AtInitialize(3X)
NAME
AtInitialize − add audio event handler for this connection
SYNOPSIS
void
AtInitialize (
Audio ∗ a_connection);
DESCRIPTION
AtInitialize() adds the audio event handler for the specified server connection. You must initialize the graphical toolkit and call AOpenAudio() before calling AtInitialize(), because AOpenAudio() returns the pointer to the Audio structure for the connection, and AtInitialize() calls XtAddInput().
You cannot use the audio toolkit without the graphical toolkit.
a_connection specifies the Audio structure associated with this connection.
ERRORS
AtInitialize() does not return an error status.
DEPENDENCIES
This function belongs to the Audio Application Program Interface toolkit. The audio server must run on a system that has audio hardware. To find out whether or not your system has audio hardware, refer to the hardware manual that accompanies your system.
AUTHOR
AtInitialize() was developed by HP.
SEE ALSO
AtAddCallback(), AuCreatePlay(), AuCreateRecord(), AuInvokePlay(), AuInvokeRecord().
Using the Audio Application Program Interface.
Hewlett-Packard Company — HP-UX Release 8.07: November 1991