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mwm(1X)                          UNIX System V                          mwm(1X)


NAME
      mwm - The Motif Window Manager.

SYNOPSIS
      mwm [options]

DESCRIPTION
      mwm is an X Window System client that provides window management
      functionality and some session management functionality.  It provides
      functions that facilitate control (by the user and the programmer) of
      elements of window states such as placement, size, icon/normal display,
      and input-focus ownership.  It also provides session management functions
      such as stopping a client.

   Options
      -display display
              This option specifies the display to use; see X(1).

      -xrm resourcestring
              This option specifies a resource string to use.

      -multiscreen
              This option causes mwm to manage all screens on the display.  The
              default is to manage only a single screen.


      -name name
              This option causes mwm to retrieve its resources using the
              specified name, as in name*resource.


      -screens  name [name [...]]/fP
              This option specifies the resource names to use for the screens
              managed by mwm.  If mwm is managing a single screen, only the
              first name in the list is used.  If mwm is managing multiple
              screens, the names are assigned to the screens in order, starting
              with screen 0.  Screen 0 gets the first name, screen 1 the second
              name, and so on.

   Appearance
      The following sections describe the basic default behaviors of windows,
      icons, the icon box, input focus, and window stacking.  The appearance
      and behavior of the window manager can be altered by changing the
      configuration of specific resources.  Resources are defined under the
      heading "X DEFAULTS."

   Screens
      By default, mwm manages only the single screen specified by the -display
      option or the DISPLAY environment variable (by default, screen 0).  If
      the -multiscreen option is specified or if the multiScreen resource is
      True, mwm tries to manage all the screens on the display.



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      When mwm is managing multiple screens, the -screens option can be used to
      give each screen a unique resource name.  The names are separated by
      blanks, for example, -screens mwm0 mwm1.  If there are more screens than
      names, resources for the remaining screens will be retrieved using the
      first name.

   Windows
      Default mwm window frames have distinct components with associated
      functions:

     Title Area       In addition to displaying the client's title, the title
                       area is used to move the window.  To move the window,
                       place the pointer over the title area, press button 1
                       and drag the window to a new location.  A wire frame is
                       moved during the drag to indicate the new location.
                       When the button is released, the window is moved to the
                       new location.

     Title Bar        The title bar includes the title area, the minimize
                       button, the maximize button, and the window menu button.

     Minimize Button  To turn the window into an icon, click button 1 on the
                       minimize button (the frame box with a small square in
                       it).

     Maximize Button  To make the window fill the screen (or enlarge to the
                       largest size allowed by the configuration files), click
                       button 1 on the maximize button (the frame box with a
                       large square in it).

     Window Menu Button
                       The window menu button is the frame box with a
                       horizontal bar in it.  To pull down the window menu,
                       press button 1.  While pressing, drag the pointer on the
                       menu to your selection, then release the button when
                       your selection is highlighted.  Alternately, you can
                       click button 1 to pull down the menu and keep it posted;
                       then position the pointer and select.
















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            ____________________________________________________________
           |                    Default Window Menu                    |
           |__________|_____________|__________________________________|
           | Selection|  Accelerator|  Description                     |
           |__________|_____________|__________________________________|
           |__________|_____________|__________________________________|
           | Restore  |  Alt+F5     |  Restores the window to its size |
           |          |             |  before minimizing or maximizing |
           |__________|_____________|__________________________________|
           | Move     |  Alt+F7     |  Allows the window to be moved   |
           |          |             |  with                            |
           |          |             |  keys or mouse                   |
           |__________|_____________|__________________________________|
           | Size     |  Alt+F8     |  Allows the window to be resized |
           |__________|_____________|__________________________________|
           | Minimize |  Alt+F9     |  Turns the window into an icon   |
           |__________|_____________|__________________________________|
           | Maximize |  Alt+F10    |  Makes the window fill the screen|
           |__________|_____________|__________________________________|
           | Lower    |  Alt+F3     |  Moves window to bottom of window|
           |          |             |  stack                           |
           |__________|_____________|__________________________________|
           | Close    |  Alt+F4     |  Causes client to terminate      |
           |__________|_____________|__________________________________|


     Resize Border Handles
                       To change the size of a window, move the pointer over a
                       resize border handle (the cursor changes), press button
                       1, and drag the window to a new size.  When the button
                       is released, the window is resized.  While dragging is
                       being done, a rubber-band outline is displayed to
                       indicate the new window size.

     Matte            An optional matte decoration can be added between the
                       client area and the window frame.  A matte is not
                       actually part of the window frame.  There is no
                       functionality associated with a matte.

   Icons
      Icons are small graphic representations of windows.  A window can be
      minimized (iconified) using the minimize button on the window frame.
      Icons provide a way to reduce clutter on the screen.

      Pressing mouse button 1 when the pointer is over an icon causes the
      icon's window menu to pop up.  Releasing the button (press + release
      without moving mouse = click) causes the menu to stay posted.  The menu
      contains the following selections:






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          _________________________________________________________________
         |                        Icon Window Menu                        |
         |__________|_____________|_______________________________________|
         | Selection|  Accelerator|  Description                          |
         |__________|_____________|_______________________________________|
         |__________|_____________|_______________________________________|
         | Restore  |  Alt+F5     |  Opens the associated window          |
         |__________|_____________|_______________________________________|
         | Move     |  Alt+F7     |  Allows the icon to be moved with keys|
         |__________|_____________|_______________________________________|
         | Size     |  Alt+F8     |  Inactive (not an option for icons)   |
         |__________|_____________|_______________________________________|
         | Minimize |  Alt+F9     |  Inactive (not an option for icons)   |
         |__________|_____________|_______________________________________|
         | Maximize |  Alt+F10    |  Opens the associated window and makes|
         |          |             |  it fill the screen                   |
         |__________|_____________|_______________________________________|
         | Lower    |  Alt+F3     |  Moves icon to bottom of icon stack   |
         |__________|_____________|_______________________________________|
         | Close    |  Alt+F4     |  Removes client from mwm management   |
         |__________|_____________|_______________________________________|

      Note that pressing button 3 over an icon also causes the icon's window
      menu to pop up.  To make a menu selection, drag the pointer over the menu
      and release button 3 when the desired item is highlighted.

      Double-clicking button 1 on an icon normalizes the icon into its
      associated window.  Double-clicking button 1 on the icon box's icon opens
      the icon box and allows access to the contained icons.  (In general,
      double-clicking a mouse button is a quick way to perform a function.)
      Double-clicking button 1 with the pointer on the window menu button
      closes the window.

   Icon Box
      When icons begin to clutter the screen, they can be packed into an icon
      box.  (To use an icon box, mwm must be started with the icon box
      configuration already set.) The icon box is a mwm window that holds
      client icons.  It includes one or more scroll bars when there are more
      window icons than the icon box can show at the same time.

      Icons in the icon box can be manipulated with the mouse.  The following
      table summarizes the behavior of this interface.  Button actions apply
      whenever the pointer is on any part of the icon. Note that invoking the
      f.raise function on an icon in the icon box raises an already open window
      to the top of the stack.









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         __________________________________________________________________
        | Button Action        |  Description                             |
        |||
        | Button 1 click       |  Selects the icon                        |
        |______________________|__________________________________________|
        | Button 1 double-click|  Normalizes (opens) the associated window|
        |______________________|__________________________________________|
        | Button 1 double-click|  Raises an already open window to the top|
        |                      |  of the stack                            |
        |______________________|__________________________________________|
        | Button 1 drag        |  Moves the icon                          |
        |______________________|__________________________________________|
        | Button 3 press       |  Causes the menu for that icon to pop up |
        |______________________|__________________________________________|
        | Button 3 drag        |  Highlights items as the pointer moves   |
        |                      |  across the menu                         |
        |______________________|__________________________________________|

      Pressing mouse button 3 when the pointer is over an icon causes the menu
      for that icon to pop up.

 _____________________________________________________________________________
|                         Icon Menu for the Icon Box                         |
|__________|_____________|___________________________________________________|
| Selection|  Accelerator|  Description                                      |
|__________|_____________|___________________________________________________|
|__________|_____________|___________________________________________________|
| Restore  |  Alt+F5     |  Opens the associated window (if not already open)|
|__________|_____________|___________________________________________________|
| Move     |  Alt+F7     |  Allows the icon to be moved with keys            |
|__________|_____________|___________________________________________________|
| Size     |  Alt+F8     |  Inactive                                         |
|__________|_____________|___________________________________________________|
| Minimize |  Alt+F9     |  Inactive                                         |
|__________|_____________|___________________________________________________|
| Maximize |  Alt+F10    |  Opens the associated window (if not already open)|
|          |             |  and maximizes its size                           |
|__________|_____________|___________________________________________________|
| Lower    |  Alt+F3     |  Inactive                                         |
|__________|_____________|___________________________________________________|
| Close    |  Alt+F4     |  Removes client from mwm management               |
||||

      To pull down the window menu for the icon box itself, press button 1 with
      the pointer over the menu button for the icon box. The window menu of the
      icon box differs from the window menu of a client window: The "Close"
      selection is replaced with the "PackIcons Shift+Alt+F7" selection.  When
      selected, PackIcons packs the icons in the box to achieve neat rows with
      no empty slots.





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      Pressing [Shift][Escape] when the icon box has the input focus causes the
      window menu of the icon box to pop up.  Pressing F4 (the pop-up menu key)
      causes the window menu of the currently selected icon to pop up.

   Input Focus
      mwm supports (by default) a keyboard input focus policy of explicit
      selection.  This means when a window is selected to get keyboard input,
      it continues to get keyboard input until the window is withdrawn from
      window management, another window is explicitly selected to get keyboard
      input, or the window is iconified.  Several resources control the input
      focus.  The client window with the keyboard input focus has the active
      window appearance with a visually distinct window frame.

      The following tables summarize the keyboard input focus selection
      behavior:

         ___________________________________________________________________
        | Button Action |  Object               |  Function Description    |
        |_______________|_______________________|__________________________|
        |_______________|_______________________|__________________________|
        | Button 1 press|  Window / window frame|  Keyboard focus selection|
        |_______________|_______________________|__________________________|
        | Button 1 press|  Icon                 |  Keyboard focus selection|
        |_______________|_______________________|__________________________|

      _________________________________________________________________________
     | Key Action       |  Function Description                               |
     |__________________|_____________________________________________________|
     |__________________|_____________________________________________________|
     | [Alt][Tab]       |  Move input focus to next window in window stack    |
     |__________________|_____________________________________________________|
     | [Alt][Shift][Tab]|  Move input focus to previous window in window stack|
     |__________________|_____________________________________________________|


   X Defaults
      mwm is configured from its resource database.  This database is built
      from the following sources. They are listed in order of precedence, low
      to high:

           /usr/lib/X11/app-defaults/Mwm
           $HOME/Mwm
           RESOURCE_MANAGER root window property or $HOME/.Xdefaults
           XENVIRONMENT variable or $HOME/.Xdefaults-host
           mwm command line options

      The file names /usr/lib/X11/app-defaults/Mwm and $HOME/Mwm represent
      customary locations for these files.  The actual location of the system-
      wide class resource file may depend on the XFILESEARCHPATH environment
      variable and the current language environment.  The actual location of
      the user-specific class resource file may depend on the
      XUSERFILESEARCHPATH and XAPPLRESDIR environment variables and the current


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mwm(1X)                          UNIX System V                          mwm(1X)


      language environment.

      Entries in the resource database may refer to other resource files for
      specific types of resources.  These include files that contain bitmaps,
      fonts, and mwm specific resources such as menus and behavior
      specifications (for example, button and key bindings).

      Mwm is the resource class name of mwm and mwm is the resource name used
      by mwm to look up resources. (For looking up resources of multiple
      screens, the -screens command line option specifies resource names, such
      as "mwm_b+w" and "mwm_color".)  In the following discussion of resource
      specification, "Mwm" and "mwm" (and the aliased mwm resource names) can
      be used interchangeably, but "mwm" takes precedence over "Mwm".

      mwm uses the following types of resources:

      Component Appearance Resources:

      These resources specify appearance attributes of window manager user
      interface components.  They can be applied to the appearance of window
      manager menus, feedback windows (for example, the window reconfiguration
      feedback window), client window frames, and icons.

      Specific Appearance and Behavior Resources:

      These resources specify mwm appearance and behavior (for example, window
      management policies).  They are not set separately for different mwm user
      interface components.


























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      Client Specific Resources:

      These mwm resources can be set for a particular client window or class of
      client windows.  They specify client-specific icon and client window
      frame appearance and behavior.

      Resource identifiers can be either a resource name (for example,
      foreground) or a resource class (for example, Foreground).  If the value
      of a resource is a filename and if the filename is prefixed by "~/", then
      it is relative to the path contained in the HOME environment variable
      (generally the user's home directory).

   Component Appearance Resources
      The syntax for specifying component appearance resources that apply to
      window manager icons, menus, and client window frames is

             Mwm*resource_id

      For example, Mwm*foreground is used to specify the foreground color for
      mwm menus, icons, client window frames, and feedback dialogs.

      The syntax for specifying component appearance resources that apply to a
      particular mwm component is

             Mwm*[menu|icon|client|feedback]*resource_id

      If menu is specified, the resource is applied only to mwm If menu is
      specified, the resource is applied only to MWM menus; if icon is
      specified, the resource is applied to icons; and if client is specified,
      the resource is applied to client window frames.  For example,
      Mwm*icon*foreground is used to specify the foreground color for mwm
      icons, Mwm*menu*foreground specifies the foreground color for mwm menus,
      and Mwm*client*foreground is used to specify the foreground color for mwm
      client window frames.

      The appearance of the title area of a client window frame (including
      window management buttons) can be separately configured.  The syntax for
      configuring the title area of a client window frame is

          Mwm*client*title*resource_id

      For example, Mwm*client*title*foreground specifies the foreground color
      for the title area.  Defaults for title area resources are based on the
      values of the corresponding client window frame resources.

      The appearance of menus can be configured based on the name of the menu.
      The syntax for specifying menu appearance by name is

          Mwm*menu*menu_name*resource_id





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      For example, Mwm*menu*my_menu*foreground specifies the foreground color
      for the menu named my_menu.

      The following component appearance resources that apply to all window
      manager parts can be specified:

     ________________________________________________________________
    |   Component Appearance Resources - All Window Manager Parts   |
    |___________________|____________________|____________|_________|
    | Name              |  Class             |  Value Type|  Default|
    |___________________|____________________|____________|_________|
    |___________________|____________________|____________|_________|
    | background        |  Background        |  color     |  varies†|
    |||||
    | backgroundPixmap  |  BackgroundPixmap  |  string||  |  varies†|
    |||||
    | bottomShadowColor |  Foreground        |  color     |  varies||
    |___________________|____________________|____________|_________|
    | bottomShadowPixmap|  BottomShadowPixmap|  string††  |  varies||
    |___________________|____________________|____________|_________|
    | fontList          |  FontList          |  string††† |  "fixed"|
    |||||
    | foreground        |  Foreground        |  color     |  varies||
    |___________________|____________________|____________|_________|
    | saveUnder         |  SaveUnder         |  T/F       |  F      |
    |___________________|____________________|____________|_________|
    | topShadowColor    |  Background        |  color     |  varies†|
    |||||
    | topShadowPixmap   |  TopShadowPixmap   |  string||  |  varies |
    |||||

     |The default is chosen based on the visual type of the screen.
     ||Image name.  See XmInstallImage(3X).
     |||X11 R4 Font description.

      background (class Background)
              This resource specifies the background color. Any legal X color
              may be specified.  The default value is chosen based on the
              visual type of the screen.


      backgroundPixmap (class BackgroundPixmap)
              This resource specifies the background Pixmap of the mwm
              decoration when the window is inactive (does not have the
              keyboard focus). The default value is chosen based on the visual
              type of the screen.

      bottomShadowColor (class Foreground)
              This resource specifies the bottom shadow color. This color is
              used for the lower and right bevels of the window manager
              decoration. Any legal X color may be specified.  The default
              value is chosen based on the visual type of the screen.


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      bottomShadowPixmap (class BottomShadowPixmap)
              This resource specifies the bottom shadow Pixmap. This Pixmap is
              used for the lower and right bevels of the window manager
              decoration. The default is chosen based on the visual type of the
              screen.

      fontList (class FontList)
              This resource specifies the font used in the window manager
              decoration.  The character encoding of the font should match the
              character encoding of the strings that are used.  The default is
              "fixed."

      foreground (class Foreground)
              This resource specifies the foreground color.  The default is
              chosen based on the visual type of the screen.

      saveUnder (class SaveUnder)
              This is used to indicate whether "save unders" are used for mwm
              components.  For this to have any effect, save unders must be
              implemented by the X server.  If save unders are implemented, the
              X server saves the contents of windows obscured by windows that
              have the save under attribute set.  If the saveUnder resource is
              True, mwm will set the save under attribute on the window manager
              frame of any client that has it set.  If saveUnder is False, save
              unders will not be used on any window manager frames.  The
              default value is False.

      topShadowColor (class Background)
              This resource specifies the top shadow color. This color is used
              for the upper and left bevels of the window manager decoration.
              The default is chosen based on the visual type of the screen.

      topShadowPixmap ( class TopShadowPixmap)
              This resource specifies the top shadow Pixmap. This Pixmap is
              used for the upper and left bevels of the window manager
              decoration. The default is chosen based on the visual type of the
              screen.

      The following component appearance resources that apply to frame and
      icons can be specified:














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  _________________________________________________________________________
 |                        Frame and Icon Components                       |
 |_________________________|____________________|_____________|___________|
 | Name                    |  Class             |  Value Type |  Default  |
 |_________________________|____________________|_____________|___________|
 |_________________________|____________________|_____________|___________|
 | activeBackground        |  Background        |  color      |  varies†  |
 |||||
 | activeBackgroundPixmap  |  BackgroundPixmap  |  string ||  |  varies†  |
 |||||
 | activeBottomShadowColor |  Foreground        |  color      |  varies|  |
 |_________________________|____________________|_____________|___________|
 | activeBottomShadowPixmap|  BottomShadowPixmap|  string††   |  variesfR||
 |_________________________|____________________|_____________|___________|
 | activeForeground        |  Foreground        |  color      |  varies†g |
 |||||
 | activeTopShadowColor    |  Background        |  color      |  varies|  |
 |_________________________|____________________|_____________|___________|
 | activeTopShadowPixmap   |  TopShadowPixmap   |  string††/fP|  varies†  |
 |||||

  |The default is chosen based on the visual type of the screen.
  ††See XmInstallImage(3X).


      activeBackground (class Background)
              This resource specifies the background color of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.

      activeBackgroundPixmap (class ActiveBackgroundPixmap)
              This resource specifies the background Pixmap of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.

      activeBottomShadowColor (class Foreground)
              This resource specifies the bottom shadow color of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.

      activeBottomShadowPixmap (class BottomShadowPixmap)
              This resource specifies the bottom shadow Pixmap of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.

      activeForeground (class Foreground)
              This resource specifies the foreground color of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.





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      activeTopShadowColor (class Background)
              This resource specifies the top shadow color of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.

      activeTopShadowPixmap (class TopShadowPixmap)
              This resource specifies the top shadow Pixmap of the mwm
              decoration when the window is active (has the keyboard focus).
              The default is chosen based on the visual type of the screen.

   Specific Appearance and Behavior Resources
      The syntax for specifying specific appearance and behavior resources is

               Mwm*resourceid

      For example, Mwm*keyboardFocusPolicy specifies the window manager policy
      for setting the keyboard focus to a particular client window.

      The following specific appearance and behavior resources can be
      specified:

_______________________________________________________________________________
                  Specific Appearance and Behavior Resources
_______________________________________________________________________________
 Name                     Class                    Value Type   Default
_______________________________________________________________________________
_______________________________________________________________________________
 autoKeyFocus             AutoKeyFocus             T/F          T
_______________________________________________________________________________
 autoRaiseDelay           AutoRaiseDelay           millisec     500
_______________________________________________________________________________
 bitmapDirectory          BitmapDirectory          directory    /usr/include/\
                                                                X11/bitmaps
_______________________________________________________________________________
 buttonBindings           ButtonBindings           string       "DefaultBut\
                                                                tonBindings"
_______________________________________________________________________________
 cleanText                CleanText                T/F          T
_______________________________________________________________________________
 clientAutoPlace          ClientAutoPlace          T/F          T
_______________________________________________________________________________
 colormapFocusPolicy      ColormapFocusPolicy      string       keyboard
_______________________________________________________________________________
 configFile               ConfigFile               file         .mwmrc
_______________________________________________________________________________
 deiconifyKeyFocus        DeiconifyKeyFocus        T/F          T
_______________________________________________________________________________
 doubleClickTime          DoubleClickTime          millisec.    multi-click
                                                                time
_______________________________________________________________________________
 enableWarp               enableWarp               T/F          T
_______________________________________________________________________________


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|enforceKeyFocus       |  EnforceKeyFocus       |  T/F       |  T             |
|______________________|________________________|____________|________________|
|fadeNormalIcon        |  FadeNormalIcon        |  T/F       |  F             |
|______________________|________________________|____________|________________|
|frameBorderWidth      |  FrameBorderWidth      |  pixels    |  5             |
|______________________|________________________|____________|________________|
|iconAutoPlace         |  IconAutoPlace         |  T/F       |  T             |
|______________________|________________________|____________|________________|
|iconBoxGeometry       |  IconBoxGeometry       |  string    |  6x1+0-0       |
|______________________|________________________|____________|________________|
|iconBoxName           |  IconBoxName           |  string    |  iconbox       |
|______________________|________________________|____________|________________|
|iconBoxSBDisplayPolicy|  IconBoxSBDisplayPolicy|  string    |  all           |
|______________________|________________________|____________|________________|
|iconBoxTitle          |  IconBoxTitle          |  XmString  |  Icons         |
|______________________|________________________|____________|________________|
|iconClick             |  IconClick             |  T/F       |  T             |
|______________________|________________________|____________|________________|
|iconDecoration        |  IconDecoration        |  string    |  varies        |
|______________________|________________________|____________|________________|
|iconImageMaximum      |  IconImageMaximum      |  wxh       |  50x50         |
|______________________|________________________|____________|________________|
|iconImageMinimum      |  IconImageMinimum      |  wxh       |  16x16         |
|______________________|________________________|____________|________________|






























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______________________________________________________________________________
            Specific Appearance and Behavior Resources (Continued)
______________________________________________________________________________
 Name                   Class                  Value Type     Default
______________________________________________________________________________
______________________________________________________________________________
 iconPlacement          IconPlacement          string         left bottom
______________________________________________________________________________
 iconPlacementMargin    IconPlacementMargin    pixels         varies
______________________________________________________________________________
 interactivePlacement   InteractivePlacement   T/F            F
______________________________________________________________________________
 keyBindings            KeyBindings            string         "DefaultKey\
                                                              Bindings"
______________________________________________________________________________
 keyboardFocusPolicy    KeyboardFocusPolicy    string         explicit
______________________________________________________________________________
 limitResize            LimitResize            T/F            T
______________________________________________________________________________
 lowerOnIconify         LowerOnIconify         T/F            T
______________________________________________________________________________
 maximumMaximumSize     MaximumMaximumSize     wxh (pixels)   2X screen
                                                              w&h
______________________________________________________________________________
 moveThreshold          MoveThreshold          pixels         4
______________________________________________________________________________
 multiScreen            MultiScreen            T/F            F
______________________________________________________________________________
 passButtons            PassButtons            T/F            F
______________________________________________________________________________
 passSelectButton       PassSelectButton       T/F            T
______________________________________________________________________________
 positionIsFrame        PositionIsFrame        T/F            T
______________________________________________________________________________
 positionOnScreen       PositionOnScreen       T/F            T
______________________________________________________________________________
 quitTimeout            QuitTimeout            millisec.      1000
______________________________________________________________________________
 raiseKeyFocus          RaiseKeyFocus          T/F            F
______________________________________________________________________________
 resizeBorderWidth      ResizeBorderWidth      pixels         10
______________________________________________________________________________
 resizeCursors          ResizeCursors          T/F            T
______________________________________________________________________________
 screens                Screens                string         varies
______________________________________________________________________________
 showFeedback           ShowFeedback           string         -kill
______________________________________________________________________________
 startupKeyFocus        StartupKeyFocus        T/F            T
______________________________________________________________________________
 transientDecoration    TransientDecoration    string         system
                                                              title


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|____________________|______________________|______________|_________________|





















































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      __________________________________________________________________
     |      Specific Appearance and Behavior Resources (Continued)     |
     |___________________|____________________|____________|___________|
     | Name              |  Class             |  Value Type|  Default  |
     |___________________|____________________|____________|___________|
     |___________________|____________________|____________|___________|
     | transientFunctions|  TransientFunctions|  string    |  -minimize|
     |                   |                    |            |  -maximize|
     |___________________|____________________|____________|___________|
     | useIconBox        |  UseIconBox        |  T/F       |  F        |
     |___________________|____________________|____________|___________|
     | wMenuButtonClick  |  WMenuButtonClick  |  T/F       |  T        |
     |___________________|____________________|____________|___________|
     | wMenuButtonClick2 |  WMenuButtonClick2 |  T/F       |  T        |
     |___________________|____________________|____________|___________|


      autoKeyFocus (class AutoKeyFocus)
              This resource is available only when the keyboard input focus
              policy is explicit.  If autoKeyFocus is given a value of True,
              then when a window with the keyboard input focus is withdrawn
              from window management or is iconified, the focus is set to the
              previous window that had the focus.  If the value given is False,
              there is no automatic setting of the keyboard input focus.  The
              default value is True.

      autoRaiseDelay (class AutoRaiseDelay)
              This resource is available only when the focusAutoRaise resource
              is True and the keyboard focus policy is pointer. The
              autoRaiseDelay resource specifies the amount of time (in
              milliseconds) that mwm will wait before raising a window after it
              gets the keyboard focus. The default value of this resource is
              500 (ms).

      bitmapDirectory (class BitmapDirectory)
              This resource identifies a directory to be searched for bitmaps
              referenced by mwm resources.  This directory is searched if a
              bitmap is specified without an absolute pathname.  The default
              value for this resource is /usr/include/X11/bitmaps.

      buttonBindings (class ButtonBindings)
              This resource identifies the set of button bindings for window
              management functions.  The named set of button bindings is
              specified in the mwm resource description file.  These button
              bindings are merged with the built-in default bindings.  The
              default value for this resource is "DefaultButtonBindings".

      cleanText (class CleanText)
              This resource controls the display of window manager text in the
              client title and feedback windows.  If the default value of True
              is used, the text is drawn with a clear (no stipple) background.
              This makes text easier to read on monochrome systems where a


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              backgroundPixmap is specified. Only the stippling in the area
              immediately around the text is cleared.  If False, the text is
              drawn directly on top of the existing background.

      clientAutoPlace (class ClientAutoPlace)
              This resource determines the position of a window when the window
              has not been given a user-specified position.  With a value of
              True, windows are positioned with the top left corners of the
              frames offset horizontally and vertically.  A value of False
              causes the currently configured position of the window to be
              used.  In either case, mwm will attempt to place the windows
              totally on-screen.  The default value is True.

      colormapFocusPolicy (class ColormapFocusPolicy)
              This resource indicates the colormap focus policy that is to be
              used.  If the resource value is explicit, a colormap selection
              action is done on a client window to set the colormap focus to
              that window.  If the value is pointer, the client window
              containing the pointer has the colormap focus.  If the value is
              keyboard, the client window that has the keyboard input focus has
              the colormap focus.  The default value for this resource is
              keyboard.

      configFile (class ConfigFile)
              The resource value is the pathname for an mwm resource
              description file.

              If the pathname begins with "~/", mwm considers it to be relative
              to the user's home directory (as specified by the HOME
              environment variable).  If the LANG environment variable is set,
              mwm looks for $HOME/$LANG/configFile.  If that file does not
              exist or if LANG is not set, mwm looks for $HOME/configFile.

              If the configFile pathname does not begin with "~/", mwm
              considers it to be relative to the current working directory.

              If the configFile resource is not specified or if that file does
              not exist, mwm uses several default paths to find a configuration
              file.  If the LANG environment variable is set, mwm looks for the
              configuration file first in $HOME/$LANG/.mwmrc.  If that file
              does not exist or if LANG is not set, mwm looks for $HOME/.mwmrc.
              If that file does not exist and if LANG is set, mwm next looks
              for /usr/lib/X11/$LANG/system.mwmrc.  If that file does not exist
              or if LANG is not set, mwm looks for /usr/lib/X11/system.mwmrc.

      deiconifyKeyFocus (class DeiconifyKeyFocus)
              This resource applies only when the keyboard input focus policy
              is explicit.  If a value of True is used, a window receives the
              keyboard input focus when it is normalized (deiconified).  True
              is the default value.




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      doubleClickTime (class DoubleClickTime)
              This resource is used to set the maximum time (in ms) between the
              clicks (button presses) that make up a double-click.  The default
              value of this resource is the display's multi-click time.

      enableWarp (class EnableWarp)
              The default value of this resource, True, causes mwm to "warp"
              the pointer to the center of the selected window during
              keyboard-controlled resize and move operations.  Setting the
              value to False causes mwm to leave the pointer at its original
              place on the screen, unless the user explicitly moves it with the
              cursor keys or pointing device.

      enforceKeyFocus (class EnforceKeyFocus)
              If this resource is given a value of True, the keyboard input
              focus is always explicitly set to selected windows even if there
              is an indication that they are "globally active" input windows.
              (An example of a globally active window is a scroll bar that can
              be operated without setting the focus to that client.)  If the
              resource is False, the keyboard input focus is not explicitly set
              to globally active windows.  The default value is True.

      fadeNormalIcon (class FadeNormalIcon)
              If this resource is given a value of True, an icon is grayed out
              whenever it has been normalized (its window has been opened).
              The default value is False.

      frameBorderWidth (class FrameBorderWidth)
              This resource specifies the width (in pixels) of a client window
              frame border without resize handles.  The border width includes
              the 3-D shadows.  The default value is 5 pixels.

      iconAutoPlace (class IconAutoPlace)
              This resource indicates whether the window manager arranges icons
              in a particular area of the screen or places each icon where the
              window was when it was iconified.  The value True indicates that
              icons are arranged in a particular area of the screen, determined
              by the iconPlacement resource.  The value False indicates that an
              icon is placed at the location of the window when it is
              iconified.  The default is True.

      iconBoxGeometry (class IconBoxGeometry)
              This resource indicates the initial position and size of the icon
              box.  The value of the resource is a standard window geometry
              string with the following syntax:









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                 [=][widthxheight][{+-}xoffset{+-}yoffset]

              If the offsets are not provided, the iconPlacement policy is used
              to determine the initial placement.  The units for width and
              height are columns and rows.

              The actual screen size of the icon box window depends on the
              iconImageMaximum (size) and iconDecoration resources.  The
              default value for size is (6 * iconWidth + padding) wide by (1 *
              iconHeight + padding) high.  The default value of the location is
              +0 -0.

      iconBoxName (class IconBoxName)
              This resource specifies the name that is used to look up icon box
              resources.  The default name is "iconbox".

      iconBoxSBDisplayPolicy (class IconBoxSBDisplayPolicy)
              This resource specifies the scroll bar display policy of the
              window manager in the icon box. The resource has three possible
              values:  all, vertical, and horizontal.  The default value,
              "all", causes both vertical and horizontal scroll bars always to
              appear.  The value "vertical" causes a single vertical scroll bar
              to appear in the icon box and sets the orientation of the icon
              box to horizontal (regardless of the iconBoxGeometry
              specification).  The value "horizontal" causes a single
              horizontal scroll bar to appear in the icon box and sets the
              orientation of the icon box to vertical (regardless of the
              iconBoxGeometry specification).

      iconBoxTitle (class IconBoxTitle)
              This resource specifies the name that is used in the title area
              of the icon box frame.  The default value is "Icons".

      iconClick (class IconClick)
              When this resource is given the value of True, the system menu is
              posted and left posted when an icon is clicked.  The default
              value is True.

      iconDecoration (class IconDecoration)
              This resource specifies the general icon decoration.  The
              resource value is label (only the label part is displayed) or
              image (only the image part is displayed) or label image (both the
              label and image parts are displayed).  A value of activelabel can
              also be specified to get a label (not truncated to the width of
              the icon) when the icon is selected.  The default icon decoration
              for icon box icons is that each icon has a label part and an
              image part (label image).  The default icon decoration for stand
              alone icons is that each icon has an active label part, a label
              part, and an image part (activelabel label image).





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      iconImageMaximum (class IconImageMaximum)
              This resource specifies the maximum size of the icon image.  The
              resource value is widthxheight (for example, 64x64).  The maximum
              supported size is 128x128.  The default value of this resource is
              50x50.

      iconImageMinimum (class IconImageMinimum)
              This resource specifies the minimum size of the icon image.  The
              resource value is widthxheight (for example, 32x50).  The minimum
              supported size is 16x16.  The default value of this resource is
              16x16.

      iconPlacement (class IconPlacement)
              This resource specifies the icon placement scheme to be used.
              The resource value has the following syntax:
                    primary_layout  secondary_layout

              The layout values are one of the following:

                         ___________________________________________
                        | Value |  Description                     |
                        |_______|__________________________________|
                        |_______|__________________________________|
                        | top   |  Lay the icons out top to bottom.|
                        |_______|__________________________________|
                        | bottom|  Lay the icons out bottom to top.|
                        |_______|__________________________________|
                        | left  |  Lay the icons out left to right.|
                        |_______|__________________________________|
                        | right |  Lay the icons out right to left.|
                        |_______|__________________________________|

              A horizontal (vertical) layout value should not be used for both
              the primary_layout and the secondary_layout (for example, don't
              use top for the primary_layout and bottom for the
              secondary_layout).  The primary_layout indicates whether, when an
              icon placement is done, the icon is placed in a row or a column
              and the direction of placement.  The secondary_layout indicates
              where to place new rows or columns.  For example, top right
              indicates that icons should be placed top to bottom on the screen
              and that columns should be added from right to left on the
              screen.  The default placement is left bottom (icons are placed
              left to right on the screen, with the first row on the bottom of
              the screen, and new rows added from the bottom of the screen to
              the top of the screen).

      iconPlacementMargin (class IconPlacementMargin)
              This resource sets the distance between the edge of the screen
              and the icons that are placed along the edge of the screen.  The
              value should be greater than or equal to 0.  A default value (see
              below) is used if the value specified is invalid.  The default
              value for this resource is equal to the space between icons as


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              they are placed on the screen (this space is based on maximizing
              the number of icons in each row and column).

      interactivePlacement (class InteractivePlacement)
              This resource controls the initial placement of new windows on
              the screen. If the value is True, the pointer shape changes
              before a new window is placed on the screen to indicate to the
              user that a position should be selected for the upper-left hand
              corner of the window.  If the value is False, windows are placed
              according to the initial window configuration attributes.  The
              default value of this resource is False.

      keyBindings (class KeyBindings)
              This resource identifies the set of key bindings for window
              management functions.  If specified, these key bindings replace
              the built-in default bindings. The named set of key bindings is
              specified in mwm resource description file.  The default value
              for this resource is "DefaultKeyBindings".

      keyboardFocusPolicy (class KeyboardFocusPolicy)
              If set to pointer, the keyboard focus policy is to have the
              keyboard focus set to the client window that contains the pointer
              (the pointer could also be in the client window decoration that
              mwm adds).  If set to explicit, the policy is to have the
              keyboard focus set to a client window when the user presses
              button 1 with the pointer on the client window or any part of the
              associated mwm decoration.  The default value for this resource
              is explicit.

      limitResize (class LimitResize)
              If this resource is True, the user is not allowed to resize a
              window to greater than the maximum size.  The default value for
              this resource is True.

      lowerOnIconify (class LowerOnIconify)
              If this resource is given the default value of True, a window's
              icon appears on the bottom of the window stack when the window is
              minimized (iconified).  A value of False places the icon in the
              stacking order at the same place as its associated window.  The
              default value of this resource is True.

      maximumMaximumSize (class MaximumMaximumSize)
              This resource is used to limit the maximum size of a client
              window as set by the user or client.  The resource value is
              widthxheight (for example, 1024x1024) where the width and height
              are in pixels.  The default value of this resource is twice the
              screen width and height.

      moveThreshold (class MoveThreshold)
              This resource is used to control the sensitivity of dragging
              operations that move windows and icons.  The value of this
              resource is the number of pixels that the locator is moved with a


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              button down before the move operation is initiated.  This is used
              to prevent window/icon movement when you click or double-click
              and there is unintentional pointer movement with the button down.
              The default value of this resource is 4 (pixels).

      multiScreen (class MultiScreen)
              This resource, if True, causes mwm to manage all the screens on
              the display.  If False, mwm manages only a single screen.  The
              default value is False.

      passButtons (class PassButtons)
              This resource indicates whether or not button press events are
              passed to clients after they are used to do a window manager
              function in the client context.  If the resource value is False,
              the button press is not passed to the client.  If the value is
              True, the button press is passed to the client window.  The
              window manager function is done in either case.  The default
              value for this resource is False.

      passSelectButton (class PassSelectButton)
              This resource indicates whether or not to pass the select button
              press events to clients after they are used to do a window
              manager function in the client context.  If the resource value is
              False, then the button press will not be passed to the client.
              If the value is True, the button press is passed to the client
              window.  The window manager function is done in either case.  The
              default value for this resource is True.

      positionIsFrame (class PositionIsFrame)
              This resource indicates how client window position information
              (from the WM_NORMAL_HINTS property and from configuration
              requests) is to be interpreted.  If the resource value is True,
              the information is interpreted as the position of the MWM client
              window frame.  If the value is False, it is interpreted as being
              the position of the client area of the window.  The default value
              of this resource is True.

      positionOnScreen (class PositionOnScreen)
              This resource is used to indicate that windows should initially
              be placed (if possible) so that they are not clipped by the edge
              of the screen (if the resource value is True).  If a window is
              larger than the size of the screen, at least the upper-left
              corner of the window is on-screen.  If the resource value is
              False, windows are placed in the requested position even if
              totally off-screen.  The default value of this resource is True.

      quitTimeout (class QuitTimeout)
              This resource specifies the amount of time (in milliseconds) that
              mwm will wait for a client to update the WM_COMMAND property
              after mwm has sent the WM_SAVE_YOURSELF message.  This protocol
              is used only for those clients that have a WM_SAVE_YOURSELF atom
              and no WM_DELETE_WINDOW atom in the WM_PROTOCOLS client window


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              property.  The default value of this resource is 1000 (ms).
              (Refer to the f.kill function for additional information.)

      raiseKeyFocus (class RaiseKeyFocus)
              This resource is available only when the keyboard input focus
              policy is explicit.  When set to True, this resource specifies
              that a window raised by means of the f.normalize_and_raise
              function also receives the input focus.  The default value of
              this resource is False.

      resizeBorderWidth (class ResizeBorderWidth)
              This resource specifies the width (in pixels) of a client window
              frame border with resize handles.  The specified border width
              includes the 3-D shadows. The default is 10 (pixels).

      resizeCursors (class ResizeCursors)
              This is used to indicate whether the resize cursors are always
              displayed when the pointer is in the window size border.  If
              True, the cursors are shown, otherwise the window manager cursor
              is shown.  The default value is True.

      screens (class Screens)
              This resource specifies the resource names to use for the screens
              mananged by mwm.  If mwm is managing a single screen, only the
              first name in the list is used.  If mwm is managing multiple
              screens, the names are assigned to the screens in order, starting
              with screen 0.  Screen 0 gets the first name, screen 1 the second
              name, and so on.  The default screen names are 0, 1, and so on.

      showFeedback (class ShowFeedback)
              This resource controls when feedback information is displayed.
              It controls both window position and size feedback during move or
              resize operations and initial client placement.  It also controls
              window manager message and dialog boxes.

              The value for this resource is a list of names of the feedback
              options to be enabled or disabled; the names must be separated by
              a space.  If an option is preceded by a minus sign, that option
              is excluded from the list.  The sign of the first item in the
              list determines the initial set of options.  If the sign of the
              first option is minus, mwm assumes all options are present and
              starts subtracting from that set.  If the sign of the first
              decoration is plus (or not specified), mwm starts with no options
              and builds up a list from the resource.

              The names of the feedback options are shown below:








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                _____________________________________________________________
               | Name     |  Description                                    |
               |__________|_________________________________________________|
               |__________|_________________________________________________|
               | all      |  Show all feedback (Default value)              |
               |__________|_________________________________________________|
               | behavior |  Confirm behavior switch                        |
               |__________|_________________________________________________|
               | kill     |  Confirm on receipt of KILL signal              |
               |__________|_________________________________________________|
               | move     |  Show position during move                      |
               |__________|_________________________________________________|
               | none     |  Show no feedback                               |
               |__________|_________________________________________________|
               | placement|  Show position and size during initial placement|
               |__________|_________________________________________________|
               | quit     |  Confirm quitting mwm                           |
               |__________|_________________________________________________|
               | resize   |  Show size during resize                        |
               |__________|_________________________________________________|
               | restart  |  Confirm mwm restart                            |
               |__________|_________________________________________________|

              The following command line illustrates the syntax for
              showFeedback:


                 Mwm*showFeedback: placement resize behavior restart

              This resource specification provides feedback for initial client
              placement and resize, and enables the dialog boxes to confirm the
              restart and set behavior functions.  It disables feedback for the
              move function.  The default value for this resource is all.

      startupKeyFocus (class StartupKeyFocus)
              This resource is available only when the keyboard input focus
              policy is explicit.  When given the default value of True, a
              window gets the keyboard input focus when the window is mapped
              (that is, initially managed by the window manager).

      transientDecoration (class TransientDecoration)
              This controls the amount of decoration that mwm puts on transient
              windows.  The decoration specification is exactly the same as for
              the clientDecoration (client specific) resource.  Transient
              windows are identified by the WM_TRANSIENT_FOR property, which is
              added by the client to indicate a relatively temporary window.
              The default value for this resource is menu title (that is,
              transient windows have resize borders and a titlebar with a
              window menu button).





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      transientFunctions (class TransientFunctions)
              This resource is used to indicate which window management
              functions are applicable (or not applicable) to transient
              windows.  The function specification is exactly the same as for
              the clientFunctions (client specific) resource.  The default
              value for this resource is -minimize -maximize.

      useIconBox (class UseIconBox)
              If this resource is given a value of True, icons are placed in an
              icon box.  When an icon box is not used, the icons are placed on
              the root window (default value).

      wMenuButtonClick (class WMenuButtonClick)
              This resource indicates whether a click of the mouse when the
              pointer is over the window menu button posts and leaves posted
              the window menu.  If the value given this resource is True, the
              menu remains posted.  True is the default value for this
              resource.

      wMenuButtonClick2 (class WMenuButtonClick2)
              When this resource is given the default value of True, a double-
              click action on the window menu button does an f.kill function.

   Client Specific Resources
      The syntax for specifying client specific resources is

               Mwm*client_name_or_class*resource_id

      For example, Mwm*mterm*windowMenu is used to specify the window menu to
      be used with mterm clients.

      The syntax for specifying client specific resources for all classes of
      clients is

               Mwm*resource_id

      Specific client specifications take precedence over the specifications
      for all clients.  For example, Mwm*windowMenu is used to specify the
      window menu to be used for all classes of clients that don't have a
      window menu specified.

      The syntax for specifying resource values for windows that have an
      unknown name and class (that is, windows that do not have a WM_CLASS
      property associated with them) is

               Mwm*defaults*resource_id

      For example, Mwm*defaults*iconImage is used to specify the icon image to
      be used for windows that have an unknown name and class.





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      The following client specific resources can be specified:

  ___________________________________________________________________________
 |                         Client Specific Resources                        |
 |____________________________|__________________|____________|_____________|
 | Name                       |  Class           |  Value Type|  Default    |
 |____________________________|__________________|____________|_____________|
 |____________________________|__________________|____________|_____________|
 | clientDecoration           |  ClientDecoration|  string    |  all        |
 |____________________________|__________________|____________|_____________|
 | clientFunctions            |  ClientFunctions |  string    |  all        |
 |____________________________|__________________|____________|_____________|
 | focusAutoRaise             |  FocusAutoRaise  |  T/F       |  varies     |
 |____________________________|__________________|____________|_____________|
 | iconImage                  |  IconImage       |  pathname  |  (image)    |
 |____________________________|__________________|____________|_____________|
 | iconImageBackground        |  Background      |  color     |  icon       |
 |                            |                  |            |  background |
 |____________________________|__________________|____________|_____________|
 | iconImageBottomShadowColor |  Foreground      |  color     |  icon bottom|
 |                            |                  |            |  shadow     |
 |____________________________|__________________|____________|_____________|
 | iconImageBottomShadowPixmap|  BottomShadow-   |  color     |  icon bottom|
 |                            |  Pixmap          |            |  shadow     |
 |                            |                  |            |  pixmap     |
 |____________________________|__________________|____________|_____________|
 | iconImageForeground        |  Foreground      |  color     |  varies     |
 |____________________________|__________________|____________|_____________|
 | iconImageTopShadowColor    |  Background      |  color     |  icon top   |
 |                            |                  |            |  shadow     |
 |                            |                  |            |  color      |
 |____________________________|__________________|____________|_____________|
 | iconImageTopShadowPixmap   |  TopShadow-      |  color     |  icon top   |
 |                            |  Pixmap          |            |  shadow     |
 |                            |                  |            |  pixmap     |
 |____________________________|__________________|____________|_____________|
 | matteBackground            |  Background      |  color     |  background |
 |____________________________|__________________|____________|_____________|
 | matteBottomShadowColor     |  Foreground      |  color     |  bottom     |
 |                            |                  |            |  shadow     |
 |                            |                  |            |  color      |
 |____________________________|__________________|____________|_____________|
 | matteBottomShadowPixmap    |  BottomShadow-   |  color     |  bottom     |
 |                            |  Pixmap          |            |  shadow     |
 |                            |                  |            |  pixmap     |
 |____________________________|__________________|____________|_____________|
 | matteForeground            |  Foreground      |  color     |  foreground |
 |____________________________|__________________|____________|_____________|






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     ____________________________________________________________________
    |               Client Specific Resources (Continued)               |
    |_____________________|___________________|____________|____________|
    | Name                |  Class            |  Value Type|  Default   |
    |_____________________|___________________|____________|____________|
    |_____________________|___________________|____________|____________|
    | matteTopShadowColor |  Background       |  color     |  top shadow|
    |                     |                   |            |  color     |
    |_____________________|___________________|____________|____________|
    | matteTopShadowPixmap|  TopShadow-       |  color     |  top shadow|
    |                     |  Pixmap           |            |  pixmap    |
    |_____________________|___________________|____________|____________|
    | matteWidth          |  MatteWidth       |  pixels    |  0         |
    |_____________________|___________________|____________|____________|
    | maximumClientSize   |  MaximumClientSize|  wxh       |  fill the  |
    |                     |                   |            |  screen    |
    |_____________________|___________________|____________|____________|
    | useClientIcon       |  UseClientIcon    |  T/F       |  F         |
    |_____________________|___________________|____________|____________|
    | windowMenu          |  WindowMenu       |  string    |  "Default- |
    |                     |                   |            |  Window-   |
    |                     |                   |            |  Menu"     |
    |_____________________|___________________|____________|____________|

      clientDecoration (class ClientDecoration)
              This resource controls the amount of window frame decoration.
              The resource is specified as a list of decorations to specify
              their inclusion in the frame. If a decoration is preceded by a
              minus sign, that decoration is excluded from the frame.  The sign
              of the first item in the list determines the initial amount of
              decoration.  If the sign of the first decoration is minus, mwm
              assumes all decorations are present and starts subtracting from
              that set.  If the sign of the first decoration is plus (or not
              specified), then mwm starts with no decoration and builds up a
              list from the resource.



















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                    ____________________________________________________
                   | Name    |  Description                            |
                   |_________|_________________________________________|
                   |_________|_________________________________________|
                   | all     |  Include all decorations (default value)|
                   |_________|_________________________________________|
                   | border  |  Window border                          |
                   |_________|_________________________________________|
                   | maximize|  Maximize button (includes title bar)   |
                   |_________|_________________________________________|
                   | minimize|  Minimize button (includes title bar)   |
                   |_________|_________________________________________|
                   | none    |  No decorations                         |
                   |_________|_________________________________________|
                   | resizeh |  Border resize handles (includes border)|
                   |_________|_________________________________________|
                   | menu    |  Window menu button (includes title bar)|
                   |_________|_________________________________________|
                   | title   |  Title bar (includes border)            |
                   |_________|_________________________________________|

              Examples:

                  Mwm*XClock.clientDecoration: -resizeh -maximize

              This removes the resize handles and maximize button from XClock
              windows.

                  Mwm*XClock.clientDecoration: menu minimize border

              This does the same thing as above. Note that either menu or
              minimize implies title.

      clientFunctions (class ClientFunctions)
              This resource is used to indicate which mwm functions are
              applicable (or not applicable) to the client window.  The value
              for the resource is a list of functions.  If the first function
              in the list has a minus sign in front of it, then mwm starts with
              all functions and subtracts from that set.  If the first function
              in the list has a plus sign in front of it, then mwm starts with
              no functions and builds up a list.  Each function in the list
              must be preceded by the appropriate plus or minus sign and
              separated from the next function by a space.











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      The table below lists the functions available for this resource:

                 __________________________________________________
                | Name    |  Description                          |
                |_________|_______________________________________|
                |_________|_______________________________________|
                | all     |  Include all functions (default value)|
                |_________|_______________________________________|
                | none    |  No functions                         |
                |_________|_______________________________________|
                | resize  |  f.resize                             |
                |_________|_______________________________________|
                | move    |  f.move                               |
                |_________|_______________________________________|
                | minimize|  f.minimize                           |
                |_________|_______________________________________|
                | maximize|  f.maximize                           |
                |_________|_______________________________________|
                | close   |  f.kill                               |
                |_________|_______________________________________|


      focusAutoRaise (class FocusAutoRaise)
              When the value of this resource is True, clients are raised when
              they get the keyboard input focus.  If the value is False,  the
              stacking of windows on the display is not changed when a window
              gets the keyboard input focus.  The default value is True when
              the keyboardFocusPolicy is explicit and False when the
              keyboardFocusPolicy is pointer.

      iconImage (class IconImage)
              This resource can be used to specify an icon image for a client
              (for example, "Mwm*myclock*iconImage").  The resource value is a
              pathname for a bitmap file.  The value of the (client specific)
              useClientIcon resource is used to determine whether or not user
              supplied icon images are used instead of client supplied icon
              images. The default value is to display a built-in window manager
              icon image.

      iconImageBackground (class Background)
              This resource specifies the background color of the icon image
              that is displayed in the image part of an icon.  The default
              value of this resource is the icon background color (that is,
              specified by "Mwm*background or Mwm*icon*background).










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      iconImageBottomShadowColor (class Foreground)
              This resource specifies the bottom shadow color of the icon image
              that is displayed in the image part of an icon.  The default
              value of this resource is the icon bottom shadow color (that is,
              specified by Mwm*icon*bottomShadowColor).

      iconImageBottomShadowPixmap (class BottomShadowPixmap)
              This resource specifies the bottom shadow Pixmap of the icon
              image that is displayed in the image part of an icon.  The
              default value of this resource is the icon bottom shadow Pixmap
              (that is, specified by Mwm*icon*bottomShadowPixmap).

      iconImageForeground (class Foreground)
              This resource specifies the foreground color of the icon image
              that is displayed in the image part of an icon.  The default
              value of this resource varies depending on the icon background.

      iconImageTopShadowColor (class Background)
              This resource specifies the top shadow color of the icon image
              that is displayed in the image part of an icon.  The default
              value of this resource is the icon top shadow color (that is,
              specified by Mwm*icon*topShadowColor).

      iconImageTopShadowPixmap (class TopShadowPixmap)
              This resource specifies the top shadow Pixmap of the icon image
              that is displayed in the image part of an icon.  The default
              value of this resource is the icon top shadow pixmap (that is,
              specified by Mwm*icon*topShadowPixmap).

      matteBackground (class Background)
              This resource specifies the background color of the matte, when
              matteWidth is positive.  The default value of this resource is
              the client background color (that is, specified by
              "Mwm*background or Mwm*client*background).

      matteBottomShadowColor (class Foreground)
              This resource specifies the bottom shadow color of the matte,
              when matteWidth is positive.  The default value of this resource
              is the client bottom shadow color (that is, specified by
              "Mwm*bottomShadowColor or Mwm*client*bottomShadowColor).














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      matteBottomShadowPixmap (class BottomShadowPixmap)
              This resource specifies the bottom shadow Pixmap of the matte,
              when matteWidth is positive.  The default value of this resource
              is the client bottom shadow pixmap (that is, specified by
              "Mwm*bottomShadowPixmap or Mwm*client*bottomShadowPixmap).

      matteForeground (class Foreground)
              This resource specifies the foreground color of the  matte,  when
              matteWidth  is  positive.   The default value of this resource is
              the   client   foreground   color   (that   is,   specified    by
              "Mwm*foreground or Mwm*client*foreground).

      matteTopShadowColor (class Background)
              This resource specifies the top shadow color of the  matte,  when
              matteWidth  is  positive.   The default value of this resource is
              the  client   top   shadow   color   (that   is,   specified   by
              "Mwm*topShadowColor or Mwm*client*topShadowColor).

      matteTopShadowPixmap (class TopShadowPixmap)
              This resource specifies the top shadow pixmap of the matte,  when
              matteWidth  is  positive.   The default value of this resource is
              the  client  top   shadow   pixmap   (that   is,   specified   by
              "Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).

      matteWidth (class MatteWidth)
              This resource specifies the width  of  the  optional  matte.  The
              default value is 0, which effectively disables the matte.

      maximumClientSize (class MaximumClientSize)
              This is a size specification that indicates the client size to be
              used  when  an  application  is maximized.  The resource value is
              specified as widthxheight.  The width and height are  interpreted
              in  the  units  that  the  client uses (for example, for terminal
              emulators this is generally characters).  If this resource is not
              specified,  the maximum size from the WM_NORMAL_HINTS property is
              used if set.  Otherwise the default value is the size  where  the
              client  window  with  window management borders fills the screen.
              When  the  maximum  client  size  is  not   determined   by   the
              maximumClientSize resource, the maximumMaximumSize resource value
              is used as a constraint on the maximum size.

      useClientIcon (class UseClientIcon)
              If the value given for this resource is True,  a  client-supplied
              icon image takes precedence over a user-supplied icon image.  The
              default value is  False,  giving  the  user-supplied  icon  image
              higher precedence than the client-supplied icon image.

      windowMenu (class WindowMenu)
              This resource indicates the name of the menu pane that is  posted
              when  the  window menu is popped up (usually by pressing button 1
              on the window menu button on  the  client  window  frame).   Menu
              panes are specified in the MWM resource description file.  Window


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              menus can be customized on a client  class  basis  by  specifying
              resources  of  the  form Mwm*client_name_or_class*windowMenu (see
              "Mwm Resource Description File Syntax").  The  default  value  of
              this resource is "DefaultWindowMenu".


   Resource Description File
      The MWM resource description file is a supplementary resource file that
      contains resource descriptions that are referred to by entries in the
      defaults files (.Xdefaults, app-defaults/Mwm).  It contains descriptions
      of resources that are to be used by mwm, and that cannot be easily
      encoded in the defaults files (a bitmap file is an analogous type of
      resource description file).  A particular mwm resource description file
      can be selected using the configFile resource.

      The following types of resources can be described in the mwm resource
      description file:

      Buttons        Window manager functions can be bound (associated) with
                     button events.

      Keys           Window manager functions can be bound (associated) with
                     key press events.

      Menus          Menu panes can be used for the window menu and other menus
                     posted with key bindings and button bindings.

   mwm Resource Description File Syntax
      The mwm resource description file is a standard text file that contains
      items of information separated by blanks, tabs, and newline characters.
      Blank lines are ignored.  Items or characters can be quoted to avoid
      special interpretation (for example, the comment character can be quoted
      to prevent it from being interpreted as the comment character).  A quoted
      item can be contained in double quotes (").  Single characters can be
      quoted by preceding them by the backslash character (\).  All text from
      an unquoted # to the end of the line is regarded as a comment and is not
      interpreted as part of a resource description.  If ! is the first
      character in a line, the line is regarded as a comment.  Window manager
      functions can be accessed with button and key bindings, and with window
      manager menus.  Functions are indicated as part of the specifications for
      button and key binding sets, and menu panes.  The function specification
      has the following syntax:

                   function =        function_name [function_args]
                   function_name =   window manager function
                   function_args =   {quoted_item | unquoted_item}

      The following functions are supported.  If a function is specified that
      isn't one of the supported functions, then it is interpreted by mwm as
      f.nop.




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      f.beep
            This function causes a beep.

      f.circle_down [icon | window]
            This function causes the window or icon that is on the top of the
            window stack to be put on the bottom of the window stack (so that
            it no longer obscures any other window or icon).  This function
            affects only those windows and icons that obscure other windows and
            icons, or that are obscured by other windows and icons.  Secondary
            windows (that is, transient windows) are restacked with their
            associated primary window.  Secondary windows always stay on top of
            the associated primary window and there can be no other primary
            windows between the secondary windows and their primary window.  If
            an icon function argument is specified, the function applies only
            to icons.  If a window function argument is specified, the function
            applies only to windows.

      f.circle_up [icon | window]
            This function raises the window or icon on the bottom of the window
            stack (so that it is not obscured by any other windows).  This
            function affects only those windows and icons that obscure other
            windows and icons, or that are obscured by other windows and icons.
            Secondary windows (that is, transient windows) are restacked with
            their associated primary window.  If an icon function argument is
            specified, the function applies only to icons.  If a window
            function argument is specified, the function applies only to
            windows.

      f.exec or !
            This function causes command to be executed (using the value of the
            MWMSHELL environment variable if it is set, otherwise the value of
            the SHELL environment variable if it is set, otherwise /bin/sh).
            The ! notation can be used in place of the f.exec function name.

      f.focus_color
            This function sets the colormap focus to a client window.  If this
            function is done in a root context, the default colormap (set up by
            the X Window System for the screen where MWM is running) is
            installed and there is no specific client window colormap focus.
            This function is treated as f.nop if colormapFocusPolicy is not
            explicit.

      f.focus_key
            This function sets the keyboard input focus to a client window or
            icon.  This function is treated as f.nop if keyboardFocusPolicy is
            not explicit or the function is executed in a root context.

      f.kill
            This function is used to terminate a client.  If the
            WM_DELETE_WINDOW protocol is set up, the client is sent a client
            message event, indicating that the client window should be deleted.
            If the WM_SAVE_YOURSELF protocol is set up and the WM_DELETE_WINDOW


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            protocol is not set up, the client is sent a client message event,
            indicating that the client needs to prepare to be terminated.  If
            the client does not have the WM_DELETE_WINDOW or WM_SAVE_YOURSELF
            protocol set up, this function causes a client's X connection to be
            terminated (usually resulting in termination of the client).  Refer
            to the description of the quitTimeout resource and the WM_PROTOCOLS
            property.

      f.lower [-client]
            This function lowers a client window to the bottom of the window
            stack (where it obscures no other window).  Secondary windows (that
            is, transient windows) are restacked with their associated primary
            window.  The client argument indicates the name or class of a
            client to lower.  If the client argument is not specified, the
            context that the function was invoked in indicates the window or
            icon to lower.

      f.maximize
            This function causes a client window to be displayed with its
            maximum size.

      f.menu
            This function associates a cascading (pull-right) menu with a menu
            pane entry or a menu with a button or key binding.  The menu_name
            function argument identifies the menu to be used.

      f.minimize
            This function causes a client window to be minimized (iconified).
            When a window is minimized when no icon box is used, its icon is
            placed on the bottom of the window stack (so that it obscures no
            other window).  If an icon box is used, the client's icon changes
            to its iconified form inside the icon box.  Secondary windows (that
            is, transient windows) are minimized with their associated primary
            window.  There is only one icon for a primary window and all its
            secondary windows.

      f.move
            This function causes a client window to be interactively moved.

      f.next_cmap
            This function installs the next colormap in the list of colormaps
            for the window with the colormap focus.

      f.next_key [icon | window | transient]
            This function sets the keyboard input focus to the next window/icon
            in the set of windows/icons managed by the window manager (the
            ordering of this set is based on the stacking of windows on the
            screen).  This function is treated as f.nop if keyboardFocusPolicy
            is not explicit.  The keyboard input focus is moved only to windows
            that do not have an associated secondary window that is application
            modal.  If the transient argument is specified, transient
            (secondary) windows are traversed (otherwise, if only window is


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            specified, traversal is done only to the last focused window in a
            transient group).  If an icon function argument is specified, the
            function applies only to icons.  If a window function argument is
            specified, the function applies only to windows.

      f.nop This function does nothing.

      f.normalize
            This function causes a client window to be displayed with its
            normal size.  Secondary windows (that is, transient windows) are
            placed in their normal state along with their associated primary
            window.

      f.normalize_and_raise
            This function causes the corresponding client window to be
            displayed with its normal size and raised to the top of the window
            stack.  Secondary windows (that is, transient windows) are placed
            in their normal state along with their associated primary window.

      f.pack_icons
            This function is used to relayout icons (based on the layout policy
            being used) on the root window or in the icon box.  In general this
            causes icons to be "packed" into the icon grid.

      f.pass_keys
            This function is used to enable/disable (toggle) processing of key
            bindings for window manager functions.  When it disables key
            binding processing, all keys are passed on to the window with the
            keyboard input focus and no window manager functions are invoked.
            If the f.pass_keys function is invoked with a key binding to
            disable key-binding processing, the same key binding can be used to
            enable key-binding processing.

      f.post_wmenu
            This function is used to post the window menu.  If a key is used to
            post the window menu and a window menu button is present, the
            window menu is automatically placed with its top-left corner at the
            bottom-left corner of the window menu button for the client window.
            If no window menu button is present,  the window menu is placed at
            the top-left corner of the client window.

      f.prev_cmap
            This function installs the previous colormap in the list of
            colormaps for the window with the colormap focus.

      f.prev_key [icon | window | transient]
            This function sets the keyboard input focus to the previous
            window/icon in the set of windows/icons managed by the window
            manager (the ordering of this set is based on the stacking of
            windows on the screen).  This function is treated as f.nop if
            keyboardFocusPolicy is not explicit.  The keyboard input focus is
            moved only to windows that do not have an associated secondary


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            window that is application modal.  If the transient argument is
            specified, transient (secondary) windows are traversed (otherwise,
            if only window is specified, traversal is done only to the last
            focused window in a transient group).  If an icon function argument
            is specified, the function applies only to icons.  If an window
            function argument is specified, the function applies only to
            windows.

      f.quit_mwm
            This function terminates mwm (but NOT the X window system).

      f.raise [-client]
            This function raises a client window to the top of the window stack
            (where it is obscured by no other window).  Secondary windows (that
            is, transient windows) are restacked with their associated primary
            window.  The client argument indicates the name or class of a
            client to raise.  If the client argument is not specified, the
            context that the function was invoked in indicates the window or
            icon to raise.

      f.raise_lower
            This function raises a client window to the top of the window stack
            if it is partially obscured by another window, otherwise it lowers
            the window to the bottom of the window stack.  Secondary windows
            (that is, transient windows) are restacked with their associated
            primary window.

      f.refresh
            This function causes all windows to be redrawn.

      f.refresh_win
            This function causes a client window to be redrawn.

      f.resize
            This function causes a client window to be interactively resized.

      f.restart
            This function causes mwm to be restarted (effectively terminated
            and re-executed).

      f.send_msg message_number
            This function sends a client message of the type _MOTIF_WM_MESSAGES
            with the message_type indicated by the message_number function
            argument.  The client message is sent only if message_number is
            included in the client's _MOTIF_WM_MESSAGES property.  A menu item
            label is grayed out if the menu item is used to do f.send_msg of a
            message that is not included in the client's _MOTIF_WM_MESSAGES
            property.

      f.separator
            This function causes a menu separator to be put in the menu pane at
            the specified location (the label is ignored).


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      f.set_behavior
            This function causes the window manager to restart with the default
            behavior (if a custom behavior is configured) or revert to the
            custom behavior.  By default this is bound to
            Shift Ctrl Meta <Key>!.

      f.title
            This function inserts a title in the menu pane at the specified
            location.

      Each function may be constrained as to which resource types can specify
      the function (for example, menu pane) and also what context the function
      can be used in (for example, the function is done to the selected client
      window).  Function contexts are

      root           No client window or icon has been selected as an object
                     for the function.

      window         A client window has been selected as an object for the
                     function.  This includes the window's title bar and frame.
                     Some functions are applied only when the window is in its
                     normalized state (for example, f.maximize) or its
                     maximized state (for example, f.normalize).

      icon           An icon has been selected as an object for the function.

      If a function's context has been specified as icon|window and the
      function is invoked in an icon box, the function applies to the icon box,
      not to the icons inside.

      If a function is specified in a type of resource where it is not
      supported or is invoked in a context that does not apply, the function is
      treated as f.nop.  The following table indicates the resource types and
      function contexts in which window manager functions apply.

           ________________________________________________________
          | Function     |  Contexts          |  Resources        |
          |______________|____________________|___________________|
          |______________|____________________|___________________|
          | f.beep       |  root, icon, window|  button, key, menu|
          |______________|____________________|___________________|
          | f.circle_down|  root, icon, window|  button, key, menu|
          |______________|____________________|___________________|
          | f.circle_up  |  root, icon, window|  button, key, menu|
          |______________|____________________|___________________|









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_________________________________________________________________________________
 Function                Contexts                  Resources
_________________________________________________________________________________
_________________________________________________________________________________
 f.exec                  root, icon, window        button, key, menu
_________________________________________________________________________________
 f.focus_color           root, icon, window        button, key, menu
_________________________________________________________________________________
 f.focus_key             root, icon, window        button, key, menu
_________________________________________________________________________________
 f.kill                  icon, window              button, key, menu
_________________________________________________________________________________
 f.lower                 icon, window              button, key, menu
_________________________________________________________________________________
 f.maximize              icon, window(normal)      button, key, menu
_________________________________________________________________________________
 f.menu                  root, icon, window        button, key, menu
_________________________________________________________________________________
 f.minimize              window                    button, key, menu
_________________________________________________________________________________
 f.move                  icon, window              button, key, menu
_________________________________________________________________________________
 f.next_cmap             root, icon, window        button, key, menu
_________________________________________________________________________________
 f.next_key              root, icon, window        button, key, menu
_________________________________________________________________________________
 f.nop                   root, icon, window        button, key, menu
_________________________________________________________________________________
 f.normalize             icon, window(maximized)   button, key, menu
_________________________________________________________________________________
 f.normalize_and_raise   icon, window              button, key, menu
_________________________________________________________________________________
 f.pack_icons            root, icon, window        button, key, menu
_________________________________________________________________________________
 f.pass_keys             root, icon, window        button, key, menu
_________________________________________________________________________________
 f.post_wmenu            root, icon, window        button, key
_________________________________________________________________________________
 f.prev_cmap             root, icon, window        button, key, menu
_________________________________________________________________________________
 f.prev_key              root, icon, window        button, key, menu
_________________________________________________________________________________
 f.quit_mwm              root                      button, key, menu (root only)
_________________________________________________________________________________
 f.raise                 icon, window              button, key, menu
_________________________________________________________________________________
 f.raise_lower           icon, window              button, key, menu
_________________________________________________________________________________
 f.refresh               root, icon, window        button, key, menu
_________________________________________________________________________________
 f.refresh_win           window                    button, key, menu
_________________________________________________________________________________


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|f.resize             |  window                 |  button, key, menu            |
|_____________________|_________________________|_______________________________|
|f.restart            |  root                   |  button, key, menu (root only)|
|_____________________|_________________________|_______________________________|
|f.send_msg           |  icon, window           |  button, key, menu            |
|_____________________|_________________________|_______________________________|
















































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           _________________________________________________________
          | Function      |  Contexts          |  Resources        |
          |_______________|____________________|___________________|
          |_______________|____________________|___________________|
          | f.separator   |  root, icon, window|  menu             |
          |_______________|____________________|___________________|
          | f.set_behavior|  root, icon, window|  button, key, menu|
          |_______________|____________________|___________________|
          | f.title       |  root, icon, window|  menu             |
          |_______________|____________________|___________________|


   Window Manager Event Specification
      Events are indicated as part of the specifications for button and key-
      binding sets, and menu panes.

      Button events have the following syntax:

          button =          [modifier_list]<button_event_name>
          modifier_list =   modifier_name {modifier_name}

      All modifiers specified are interpreted as being exclusive (this means
      that only the specified modifiers can be present when the button event
      occurs).  The following table indicates the values that can be used for
      modifier_name.  The [Alt] key is frequently labeled [Extend] or [Meta].
      Alt and Meta can be used interchangeably in event specification.

                              _________________________
                             | Modifier|  Description |
                             |_________|______________|
                             |_________|______________|
                             | Ctrl    |  Control Key |
                             |_________|______________|
                             | Shift   |  Shift Key   |
                             |_________|______________|
                             | Alt     |  Alt/Meta Key|
                             |_________|______________|
                             | Meta    |  Meta/Alt Key|
                             |_________|______________|
                             | Lock    |  Lock Key    |
                             |_________|______________|
                             | Mod1    |  Modifier1   |
                             |_________|______________|
                             | Mod2    |  Modifier2   |
                             |_________|______________|
                             | Mod3    |  Modifier3   |
                             |_________|______________|
                             | Mod4    |  Modifier4   |
                             |_________|______________|
                             | Mod5    |  Modifier5   |
                             |_________|______________|



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      The following table indicates the values that can be used for
      button_event_name.

                      _________________________________________
                     | Button    |  Description               |
                     |___________|____________________________|
                     |___________|____________________________|
                     | Btn1Down  |  Button 1 Press            |
                     |___________|____________________________|
                     | Btn1Up    |  Button 1 Release          |
                     |___________|____________________________|
                     | Btn1Click |  Button 1 Press and Release|
                     |___________|____________________________|
                     | Btn1Click2|  Button 1 Double-Click     |
                     |___________|____________________________|
                     | Btn2Down  |  Button 2 Press            |
                     |___________|____________________________|
                     | Btn2Up    |  Button 2 Release          |
                     |___________|____________________________|
                     | Btn2Click |  Button 2 Press and Release|
                     |___________|____________________________|
                     | Btn2Click2|  Button 2 Double-Click     |
                     |___________|____________________________|
                     | Btn3Down  |  Button 3 Press            |
                     |___________|____________________________|
                     | Btn3Up    |  Button 3 Release          |
                     |___________|____________________________|
                     | Btn3Click |  Button 3 Press and Release|
                     |___________|____________________________|
                     | Btn3Click2|  Button 3 Double-Click     |
                     |___________|____________________________|
                     | Btn4Down  |  Button 4 Press            |
                     |___________|____________________________|
                     | Btn4Up    |  Button 4 Release          |
                     |___________|____________________________|
                     | Btn4Click |  Button 4 Press and Release|
                     |___________|____________________________|
                     | Btn4Click2|  Button 4 Double-Click     |
                     |___________|____________________________|
                     | Btn5Down  |  Button 5 Press            |
                     |___________|____________________________|
                     | Btn5Up    |  Button 5 Release          |
                     |___________|____________________________|
                     | Btn5Click |  Button 5 Press and Release|
                     |___________|____________________________|
                     | Btn5Click2|  Button 5 Double-Click     |
                     |___________|____________________________|







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      Key events that are used by the window manager for menu mnemonics and for
      binding to window manager functions are single key presses; key releases
      are ignored.  Key events have the following syntax:

          key =             [modifier_list]<Key>key_name
          modifier_list =   modifier_name {modifier_name}

      All modifiers specified are interpreted as being exclusive (this means
      that only the specified modifiers can be present when the key event
      occurs).  Modifiers for keys are the same as those that apply to buttons.
      The key_name is an X11 keysym name.  Keysym names can be found in the
      keysymdef.h file (remove the XK_ prefix).

   Button Bindings
      The buttonBindings resource value is the name of a set of button bindings
      that are used to configure window manager behavior.  A window manager
      function can be done when a button press  occurs with the pointer over a
      framed client window, an icon, or the root window.  The context for
      indicating where the button press applies is also the context for
      invoking the window manager function when the button press is done
      (significant for functions that are context sensitive).

      The button binding syntax is

           Buttons bindings_set_name
           {
               button    context    function
               button    context    function
                                    .
                                    .
               button    context    function
           }

      The syntax for the context specification is

           context =   object[|context]
           object =    root | icon | window | title | frame | border | app

      The context specification indicates where the pointer must be for the
      button binding to be effective.  For example, a context of window
      indicates that the pointer must be over a client window or window
      management frame for the button binding to be effective.  The frame
      context is for the window management frame around a client window
      (including the border and titlebar), the border context is for the border










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      part of the window management frame (not including the titlebar), the
      title context is for the title area of the window management frame, and
      the app context is for the application window (not including the window
      management frame).

      If an f.nop function is specified for a button binding, the button
      binding is not done.


   Key Bindings
      The keyBindings resource value is the name of a set of key bindings that
      are used to configure window manager behavior.  A window manager function
      can be done when a particular key is pressed. The context in which the
      key binding applies is indicated in the key binding specification.  The
      valid contexts are the same as those that apply to button bindings.

      The key binding syntax is

           Keys bindings_set_name
           {
               key    context    function
               key    context    function
                           .
                           .
               key    context    function
           }

      If an f.nop function is specified for a key binding, the key binding is
      not done.  If an f.postwmenu or f.menu function is bound to a key, mwm
      will automatically use the same key for removing the menu from the screen
      after it has been popped up.

      The context specification syntax is the same as for button bindings.  For
      key bindings, the frame, title, border, and app contexts are equivalent
      to the window context.  The context for a key event is the window or icon
      that has the keyboard input focus (root if no window or icon has the
      keyboard input focus).

   Menu Panes
      Menus can be popped up using the f.post_wmenu and f.menu window manager
      functions.  The context for window manager functions that are done from a
      menu is root, icon or window depending on how the menu was popped up.  In
      the case of the window menu or menus popped up with a key binding, the
      location of the keyboard input focus indicates the context.  For menus
      popped up using a button binding, the context of the button binding is
      the context of the menu.

      The menu pane specification syntax is

           Menu menu_name
           {
               label  [mnemonic]  [accelerator]   function


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               label  [mnemonic]  [accelerator]   function
                           .
                           .
               label  [mnemonic]  [accelerator]   function
           }

      Each line in the Menu specification identifies the label for a menu item
      and the function to be done if the menu item is selected.  Optionally a
      menu button mnemonic and a menu button keyboard accelerator may be
      specified.  Mnemonics are functional only when the menu is posted and
      keyboard traversal applies.

      The label may be a string or a bitmap file.  The label specification has
      the following syntax:

                     label =         text | bitmap_file
                     bitmap_file =   @file_name
                     text =          quoted_item | unquoted_item

      The string encoding for labels must be compatible with the menu font that
      is used.  Labels are greyed out for menu items that do the f.nop function
      or an invalid function or a function that doesn't apply in the current
      context.

      A mnemonic specification has the following syntax

          mnemonic =   _character

      The first matching character in the label is underlined.  If there is no
      matching character in the label, no mnemonic is registered with the
      window manager for that label.  Although the character must exactly match
      a character in the label, the mnemonic does not execute if any modifier
      (such as Shift) is pressed with the character key.

      The accelerator specification is a key event specification with the same
      syntax as is used for key bindings to window manager functions.

   Environment
      mwm uses the environment variable HOME specifying the user's home
      directory.

      mwm uses the environment variable LANG specifying the user's choice of
      language for the mwm message catalog and the mwm resource description
      file.

      mwm uses the environment variables XFILESEARCHPATH, XUSERFILESEARCHPATH,
      XAPPLRESDIR, XENVIRONMENT, LANG, and HOME in determining search paths for
      resource defaults files.

      mwm reads the $HOME/.motifbind file if it exists to install a virtual key
      bindings property on the root window.  For more information on the
      content of the .motifbind file, see VirtualBindings(3X).


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      mwm uses the environment variable MWMSHELL (or SHELL, if MWMSHELL is not
      set), specifying the shell to use when executing commands via the f.exec
      function.

Files
      /usr/lib/X11/$LANG/system.mwmrc /usr/lib/X11/system.mwmrc
      /usr/lib/X11/app-defaults/Mwm $HOME/Mwm $HOME/.Xdefaults
      $HOME/$LANG/.mwmrc $HOME/.mwmrc $HOME/.motifbind

RELATED INFORMATION
      VendorShell(3X), VirtualBindings(3X), X(1), and XmInstallImage(3X).











































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