ROGUE(6) GENIX Programmer's Manual ROGUE(6)
NAME
rogue - Exploring The Dungeons of Doom
SYNOPSIS
rogue [ -s ] [ save_file ]
DESCRIPTION
Rogue is a computer fantasy game with a new twist. It is crt
oriented and the object of the game is to survive the attacks of
various monsters and get a lot of gold, rather than the puzzle solv-
ing orientation of most computer fantasy games.
To get started you really only need to know two commands. The com-
mand ? will give you a list of the available commands and the com-
mand / will identify the things you see on the screen.
To win the game (as opposed to merely playing to beat other people's
high scores) you must locate the Amulet of Yendor which is somewhere
below the 20th level of the dungeon and get it out.
When the game ends, either by your death, when you quit, or if you
(by some miracle) manage to win, rogue will give you a list of the
top-ten scorers. The scoring is based entirely upon how much gold
you get. There is a 10% penalty for getting yourself killed.
For more detailed directions, read the document A Guide to the
Dungeons of Doom.
The -s flag causes rogue to print the scoreboard and then exit.
FILES
/usr/games/lib/rogue_roll Score file
~/rogue.save Default save file
SEE ALSO
Michael C. Toy, A guide to the Dungeons of Doom
BUGS
Probably infinite. Currently known bugs are: Sometimes you are
still hungry even after you eat food and sometimes you get a monster
on the screen in reverse video which may or may not cause a core
dump. Rogue is also fond of freezing up completely when you move
from one level to the next.
Printed 11/16/83 1