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cof2elf(1)

a.out(4)

ar(4)



elf(3E)                   UNIX System V(ELF Library)                    elf(3E)


NAME
      elf - object file access library

SYNOPSIS
      cc [flag ...] file ...  -lelf [library ...]
      #include <libelf.h>

DESCRIPTION
      Functions in the ELF access library let a program manipulate ELF
      (Executable and Linking Format) object files, archive files, and archive
      members.  The header file provides type and function declarations for all
      library services.

      Programs communicate with many of the higher-level routines using an ELF
      descriptor.  That is, when the program starts working with a file,
      elfbegin creates an ELF descriptor through which the program manipulates
      the structures and information in the file.  These ELF descriptors can be
      used both to read and to write files.  After the program establishes an
      ELF descriptor for a file, it may then obtain section descriptors to
      manipulate the sections of the file [see elfgetscn(3E)].  Sections hold
      the bulk of an object file's real information, such as text, data, the
      symbol table, and so on.  A section descriptor ``belongs'' to a
      particular ELF descriptor, just as a section belongs to a file.  Finally,
      data descriptors are available through section descriptors, allowing the
      program to manipulate the information associated with a section.  A data
      descriptor ``belongs'' to a section descriptor.

      Descriptors provide private handles to a file and its pieces.  In other
      words, a data descriptor is associated with one section descriptor, which
      is associated with one ELF descriptor, which is associated with one file.
      Although descriptors are private, they give access to data that may be
      shared.  Consider programs that combine input files, using incoming data
      to create or update another file.  Such a program might get data
      descriptors for an input and an output section.  It then could update the
      output descriptor to reuse the input descriptor's data.  That is, the
      descriptors are distinct, but they could share the associated data bytes.
      This sharing avoids the space overhead for duplicate buffers and the
      performance overhead for copying data unnecessarily.

FILE CLASSES
      ELF provides a framework in which to define a family of object files,
      supporting multiple processors and architectures.  An important
      distinction among object files is the class, or capacity, of the file.
      The 32-bit class supports architectures in which a 32-bit object can
      represent addresses, file sizes, etc., as in the following.









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elf(3E)                   UNIX System V(ELF Library)                    elf(3E)


                           Name                Purpose
                       _____________|_________________________
                       Elf32Addr   |  Unsigned address
                       Elf32Half   |  Unsigned medium integer
                       Elf32Off    |  Unsigned file offset
                       Elf32Sword  |  Signed large integer
                       Elf32Word   |  Unsigned large integer
                       unsigned char|  Unsigned small integer
                       _____________|_________________________

      Other classes will be defined as necessary, to support larger (or
      smaller) machines.  Some library services deal only with data objects for
      a specific class, while others are class-independent.  To make this
      distinction clear, library function names reflect their status, as
      described below.

DATA REPRESENTATIONS
      Conceptually, two parallel sets of objects support cross compilation
      environments.  One set corresponds to file contents, while the other set
      corresponds to the native memory image of the program manipulating the
      file.  Type definitions supplied by the header files work on the native
      machine, which may have different data encodings (size, byte order, etc.)
      than the target machine.  Although native memory objects should be at
      least as big as the file objects (to avoid information loss), they may be
      bigger if that is more natural for the host machine.

      Translation facilities exist to convert between file and memory
      representations.  Some library routines convert data automatically, while
      others leave conversion as the program's responsibility.  Either way,
      programs that create object files must write file-typed objects to those
      files; programs that read object files must take a similar view.  See
      elfxlate(3E) and elffsize(3E) for more information.

      Programs may translate data explicitly, taking full control over the
      object file layout and semantics.  If the program prefers not to have and
      exercise complete control, the library provides a higher-level interface
      that hides many object file details.  elfbegin and related functions let
      a program deal with the native memory types, converting between memory
      objects and their file equivalents automatically when reading or writing
      an object file.

ELF VERSIONS
      Object file versions allow ELF to adapt to new requirements.  Three-
      independent-versions can be important to a program.  First, an
      application program knows about a particular version by virtue of being
      compiled with certain header files.  Second, the access library similarly
      is compiled with header files that control what versions it understands.
      Third, an ELF object file holds a value identifying its version,
      determined by the ELF version known by the file's creator.  Ideally, all
      three versions would be the same, but they may differ.




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elf(3E)                   UNIX System V(ELF Library)                    elf(3E)


           If a program's version is newer than the access library, the program
           might use information unknown to the library.  Translation routines
           might not work properly, leading to undefined behavior.  This
           condition merits installing a new library.

           The library's version might be newer than the program's and the
           file's.  The library understands old versions, thus avoiding
           compatibility problems in this case.

           Finally, a file's version might be newer than either the program or
           the library understands.  The program might or might not be able to
           process the file properly, depending on whether the file has extra
           information and whether that information can be safely ignored.
           Again, the safe alternative is to install a new library that
           understands the file's version.

      To accommodate these differences, a program must use elfversion to pass
      its version to the library, thus establishing the working version for the
      process.  Using this, the library accepts data from and presents data to
      the program in the proper representations.  When the library reads object
      files, it uses each file's version to interpret the data.  When writing
      files or converting memory types to the file equivalents, the library
      uses the program's working version for the file data.

SYSTEM SERVICES
      As mentioned above, elfbegin and related routines provide a higher-level
      interface to ELF files, performing input and output on behalf of the
      application program.  These routines assume a program can hold entire
      files in memory, without explicitly using temporary files.  When reading
      a file, the library routines bring the data into memory and perform
      subsequent operations on the memory copy.  Programs that wish to read or
      write large object files with this model must execute on a machine with a
      large process virtual address space.  If the underlying operating system
      limits the number of open files, a program can use elfcntl to retrieve
      all necessary data from the file, allowing the program to close the file
      descriptor and reuse it.

      Although the elfbegin interfaces are convenient and efficient for many
      programs, they might be inappropriate for some.  In those cases, an
      application may invoke the elfxlate data translation routines directly.
      These routines perform no input or output, leaving that as the
      application's responsibility.  By assuming a larger share of the job, an
      application controls its input and output model.

LIBRARY NAMES
      Names associated with the library take several forms.

      elfname        These class-independent names perform some service, name,
                      for the program.





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elf(3E)                   UNIX System V(ELF Library)                    elf(3E)


      elf32name      Service names with an embedded class, 32 here, indicate
                      they work only for the designated class of files.

      ElfType        Data types can be class-independent as well,
                      distinguished by Type.

      Elf32Type      Class-dependent data types have an embedded class name,
                      32 here.

      ELFCCMD       Several functions take commands that control their
                      actions.  These values are members of the ElfCmd
                      enumeration; they range from zero through ELFCNUM-1.

      ELFFFLAG      Several functions take flags that control library status
                      and/or actions.  Flags are bits that may be combined.

      ELF32FSZTYPE  These constants give the file sizes in bytes of the basic
                      ELF types for the 32-bit class of files.  See elffsize
                      for more information.

      ELFKKIND      The function elfkind identifies the KIND of file
                      associated with an ELF descriptor.  These values are
                      members of the ElfKind enumeration; they range from zero
                      through ELFKNUM-1.

      ELFTTYPE      When a service function, such as elfxlate, deals with
                      multiple types, names of this form specify the desired
                      TYPE.  Thus, for example, ELFTEHDR is directly related
                      to Elf32Ehdr.  These values are members of the ElfType
                      enumeration; they range from zero through ELFTNUM-1.

SEE ALSO
      cof2elf(1), elfbegin(3E), elfcntl(3E), elfend(3E), elferror(3E),
      elffill(3E), elfflag(3E), elffsize(3E), elfgetarhdr(3E),
      elfgetarsym(3E), elfgetbase(3E), elfgetdata(3E), elfgetehdr(3E),
      elfgetident(3E), elfgetphdr(3E), elfgetscn(3E), elfgetshdr(3E),
      elfhash(3E), elfkind(3E), elfnext(3E), elfrand(3E), elfrawfile(3E),
      elfstrptr(3E), elfupdate(3E), elfversion(3E), elfxlate(3E), a.out(4),
      ar(4)
      The ``Object Files'' in the chapter Programmer's Guide: ANSI C and
      Programming Support Tools.

NOTES
      Information in the ELF header files is separated into common parts and
      processor-specific parts.  A program can make a processor's information
      available by including the appropriate header file:  <sys/elfNAME.h>
      where NAME matches the processor name as used in the ELF file header.







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elf(3E)                   UNIX System V(ELF Library)                    elf(3E)


                               Symbol     Processor
                               ______|________________
                               M32   |  AT&T WE 32100
                               SPARC |  SPARC
                               386   |  Intel 80386
                               486   |  Intel 80486
                               860   |  Intel 80860
                               68K   |  Motorola 68000
                               88K   |  Motorola 88000
                               ______|________________

      Other processors will be added to the table as necessary.  To illustrate,
      a program could use the following code to ``see'' the processor-specific
      information for the WE 32100.

           #include <libelf.h>
           #include <sys/elfM32.h>

      Without the <sys/elfM32.h> definition, only the common ELF information
      would be visible.


































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