MALLOC(3C) INTERACTIVE UNIX System MALLOC(3C)
NAME
malloc, free, realloc, calloc - main memory allocator
SYNOPSIS
char *malloc (size)
unsigned size;
void free (ptr)
char *ptr;
char *realloc (ptr, size)
char *ptr;
unsigned size;
char *calloc (nelem, elsize)
unsigned nelem, elsize;
DESCRIPTION
The malloc and free functions provide a simple, general-
purpose, memory allocation package. The malloc function
returns a pointer to a block of at least size bytes suitably
aligned for any use.
The argument to free is a pointer to a block previously
allocated by malloc; after free is performed this space is
made available for further allocation, but its contents are
left undisturbed.
Undefined results will occur if the space assigned by malloc
is overrun or if some random number is handed to free.
The malloc function allocates the first big enough, contigu-
ous reach of free space found in a circular search from the
last block allocated or freed, coalescing adjacent free
blocks as it searches. It calls sbrk [see brk(2)] to get
more memory from the system when there is no suitable space
already free.
Realloc changes the size of the block pointed to by ptr to
size bytes and returns a pointer to the (possibly moved)
block. The contents will be unchanged up to the lesser of
the new and old sizes. If no free block of size bytes is
available in the storage arena, then realloc will ask malloc
to enlarge the arena by size bytes and will then move the
data to the new space.
Realloc also works if ptr points to a block freed since the
last call of malloc, realloc, or calloc; thus sequences of
free, malloc, and realloc can exploit the search strategy of
malloc to do storage compaction.
Calloc allocates space for an array of nelem elements of
size elsize. The space is initialized to zeros.
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MALLOC(3C) INTERACTIVE UNIX System MALLOC(3C)
Each of the allocation routines returns a pointer to space
suitably aligned (after possible pointer coercion) for
storage of any type of object.
SEE ALSO
brk(2), malloc(3X).
DIAGNOSTICS
The malloc, realloc and calloc functions return a NULL
pointer if there is no available memory, or if the arena has
been detectably corrupted by storing outside the bounds of a
block. When this happens the block pointed to by ptr may be
destroyed.
NOTES
Search time increases when many objects have been allocated;
that is, if a program allocates but never frees, then each
successive allocation takes longer. For an alternate, more
flexible implementation, see malloc(3X).
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