APauseAudio(3X)
NAME
APauseAudio − pause the specified audio transaction
SYNOPSIS
#include <Alib.h> void
APauseAudio (
Audio ∗ audio,
ATransID xid,
ATransStatus ∗ trans_status_return,
long ∗ status_return );
DESCRIPTION
APauseAudio() pauses the transaction specified in xid. To continue with the operation, call AResumeAudio().
While one transaction is paused, another transaction can play or record.
To stop the transaction so that it cannot be resumed, call AStopAudio().
audio specifies the Audio structure associated with this connection.
xid specifies the transaction ID.
To use APauseAudio() on a series of linked transactions, specify the first transaction in the linked list. The pause affects the current transaction. A call to AResumeAudio() resumes the transaction and continues through the linked list.
trans_status_return receives the transaction status value. Setting this argument to NULL prevents the data from being collected and returned, which may enhance performance.
status_return receives the returned status of the operation, unless this parameter is passed in as a NULL pointer. If status_return is set to NULL, Alib will do the error handling.
STRUCTURES
The following are defined in /opt/audio/include/Alib.h:
typedef long ATransID; /* Type for transaction ID. */
/* Enumerated type for transaction state. */
typedef enum _ATransState {
ATSUnknownTransID,
ATSPlaying,
ATSRecording,
ATSLooping,
ATSPaused,
ATSStopped,
ATSLoopStopped,
ATSPending
} ATransState;
/* Enumerated type and structure for time specification.
*/
typedef enum _ATimeType {
ATTSamples,
ATTMilliSeconds,
ATTFullLength
} ATimeType;
typedef struct _ATime {
ATimeType type;
union {
unsigned long samples;
unsigned long milliseconds;
} u;
} ATime;
/* Structure for transaction status. */
typedef struct _ATransStatus {
ATransState state; /* State of transaction when audio
server returned the information. */
ATime time; /* Number of milliseconds or samples
from the beginning of the audio
data when the audio server
returned the information. */
} ATransStatus;
ERRORS
If status_return is not set to NULL, it can return one of the following values:
0 AENoError No error - the call completed successfully.
2 AEBadAudio The audio structure is invalid. A pointer to a valid audio structure may be missing (use AOpenAudio() to get a valid pointer).
15 AEBadTransactionID The xid parameter does not identify a valid transaction ID.
NOTE
In order to ensure that the compiler finds the Audio Library (libAlib.sl) and the Alib.h header file, you must add the following switches:
-L /opt/audio/lib
-I/opt/audio/include
DEPENDENCIES
This function belongs to the Audio Library of functions that manage connections to an audio server. The audio server must run on a system that has audio hardware. To find out whether or not your system has audio hardware, refer to Using the Audio Developer’s Kit or the online help for the Audio control panel. For information about the audio capabilities of a particular system use the online example audioinfo.c.
AUTHOR
APauseAudio() was developed by HP.
SEE ALSO
AResumeAudio(3X), AStopAudio(3X).
Hewlett-Packard Company — Audio Library: February, 1995