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      INTRO(1)                GENIX Programmer's Manual                INTRO(1)



      NAME
           intro - introduction to commands

      DESCRIPTION
           This section describes publicly accessible  commands  in  alphabetic
           order.  Certain distinctions of purpose are made in the headings:

           (1)  Commands of general utility.

           (1C) Commands for communication with other systems.

           (1G) Commands used primarily for graphics and computer-aided design.

           N.B.: Commands related to system maintenance, which appeared in sec-
           tion  1,  distinguished  by (1M), in previous versions of the manual
           have been moved to section 8, as they are of little interest to most
           users.

      SEE ALSO
           Section (6) for computer games, section (8) for  system  maintenance
           commands.

           How to get started, in the Introduction.

      DIAGNOSTICS
           Upon termination each command returns two bytes of status, one  sup-
           plied  by  the  system giving the cause for termination, and (in the
           case of `normal' termination) one supplied by the program, see  wait
           and  exit(2).   The  former  byte  is  0 for normal termination, the
           latter is customarily 0 for successful execution, nonzero  to  indi-
           cate  troubles  such  as  erroneous  parameters, bad or inaccessible
           data, or other inability to cope with  the  task  at  hand.   It  is
           called variously `exit code', `exit status' or `return code', and is
           described only where special conventions are involved.





















      Printed 11/16/83                                                        1



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