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     image(1)            X Version 11 (5 May 1989)            image(1)



     NAME
          image - displays image files in an X11 window

     SYNOPSIS
          image [-options] filename[s]

     DESCRIPTION
          image is an X client that displays and animates image files
          in a window. You can display the following types of image
          files with image:

          *.img     EGAPaint image files
          *.sc?     EGAPaint screen files
          *.pcc     ZSoft cut files
          *.pcx     ZSoft picture files
          *.dmp     X window dump files
          *.mac     MacPaint image files
          *.pib     Professional Image Board files
          *.amg     IFF Interleaved Bitmap files and Amiga Amin files
          *.iff     IFF Interleaved Bitmap files and Amiga Anim files

          For example:

            image kitten.mac

         To close the window, move the cursor into it and press the
         middle mouse button.

          To enter multiple file names, separate them with blanks.
          You may use UNIX wildcard characters, too.  Press the middle
          mouse button to cycle through multiple files, one at a time.
          The window closes when you complete the last image.

          You can also animate IFF Amiga Anim (animation) files with
          image.  These are specially formatted files that create a
          series of moving images when you run them with image.  Just
          type:

            image filename

         and image animates the images in the image window until you
         press the middle mouse button.

          The -a option lets you animate a series of images having the
          same colormap, width, and height.  Refer to "OPTIONS" below
          for more information on animating a series of images.

          Your cursor must be in the image window for the correct
          colors.

          To rotate the color palette forward, or in, move the cursor
          into the image window and press the "I" key.  To rotate the



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     image(1)            X Version 11 (5 May 1989)            image(1)



          color palette backward, or out, move the cursor into the
          image window and press the "O" key.  Press the "N" key to
          stop rotation.  Press "0" to "9" to change the speed of
          rotation. "0" is the fastest.  The numbers "1" to "9"
          specify tenths of a second.

          To crop an area and save it to a .dmp file, use the left
          mouse button to mark the upper left corner.  Then use the
          right mouse button to mark the lower right corner.  As you
          mark the second corner, you hear three beeps.  This signals
          that the area you cropped is being dumped to a file.  The
          file has the same name as the original image file, with the
          extension .dmp.  You can mark the corners in any order.  If
          you mark a corner and then wish to remove the mark, press
          the middle mouse button.

          Your display should be as "deep" as the image file you name.
          For example, if you have a monochrome display (depth is one
          plane) you can only display images that are one plane deep.
          On an EGA display, you can use image with images from one to
          four planes deep.

     OPTIONS
          -display display
               The -display option, if present, must be first.  See
               X(1).

          -i filename
               Inverts the black and white in monochrome images.
               (With color images, it gives you a different set of
               colors.)

          -c filename
               Installs its own color map when the cursor enters the
               image window and uninstalls it when the cursor leaves
               the image window.  (Some window managers install a
               color map; some don't.)  This option toggles.

          -e.extension filename
               Provides a file type that overrides the file's
               extension if missing or incorrect.  For example, if you
               have a MacPaint file named lion, you can display it
               with the command:

                 image -e.mac lion

              Do not put a space between -e and the extension.  The
              extension must be one of those listed in the
              DESCRIPTION, above.  If you use the -e option with no
              extension, image uses the image file's extension to
              determine the file type.




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     image(1)            X Version 11 (5 May 1989)            image(1)



          You may intermix all options except for the -display option,
          which must be first.  Options apply to all following
          filenames.  For example:

          image lion.mac -i kitten.mac puma.mac -i kat.mac

          In this example, lion.mac is not inverted, kitten.mac and
          puma.mac are inverted, and kat.mac is not inverted.

          -a filename
               Animates a set of images you specify.  All of the
               images must be the same width, height, and depth and
               have the same colormap. For example:

               image -a image1.iff image2.iff image3.iff image4.iff image5.iff

               When you use this option with a series of images, it
               animates the images in sequential order and continues
               to do so until you tell it to stop.

          -s filename
               Runs animations in synchronous mode.  This slows down
               the animations a little, but it also allows image to
               respond more quickly to commands.  For example, if you
               do not specify this option it takes longer for the
               image to go away after you close the window.

     LIMITATIONS
          image has been tested running the PC Xsight Server on
          monochrome, EGA, and VGA displays and running the Xsight
          server on an EGA display.

          image cannot display Amiga files with more than 16 colors.
          If you want to display such a file, you must convert it to
          use 16 colors or less before moving the file to .

          image cannot animate files containing more than 100 frames.
          This program is also limited by the memory of your server.
          The number of animation frames it can handle depends on your
          server's available memory.

          image currently supports only the "short delta" animation
          compression format for Amiga animation files.

     WARNING
          If you specify an image file incorrectly (e.g., an Amiga
          file as kitten.mac), the result is unpredictable.

     SEE ALSO
          The latest revision of "EA IFF 85" Standard for Interchange
          Format Files, for more information on .iff and .amg files.
          This document is available from Commodore Computers.



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     AUTHOR
          Locus Computing Corporation.





















































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Typewritten Software • bear@typewritten.org • Edmonds, WA 98026