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a.out(4)

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elf(3E)                                                             elf(3E)

NAME
     elf - object file access library

SYNOPSIS
     cc [flag ...] file ... -lelf [library ...]

     #include <libelf.h>

DESCRIPTION
     Functions in the ELF access library let a program manipulate ELF (Exe-
     cutable and Linking Format) object files, archive files, and archive
     members. The header file provides type and function declarations for
     all library services.

     Programs communicate with many of the higher-level routines using an
     "ELF descriptor". That is, when the program starts working with a
     file, elfbegin creates an ELF descriptor through which the program
     manipulates the structures and information in the file. These ELF
     descriptors can be used both to read and to write files. After the
     program establishes an ELF descriptor for a file, it may then obtain
     section descriptors to manipulate the sections of the file [see
     elfgetscn(3E)]. Sections hold the bulk of an object file's real
     information, such as text, data, the symbol table, and so on. A sec-
     tion descriptor belongs to a particular ELF descriptor, just as a sec-
     tion belongs to a file. Finally, data descriptors are available
     through section descriptors, allowing the program to manipulate the
     information associated with a section. A data descriptor belongs to a
     section descriptor.

     Descriptors provide private handles to a file and its pieces. In other
     words, a data descriptor is associated with one section descriptor,
     which is associated with one ELF descriptor, which is associated with
     one file. Although descriptors are private, they give access to data
     that may be shared. Consider programs that combine input files, using
     incoming data to create or update another file. Such a program might
     get data descriptors for an input and an output section. It then could
     update the output descriptor to reuse the input descriptor's data.
     That is, the descriptors are distinct, but they could share the asso-
     ciated data bytes. This sharing avoids the space overhead for dupli-
     cate buffers and the performance overhead for copying data unneces-
     sarily.

FILE CLASSES
     ELF provides a framework in which to define a family of object files,
     supporting multiple processors and architectures. An important dis-
     tinction among object files is the class, or capacity, of the file.
     The 32-bit class supports architectures in which a 32-bit object can
     represent addresses or file sizes as in the following example:







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elf(3E)                                                             elf(3E)

                   _________________________________________
                  |     Name     |          Purpose        |
                  |||
                  | Elf32Addr   |  Unsigned address       |
                  | Elf32Half   |  Unsigned medium integer|
                  | Elf32Off    |  Unsigned file offset   |
                  | Elf32Sword  |  Signed large integer   |
                  | Elf32Word   |  Unsigned large integer |
                  | unsigned char|  Unsigned small integer |
                  |______________|_________________________|

     Other classes will be defined as necessary, to support larger (or
     smaller) machines. Some library services deal only with data objects
     for a specific class, while others are class-independent. To make this
     distinction clear, library function names reflect their status, as
     described below.

DATA REPRESENTATIONS
     Conceptually, two parallel sets of objects support cross compilation
     environments. One set corresponds to file contents, while the other
     set corresponds to the native memory image of the program manipulating
     the file. Type definitions supplied by the header files work on the
     native machine, which may have different data encodings (size or byte
     order) than the target machine. Although native memory objects should
     be at least as big as the file objects (to avoid information loss),
     they may be bigger if that is more natural for the host machine.

     Translation facilities exist to convert between file and memory repre-
     sentations. Some library routines convert data automatically, while
     others leave conversion as the program's responsibility. Either way,
     programs that create object files must write file-typed objects to
     those files; programs that read object files must take a similar view.
     See elfxlate(3E) and elffsize(3E) for more information.

     Programs may translate data explicitly, taking full control over the
     object file layout and semantics. If the program prefers not to have
     and exercise complete control, the library provides a higher-level
     interface that hides many object file details. elfbegin and related
     functions let a program deal with the native memory types, converting
     between memory objects and their file equivalents automatically when
     reading or writing an object file.

ELF VERSIONS
     Object file versions allow ELF to adapt to new requirements. Three
     independent versions can be important to a program. First, an applica-
     tion program knows about a particular version by virtue of being com-
     piled with certain header files. Second, the access library similarly
     is compiled with header files that control what versions it under-
     stands. Third, an ELF object file holds a value identifying its ver-
     sion, determined by the ELF version known by the file's creator.
     Ideally, all three versions would be the same, but they may differ.



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elf(3E)                                                             elf(3E)

     -  If a program's version is newer than the access library, the pro-
        gram might use information unknown to the library. Translation rou-
        tines might not work properly, leading to undefined behavior. This
        condition merits installing a new library.

     -  The library's version might be newer than the program's and the
        file's. The library understands old versions, thus avoiding compa-
        tibility problems in this case.

     -  Finally, a file's version might be newer than either the program or
        the library understands. The program might or might not be able to
        process the file properly, depending on whether the file has extra
        information and whether that information can be safely ignored.
        Again, the safe alternative is to install a new library that under-
        stands the file's version.

     To accommodate these differences, a program must use elfversion to
     pass its version to the library, thus establishing the "working ver-
     sion" for the process. Using this, the library accepts data from and
     presents data to the program in the proper representations. When the
     library reads object files, it uses each file's version to interpret
     the data. When writing files or converting memory types to the file
     equivalents, the library uses the program's working version for the
     file data.

SYSTEM SERVICES
     As mentioned above, elfbegin and related routines provide a higher-
     level interface to ELF files, performing input and output on behalf of
     the application program. These routines assume a program can hold
     entire files in memory, without explicitly using temporary files. When
     reading a file, the library routines bring the data into memory and
     perform subsequent operations on the memory copy. Programs that wish
     to read or write large object files with this model must execute on a
     machine with a large process virtual address space. If the underlying
     operating system limits the number of open files, a program can use
     elfcntl to retrieve all necessary data from the file, allowing the
     program to close the file descriptor and reuse it.

     Although the elfbegin interfaces are convenient and efficient for
     many programs, they might be inappropriate for some. In those cases,
     an application may invoke the elfxlate data translation routines
     directly. These routines perform no input or output, leaving that as
     the application's responsibility. By assuming a larger share of the
     job, an application controls its input and output model.

LIBRARY NAMES
     Names associated with the library take several forms.

     elfname        These class-independent names perform some service,
                     name, for the program.

     elf32name      Service names with an embedded class, 32 here,


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elf(3E)                                                             elf(3E)

                     indicate they work only for the designated class of
                     files.

     ElfType        Data types can be class-independent as well, dis-
                     tinguished by Type.

     Elf32Type      Class-dependent data types have an embedded class
                     name, 32 here.

     ELFCCMD       Several functions take commands that control their
                     actions. These values are members of the ElfCmd
                     enumeration; they range from zero through ELFCNUM-1.

     ELFFFLAG      Several functions take flags that control library
                     status and/or actions. Flags are bits that may be com-
                     bined.

     ELF32FSZTYPE  These constants give the file sizes in bytes of the
                     basic ELF types for the 32-bit class of files. See
                     elffsize for more information.

     ELFKKIND      The function elfkind identifies the KIND of file
                     associated with an ELF descriptor. These values are
                     members of the ElfKind enumeration; they range from
                     zero through ELFKNUM-1.

     ELFTTYPE      When a service function, such as elfxlate, deals with
                     multiple types, names of this form specify the desired
                     TYPE. Thus, for example, ELFTEHDR is directly
                     related to Elf32Ehdr. These values are members of the
                     ElfType enumeration; they range from zero through
                     ELFTNUM-1.

NOTES
     Information in the ELF header files is separated into common parts and
     processor-specific parts. A program can make a processor's information
     available by including the appropriate header file: <sys/elfNAME.h>
     where NAME matches the processor name as used in the ELF file header.
















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elf(3E)                                                             elf(3E)

                           _________________________
                          | Symbol|    Processor   |
                          |||
                          | M32   |  AT&T WE 32100 |
                          | SPARC |  SPARC         |
                          | 386   |  Intel 80386   |
                          | 486   |  Intel 80486   |
                          | 860   |  Intel 80860   |
                          | 68K   |  Motorola 68000|
                          | 88K   |  Motorola 88000|
                          | R2000 |  MIPS R2000    |
                          |_______|________________|

     Other processors will be added to the table as necessary. To illus-
     trate, a program could use the following code to see the processor-
     specific information for the MIPS R2000.

          #include <libelf.h>
          #include <sys/elfR2000.h>

     Without the <sys/elfR2000.h> definition, only the common ELF informa-
     tion would be visible.

SEE ALSO
     elfbegin(3E), elfcntl(3E), elfend(3E), elffill(3E), elfflag(3E),
     elffsize(3E), elfgetarhdr(3E), elfgetarsym(3E), elfgetbase(3E),
     elfgetdata(3E), elfgetehdr(3E), elfgetident(3E), elfgetphdr(3E),
     elfgetscn(3E), elfgetshdr(3E), elfhash(3E), elfkind(3E),
     elfnext(3E), elfrand(3E), elfrawfile(3E), elfstrptr(3E),
     elfupdate(3E), elfversion(3E), elfxlate(3E), a.out(4), ar(4).
























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