ASoundByteOrder(3X)
NAME
ASoundByteOrder − get byte order of audio data accepted by audio controller for this connection
SYNOPSIS
#include <Alib.h> AByteOrder
ASoundByteOrder (
Audio ∗ audio );
DESCRIPTION
audio specifies the Audio structure associated with this connection.
RETURN VALUE
Upon successful completion, ASoundByteOrder() returns the byte order of audio data accepted by the audio controller associated with this connection.
STRUCTURES
The following is defined in /opt/audio/include/Alib.h:
typedef enum _AByteOrder {
ALSBFirst,
AMSBFirst
} AByteOrder;
ERRORS
ASoundByteOrder() does not return an error status. Note that the application program may crash if audio does not point to a valid Audio structure.
EXAMPLE
The following example returns the byte order accepted by the audio controller associated with the connection specified by audio.
AByteOrder byte_order; /∗ acceptable byte order ∗/
Audio ∗ audio; /∗ audio connection ∗/
.
.
.
/∗ get acceptable byte order ∗/
byte_order = ASoundByteOrder(audio);
NOTES
ASoundByteOrder() is a convenience function that enables the client program to examine a component of the internal Audio structure that is created by AOpenAudio(). The contents of the structure should be treated as read-only.
In order to ensure that the compiler finds the Audio Library (libAlib.sl) and the Alib.h header file, you must add the following switches:
-L /opt/audio/lib
-I/opt/audio/include
DEPENDENCIES
This function belongs to the Audio Library of functions that manage connections to an audio server. The audio server must run on a system that has audio hardware. To find out whether or not your system has audio hardware, refer to Using the Audio Developer’s Kit or the online help for the Audio control panel. For information about the audio capabilities of a particular system use the online example audioinfo.c.
AUTHOR
ASoundByteOrder() was developed by HP.
SEE ALSO
Hewlett-Packard Company — Audio Library: February, 1995