.  If an window function  argument
               is specified then the function applies only to windows.

          f.exec or !
               This function causes command to be executed (using  the
               value  of the $SHELL environment variable if it is set,
               otherwise /bin/sh).  The !  notation  can  be  used  in
               place of the f.exec function name.

          f.focuscolor
               This function sets  the  colormap  focus  to  a  client
               window.   If  this  function is done in a root context,
               then the default colormap (setup by the X Window System
               for  the  screen where mwm is running) is installed and
               there is no  specific  client  window  colormap  focus.
               This     function    is    treated    as    f.nop    if
               colormapFocusPolicy is not explicit.

          f.focuskey
               This function sets the keyboard input focus to a client
               window  or  icon.  This function is treated as f.nop if
               keyboardFocusPolicy is not explicit or the function  is
               executed in a root context.

          f.kill
               If the WM_DELETE_WINDOW protocol is set up, the  client
               is  sent  a  client  message  event indicating that the
               client   window   should   be    deleted.     If    the
               WM_SAVE_YOURSELF   protocol   is   set   up   and   the
               WM_DELETE_WINDOW protocol is not set up, the client  is
               sent  a client message event indicating that the client
               needs to prepare to be terminated.  If the client  does
               not   have  the  WM_DELETE_WINDOW  or  WM_SAVE_YOURSELF
               protocol set up, this  function  causes  a  client's  X
               connection  to  be  terminated  (usually  resulting  in
               termination of the client).  Refer to  the  description
               of   the  quitTimeout  resource  and  the  WM_PROTOCOLS
               property.

          f.lower [-client]
               This function lowers a client window to the  bottom  of
               the  window  stack (where it obscures no other window).
               Secondary  windows   (i.e.   transient   windows)   are
               restacked  with  their  associated primary window.  The
               client argument indicates the name or class of a client
               to lower.  If the client argument is not specified then
               the context that the function was invoked in  indicates
               the window or icon to lower.

          f.maximize
               This function causes a client window  to  be  displayed
               with its maximum size.

          f.menu
               This function associates a cascading (pull-right)  menu
               with  a  menu pane entry or a menu with a button or key
               binding.  The menu_name  function  argument  identifies
               the menu to be used.

          f.minimize
               This function causes a client window  to  be  minimized
               (iconified).   When  a window is minimized when no icon
               box is used, its icon is placed on the  bottom  of  the
               window  stack  (such that it obscures no other window).
               If an icon box is used, then the client's icon  changes
               to  its  iconified form inside the icon box.  Secondary
               windows (i.e. transient  windows)  are  minimized  with
               their  associated  primary  window.   There is only one
               icon  for  a  primary  window  and  all  its  secondary
               windows.

          f.move
               This  function   allows   a   client   window   to   be
               interactively moved.

          f.nextcmap
               This function installs the next colormap in the list of
               colormaps for the window with the colormap focus.

          f.nextkey [icon | window | transient]
               This function sets the keyboard input focus to the next
               window/icon  in the set of windows/icons managed by the
               window manager (the ordering of this set  is  based  on
               the  stacking of windows on the screen).  This function
               is treated  as  f.nop  if  keyboardFocusPolicy  is  not
               explicit.   The  keyboard  input focus is only moved to
               windows that do not have an associated secondary window
               that  is  application modal.  If the transient argument
               is specified, then transient  (secondary)  windows  are
               traversed  (otherwise,  if  only  window  is specified,
               traversal is done only to the last focused window in  a
               transient  group).   If  an  icon  function argument is
               specified, then the function applies only to icons.  If
               a  window  function  argument  is  specified,  then the
               function applies only to windows.

          f.nop
               This function does nothing.

          f.normalize
               This function causes a client window  to  be  displayed
               with   its   normal   size.   Secondary  windows  (i.e.
               transient windows) are placed  in  their  normal  state
               along with their associated primary window.

          f.packicons
               This function is used to relayout icons (based  on  the
               layout  policy being used) on the root window or in the
               icon box.  In general this causes icons to be  "packed"
               into the icon grid.

          f.passkeys
               This  function  is  used  to  enable/disable   (toggle)
               processing   of   key   bindings   for  window  manager
               functions.  When it disables key binding processing all
               keys  are  passed  on  to  the window with the keyboard
               input  focus  and  no  window  manager  functions   are
               invoked.  If the f.pass_keys function is invoked with a
               key binding to disable key binding processing the  same
               key   binding   can  be  used  to  enable  key  binding
               processing.

          f.postwmenu
               This function is used to post the window  menu.   If  a
               key  is  used to post the window menu and a window menu
               button is present, the  window  menu  is  automatically
               placed  with  its  top-left  corner  at the bottom-left
               corner of the window menu button for the client window.
               If  no  window menu button is present,  the window menu
               is placed at the top-left corner of the client window.

          f.prevcmap
               This function installs the  previous  colormap  in  the
               list  of  colormaps  for  the  window with the colormap
               focus.

          f.prevkey [icon | window | transient]
               This function sets the  keyboard  input  focus  to  the
               previous   window/icon  in  the  set  of  windows/icons
               managed by the window manager (the ordering of this set
               is  based  on  the  stacking of windows on the screen).
               This    function    is    treated    as    f.nop     if
               keyboardFocusPolicy  is  not  explicit.   The  keyboard
               input focus is only moved to windows that do  not  have
               an  associated  secondary  window  that  is application
               modal.  If the transient argument  is  specified,  then
               transient (secondary) windows are traversed (otherwise,
               if only window is specified, traversal is done only  to
               the  last  focused window in a transient group).  If an
               icon function argument is specified then  the  function
               applies  only to icons.  If an window function argument
               is specified then the function applies only to windows.

          f.quitmwm
               This function terminates mwm  (but  NOT  the  X  window
               system).

          f.raise [-client]
               This function raises a client window to the top of  the
               window stack (where it is obscured by no other window).
               Secondary  windows  (i.e.    transient   windows)   are
               restacked  with  their  associated primary window.  The
               client argument indicates the name or class of a client
               to raise.  If the client argument is not specified then
               the context that the function was invoked in  indicates
               the window or icon to raise.

          f.raiselower
               This function raises a client window to the top of  the
               window  stack  if  it  is partially obscured by another
               window, otherwise it lowers the window to the bottom of
               the  window  stack.   Secondary windows (i.e. transient
               windows) are restacked with  their  associated  primary
               window.

          f.refresh
               This function causes all windows to be redrawn.

          f.refreshwin
               This function causes a client window to be redrawn.

          f.resize
               This  function   allows   a   client   window   to   be
               interactively resized.

          f.restart
               This function causes mwm to be  restarted  (effectively
               terminated and re-executed).

          f.sendmsg message_number
               This function  sends  a  client  message  of  the  type
               _MOTIF_WM_MESSAGES  with  the message_type indicated by
               the  message_number  function  argument.   The   client
               message will only be sent if message_number is included
               in the client's _MOTIF_WM_MESSAGES  property.   A  menu
               item label is grayed out if the menu item is used to do
               f.send_msg of a message that is  not  included  in  the
               client's _MOTIF_WM_MESSAGES property.

          f.separator
               This function causes a menu separator to be put in  the
               menu  pane  at  the  specified  location  (the label is
               ignored).

          f.setbehavior
               This function causes the window manager to restart with
               the  default  OSF  behavior  (if  a  custom behavior is
               configured) or a custom behavior  (if  an  OSF  default
               behavior is configured).

          f.title
               This function inserts a title in the menu pane  at  the
               specified location.

          Each function may be constrained as to which resource  types
          can  specify  the  function  (e.g., menu pane) and also what
          context the function can be used in (e.g., the  function  is
          done to the selected client window).  Function contexts are

          root           No client window or icon has been selected as
                         an object for the function.

          window         A client  window  has  been  selected  as  an
                         object  for  the function.  This includes the
                         window's title bar and frame.  Some functions
                         are  applied  only  when the window is in its
                         normalized state (e.g.,  f.maximize)  or  its
                         maximized state (e.g., f.normalize).

          icon           An icon has been selected as  an  object  for
                         the function.

          If a function is specified in a type of resource where it is
          not supported or is invoked in a context that does not apply
          then the function is treated as f.nop.  The following  table
          indicates  the resource types and function contexts in which
          window manager functions apply.

           Function         Contexts                 Resources

           f.beep           root,icon,window         button,key,menu
           f.circle_down    root,icon,window         button,key,menu
           f.circle_up      root,icon,window         button,key,menu
           f.exec           root,icon,window         button,key,menu
           f.focus_color    root,icon,window         button,key,menu
           f.focus_key      root,icon,window         button,key,menu
           f.kill           icon,window              button,key,menu
           f.lower          root,icon,window         button,key,menu
           f.maximize       icon,window(normal)      button,key,menu
           f.menu           root,icon,window         button,key,menu
           f.minimize       window                   button,key,menu
           f.move           icon,window              button,key,menu
           f.next_cmap      root,icon,window         button,key,menu
           f.next_key       root,icon,window         button,key,menu
           f.nop            root,icon,window         button,key,menu
           f.normalize      icon,window(maximized)   button,key,menu
           f.pack_icons     root,icon,window         button,key,menu
           f.pass_keys      root,icon,window         button,key,menu
           f.post_wmenu     root,icon,window         button,key
           f.prev_cmap      root,icon,window         button,key,menu
           f.prev_key       root,icon,window         button,key,menu
           f.quit_mwm       root                     button,key,menu
           f.raise          root,icon,window         button,key,menu
           f.raise_lower    icon,window              button,key,menu
           f.refresh        root,icon,window         button,key,menu
           f.refresh_win    window                   button,key,menu
           f.resize         window                   button,key,menu
           f.restart        root                     button,key,menu
           f.send_msg       icon,window              button,key,menu
           f.separator      root,icon,window         menu
           f.set_behavior   root,icon,window         button,key,menu
           f.title          root,icon,window         menu


     Window Manager Event Specification
          Events are indicated  as  part  of  the  specifications  for
          button and key binding sets, and menu panes.

          Button events have the following syntax:

              button =          [modifierlist]<buttoneventname>
              modifierlist =   modifiername {modifiername}

          All modifiers specified are interpreted as  being  exclusive
          (this means that only the specified modifiers can be present
          when  the  button  event  occurs).   The   following   table
          indicates  the  values  that  can be used for modifier_name.
          The [Alt] key is frequently labeled [Extend] or [Meta].  Alt
          and Meta can be used interchangeably in event specification.



                           _________________________
                            Modifier   Description
                           _________________________
                            Ctrl       Control Key
                            Shift      Shift Key
                            Alt        Alt/Meta Key
                            Meta       Meta/Alt Key
                            Lock       Lock Key
                            Mod1       Modifier1
                            Mod2       Modifier2
                            Mod3       Modifier3
                            Mod4       Modifier4
                            Mod5       Modifier5
                           _________________________


          The following table indicates the values that  can  be  used
          for button_event_name.


                   _________________________________________
                    Button       Description
                   _________________________________________
                    Btn1Down     Button 1 Press
                    Btn1Up       Button 1 Release
                    Btn1Click    Button 1 Press and Release
                    Btn1Click2   Button 1 Double Click
                    Btn2Down     Button 2 Press
                    Btn2Up       Button 2 Release
                    Btn2Click    Button 2 Press and Release
                    Btn2Click2   Button 2 Double Click
                    Btn3Down     Button 3 Press
                    Btn3Up       Button 3 Release
                    Btn3Click    Button 3 Press and Release
                    Btn3Click2   Button 3 Double Click
                    Btn4Down     Button 4 Press
                    Btn4Up       Button 4 Release
                    Btn4Click    Button 4 Press and Release
                    Btn4Click2   Button 4 Double Click
                    Btn5Down     Button 5 Press
                    Btn5Up       Button 5 Release
                    Btn5Click    Button 5 Press and Release
                    Btn5Click2   Button 5 Double Click
                   _________________________________________


          Key events that are used by  the  window  manager  for  menu
          mnemonics  and  for  binding to window manager functions are
          single key presses; key releases are  ignored.   Key  events
          have the following syntax:

              key =             [modifierlist]<Key>keyname
              modifierlist =   modifiername {modifiername}

          All modifiers specified are interpreted as  being  exclusive
          (this means that only the specified modifiers can be present
          when the key event occurs).  Modifiers for keys are the same
          as  those  that  apply  to  buttons.  The key_name is an X11
          keysym name.  Keysym names can be found in  the  keysymdef.h
          file (remove the XK_ prefix).

     Button Bindings
          The buttonBindings resource value is the name of  a  set  of
          button  bindings  that  are used to configure window manager
          behavior.  A window manager function  can  be  done  when  a
          button  press   occurs with the pointer over a framed client
          window, an  icon  or  the  root  window.   The  context  for
          indicating  where  the  button  press  applies  is  also the
          context for invoking the window manager  function  when  the
          button  press  is  done  (significant for functions that are
          context sensitive).

          The button binding syntax is

               Buttons bindings_set_name
               {
                   button    context    function
                   button    context    function
                                        .
                                        .
                   button    context    function
               }

          The syntax for the context specification is

        context =   object[|context]
        object =    root | icon | window | title | frame | border | app

          The context specification indicates where the  pointer  must
          be  for  the button binding to be effective.  For example, a
          context of window indicates that the pointer must be over  a
          client  window  or  window  management  frame for the button
          binding to be effective.   The  frame  context  is  for  the
          window  management  frame  around a client window (including
          the border and titlebar), the  border  context  is  for  the
          border  part  of  the window management frame (not including
          the titlebar), the title context is for the  title  area  of
          the  window management frame, and the app context is for the
          application window  (not  including  the  window  management
          frame).

          If an f.nop function is specified for a button binding,  the
          button binding will not be done.

     Key Bindings
          The keyBindings resource value is the name of a set  of  key
          bindings that are used to configure window manager behavior.
          A window manager function can be done when a particular  key
          is  pressed. The context in which the key binding applies is
          indicated in  the  key  binding  specification.   The  valid
          contexts  are  the  same  as  those  that  apply  to  button
          bindings.

          The key binding syntax is

               Keys bindings_set_name
               {
                   key    context    function
                   key    context    function
                               .
                               .
                   key    context    function
               }

          If an f.nop function is specified for a key binding, the key
          binding  will  not  be  done.   If an f.post_wmenu or f.menu
          function is bound to a key, mwm will automatically  use  the
          same  key for removing the menu from the screen after it has
          been popped up.

          The context specification syntax is the same as  for  button
          bindings.   For  key bindings, the frame, title, border, and
          app contexts are equivalent  to  the  window  context.   The
          context  for  a key event is the window or icon that has the
          keyboard input focus (root if no  window  or  icon  has  the
          keyboard input focus).

     Menu Panes
          Menus can be popped up using  the  f.post_wmenu  and  f.menu
          window  manager  functions.   The context for window manager
          functions that are done from a menu is root, icon or  window
          depending on how the menu was popped up.  In the case of the
          window menu or menus popped  up  with  a  key  binding,  the
          location  of the keyboard input focus indicates the context.
          For menus popped up using a button binding, the  context  of
          the button binding is the context of the menu.

          The menu pane specification syntax is

               Menu menu_name
               {
                   label  [mnemonic]  [accelerator]   function
                   label  [mnemonic]  [accelerator]   function
                               .
                               .
                   label  [mnemonic]  [accelerator]   function
               }

          Each line in the Menu specification identifies the label for
          a  menu item and the function to be done if the menu item is
          selected.  Optionally a menu  button  mnemonic  and  a  menu
          button keyboard accelerator may be specified.  Mnemonics are
          functional  only  when  the  menu  is  posted  and  keyboard
          traversal applies.

          The label may be a string  or  a  bitmap  file.   The  label
          specification has the following syntax:

                  label =         text | bitmapfile
                  bitmapfile =   @filename
                  text =          quoteditem | unquoteditem

          The string encoding for labels must be compatible  with  the
          menu  font  that  is  used.   Labels are greyed out for menu
          items that do the f.nop function or an invalid function or a
          function that doesn't apply in the current context.

          A mnemonic specification has the following syntax

              mnemonic =   character

          The first matching character in the label is underlined.  If
          there  is no matching character in the label, no mnemonic is
          registered with the window manager for that label.  Although
          the  character  must exactly match a character in the label,
          the mnemonic will not  execute  if  any  modifier  (such  as
          Shift) is pressed with the character key.

          The accelerator specification is a key  event  specification
          with  the  same syntax as is used for key bindings to window
          manager functions.

     ENVIRONMENT
          mwm uses  the  environment  variable  $HOME  specifying  the
          user's home directory.

     FILES
           /usr/lib/X11/system.mwmrc
           /usr/lib/X11/app-defaults/Mwm
           $HOME/.Xdefaults
           $HOME/.mwmrc

     COPYRIGHT
          (c) Copyright 1989 by Open Software Foundation, Inc.
          (c) Copyright 1987, 1988, 1989 by Hewlett-Packard Company
          All rights reserved.

     ORIGIN
          HP

     RELATED INFORMATION
          X(1)
          VendorShell(3X)
          XmInstallImage(3X)


     MWM(X)          (printed 8/14/89)           MWM(X)



Typewritten Software • bear@typewritten.org • Edmonds, WA 98026