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X(1)



PIXMAP(1)                   X Version 11(Release 4)                   PIXMAP(1)


NAME
      pixmap - pixmap editor for X based on enhanced Xpm library from Arnaud Le
      Hors - GROUPE BULL


SYNOPSIS
      pixmap [-options ...]


DESCRIPTION
      The pixmap program is a tool for creating or editing rectangular images
      made up of colored pixels, i.e., pixmaps. Pixmaps are intensively used in
      X to define window backgrounds, icon images, etc.

      The pixmap program can have two different interfaces, a Athena widgets
      version and a Motif widgets version.

USAGE
      Pixmap displays grid in which each square represents a single pixel in
      the picture being edited.  Squares can be set, cleared, or inverted (this
      last operation will be detailed later) directly with the buttons on the
      pointer and a menu of higher level operations such as draw line and fill
      circle is provided to the side of the grid.  Another menu on the top of
      the window allows files operations (Load, Save, ...), edit operations
      (Cut/Copy/Paste, attributes of pixmap editing, ...) and colors operations
      (drawing color, attributes of colors, ...). Pixmap uses a Pixmap widget
      to represent the pixmap image.

      Pixmaps are stored as a C string array variable suitable for including in
      applications, using the format defined by Arnaud Le Hors in his Xpm
      library (refer to Xpm manual for format description). This format allows
      pixmaps to be used indistinctly on monochrome, grey scale or color
      displays.

OPTIONS
      Pixmap accepts the following options:

      -display/-d display
          This option specifies the name of the X server to use.

      -geometry geometry
          This option specifies the placement and size of the pixmap program
          window on the screen.  See X for details.

      -help/-h
          This option asks for the usage description of pixmap.

      -size WIDTHxHEIGHT
          This option specifies the size (width and height) in pixels of the
          pixmap to be edited.




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      -squares SIZE
          This option specifies the size in display points to use to represent
          each pixel (a square of SIZE points).

      +resize/-resize
          This option indicates that the Pixmap widget should react to resize
          requests of window manager or not.

      +grid/-grid
          This option indicates that the grid lines in the Pixmap widget should
          be displayed or not.

      -stippled
          This option turns off stipple drawing of transparent pixels.

      -stipple pixmap
          This option specifies the depth 1 pixmap to use to draw transparent
          pixels.

      +axes/-axes
          This option indicates that the axes in the Pixmap widget should be
          displayed or not.

      +proportional/-proportional
          This option indicates that the pixels in the Pixmap widget should be
          drawn proportional, i.e. in squares,  or not.

      -hl color
          This option specifies the color to use for highlighting purposes.
          color can be any name accepted by the XParseColor(3X11) function.

      -fr color
          This option specifies the color to use draw grid and axes in Pixmap
          widget.  color can be any name accepted by the XParseColor(3X11)
          function.

      -tr color
          This option specifies the color to use to represent transparent
          pixels.  color can be any name accepted by the XParseColor(3X11)
          function.

      -fn/-font fontname
          This option specifies the font to be used in pixmap.

      -filename/-f/-in filename
          This option specifies the name of the file from which the pixmap to
          be edited should be loaded.

PIXELS EDITING WITH MOUSE
      Pixels may be set, cleared, or inverted by pointing to them and clicking
      one of the buttons indicated below.  Multiple pixels can be changed at
      once by holding the button down and dragging the cursor across them.  Set


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      pixels are filled with the current color; cleared pixels are filled with
      white; and inverted pixels are either set if they were originally cleared
      or cleared otherwise.

           Button 1
               This button (usually leftmost on the pointer) is used to set one
               or more pixels.

           Button 2
               This button (usually in the middle) is used to invert one or
               more pixels.

           Button 3
               This button (usually on the right) is used to clear one or more
               pixels.

           Button 4
               This button is used to clear one or more pixels.

           Button 5
               This button is used to clear one or more pixels.

      Every button operation can be changed by means of resources in the
      .Xdefaults  file or application defaults file (/usr/lib/X11/app-
      defaults/Pixmap).

MENU COMMANDS
      To make defining shapes easier, pixmap provides several commands for
      drawing and manipulating the pixmap edited, and commands for file
      management.

      Commands are layed in a vertical bar at the left of the Pixmap widget and
      in a menu bar at the top of the window. Most of the drawing commands are
      located in the left bar, where as file management and other general
      commands are located in the top menu bar.

      In the left bar, some commands are represented by icons. They are, from
      left to right and up to down, Flip horizontally, Up, Flip vertically,
      Left, Fold, Right, Rotate right (counterclock), Down, Rotate left
      (clockwise).

      Some commands are also available directly through the keyboard when the
      mouse cursor is located on the Pixmap widget. They will be mentionned as
      an accelerator in the following description.

      LEFT BAR COMMANDS

           Clear
               This command is used to clear all of the pixels in the pixmap as
               if Button 3 had been dragged through every pixel in the pixmap.
               The accelerator of this command is [Shift]<Key>c.



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           Set This command is used to set all of the pixels in the pixmap to
               the current color, as if Button 1 had been dragged through every
               pixel in the pixmap. The accelerator of this command is
               [Shift]<Key>s.

           Redraw
               This command is used to redisplay the pixmap. The accelerator of
               this command is Ctrl<Key>l.

           Copy
               This command is used to copy a region of the pixmap from one
               location to another. When this command is invoked, the region to
               copy should
                be specified by pressing Button 1, dragging the mouse and
               releasing Button 1. The region can now be copied by pressing
               Button 1 with the cursor located on the region selected,
               dragging the mouse and releasing it where the upper left corner
               of the region should be copied. If a region was already selected
               with a Mark command, only the second phase of the copy is
               necessary.  The accelerator of this command is available when a
               region has already been selected and is Ctrl<Btn2Down> to drag
               the region and Ctrl<Btn2Up> to draw it to point. This
               accelerated command is identical to the Paste command available
               through the Edit menu of the top menu bar.

           Move
               This command is used to move a region of the pixmap from one
               location to another. When this command is invoked, the region to
               move should be specified by pressing Button 1, dragging the
               mouse and releasing Button 1. The region can now be moved by
               pressing Button 1 with the cursor located on the region
               selected, dragging the mouse and releasing it where the upper
               left corner of the region should be moved. The initial region is
               cleared.  If a region was already selected with a Mark command,
               only the second phase of the move is necessary.

           Mark
               This command is used to mark a region to move or copy it later
               (commands Move and Copy above), or to put it in the Cut&Paste
               buffer (commands Cut and Copy of the Edit menu of the top menu
               bar). When this command is invoked, the region should  be
               specified by pressing Button 1, dragging the mouse and releasing
               Button 1. Once marked, the region is highlighted.  The
               accelerator of this command is Ctrl<Btn1Down> to initiate the
               selection and Ctrl<Btn1Up> to finish it.

           Unmark
               This command is used to unmark a region previously marked. It
               will unhighlight the region.  The accelerator of this command is
               Ctrl<Btn3Down>.




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           Flip horizontally
               This command is used to flip horizontally the whole pixmap or
               the marked region. This means mirroring horizontally the pixmap
               image. The mirror is placed at the middle of the pixmap height.
               The accelerator of this command is [Shift|Ctrl]<Key>h.

           Up  This command is used to move the whole pixmap or the marked
               region up.  Pixels at the top of the pixmap are pushed back at
               the bottom of the new pixmap. The accelerator of this command is
               Any<Key>Up (not available in Motif version).

           Flip vertically
               This command is used to flip vertically the whole pixmap or the
               marked region. This means mirroring vertically the pixmap image.
               The mirror is placed at the middle of the pixmap width.  The
               accelerator of this command is Any<Key>v.

           Left
               This command is used to move the whole pixmap or the marked
               region left. Pixels at the left of the pixmap are pushed back at
               the right of the new pixmap. The accelerator of this command is
               Any<Key>Left (not available in Motif version).

           Fold
               This command is used to "Fold" the pixmap. This means splitting
               the pixmap image in four squares (top left, top right, bottom
               left and bottom right) and inverting them (top becomes bottom,
               left becomes right, and so on). "Folding" twice a pixmap does no
               change. The accelerator of this command is [Shift|Ctrl]<Key>f.

           Right
               This command is used to move the whole pixmap or the marked
               region right. Pixels at the right of the pixmap are pushed back
               at the left of the new pixmap. The accelerator of this command
               is Any<Key>Right (not available in Motif version).

           Rotate right
               This command is used to rotate the pixmap image or the marked
               region right (clockwise) of 90 degrees. Four Rotate right
               operations does no change. The accelerator of this command is
               [Shift|Ctrl]<Key>r.

           Down
               This command is used to move the whole pixmap or the marked
               region down. Pixels at the bottom of the pixmap are pushed back
               at the top of the new pixmap. The accelerator of this command is
               Any<Key>Down (not available in Motif version).

           Rotate left
               This command is used to rotate the pixmap image or the marked
               region left (counterclock) of 90 degrees. Four Rotate left
               operations does no change. The accelerator of this command is


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               [Shift]<Key>l.

           Point
               This command is used to set, invert or clear a pixel to the
               current color. It can be considered as a mode. After selecting
               it, pixels are set, inverted or cleared depending on the button
               used (see Pixels Editing with the Mouse). If the mouse button
               remains pressed while dragging the mouse, more than one pixel
               can be affected.  This command has no accelerator.

           Curve
               This command is used to draw curved lines (set, cleared or
               inverted).  The curve is drawn while dragging the mouse. This
               command can be considered as a mode. Quite the same affect can
               be obtained by dragging the mouse in point mode, the main
               difference resides in the fact that pixels will be drawn
               contiguously.  This command has no accelerator.

           Line
               This command is used to draw lines between two points (set,
               cleared or inverted). The lines are first drawn highlighted
               while mouse button remains pressed. This command can be
               considered as a mode.  This command has no accelerator.

           Rectangle
               This command is used to draw rectangles between two points
               defining the two opposite corners of the rectangle (set, cleared
               or inverted). The rectangles are first drawn highlighted while
               mouse button remains pressed. This command can be considered as
               a mode.  This command has no accelerator.

           Filled Rectangle
               This command is used to draw filled rectangles between two
               points defining the two opposite corners of the rectangle (set,
               cleared or inverted).  The rectangles outlines are first drawn
               highlighted while mouse button remains pressed. This command can
               be considered as a mode.  This command has no accelerator.

           Circle
               This command will set, invert or clear the pixels on a circle
               specified by a center and a point on the curve. Small circles
               may not look very round because of the size of the pixmap and
               the limits of having to work with discrete pixels. This command
               can be considered as a mode.  This command has no accelerator.

           Filled Circle
               This command will set, invert or clear all of the pixels in a
               circle specified by a center and a point on the curve. All
               pixels side and including the circle are set. This command can
               be considered as a mode.  This command has no accelerator.




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           Flood Fill
               This command will set all clear pixels in an enclosed shape. The
               enclosed shape is determined by all the pixels whose color is
               different from the color of the pixel on which the user has
               clicked.  If the shape is not closed, the entire pixmap will be
               filled. This command can be considered as a mode.  This command
               has no accelerator.

           Set Hot Spot
               This command allows the specification of a Hot Spot. The Hot
               Spot is selected by clicking the Set mouse button. Clicking
               Invert will invert the Hot Spot, set or reset it depending on
               its previous state. Hot spot is useful for cursor pixmaps and
               are used to reference the sensible part of the pixmap.  This
               command has no accelerator.

           Clear Hot Spot
               This command clears the current Hot Spot.  This command has no
               accelerator.

           Undo
               This command is used to undo the last operation. Only one
               operation can be undone.  The accelerator of this command is
               Any<Key>u.

      TOP MENU COMMANDS

           Info
               This command pops up a info window.

      File MENU

           Load...
               This command is used to load a pixmap file in the pixmap editor.
               A dialog window is poped up in which a filename has to be
               provided. The operation can be interrupted with the Cancel
               button of the dialog window.  The accelerator of this command is
               Alt<Key>l.

           Insert...
               This command is used to load a pixmap in the Cut&Paste buffer of
               the pixmap editor. The contents of the pixmap file can then be
               pasted on the current pixmap. A dialog window is poped up in
               which a filename has to be provided. The operation can be
               interrupted with the Cancel button of the dialog window.  The
               accelerator of this command is Alt<Key>i.

           Save
               This command is used to save the current pixmap in the current
               file edited. By default, and until otherwise changed by a
               Filename..., Load... or Save As... operation, or by specifying
               the filename on the command line, the filename is scratch. The


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               Filename...  command can be used to change this default
               filename.  The accelerator of this command is Alt<Key>s.

           Save As...
               This command is usedc to save the current pixmap in a particular
               file which name has to be provided in the dialog window which
               pops up. The operation can be interrupted with the Cancel button
               of the dialog window. The accelerator of this command is
               Alt<Key>a.

           Resize...
               This command is used to resize the current pixmap to the width
               and height specified in the dialog window which pops up. The
               syntax is WIDTHxHEIGHT. This operation is different from the
               Rescale... one in the way that it just add or remove pixels to
               the current pixmap without trying to fit the space correctly
               with the pixmap image. The operation can be interrupted with the
               Cancel button of the dialog window.  The accelerator of this
               command is Alt<Key>r.

           Rescale...
               This command is used to rescale the current pixmap image in
               order to make it fit a larger or smaller space. The new width
               and height have to be specified in the dialog window which pops
               up with the syntax WIDTHxHEIGHT. The operation can be
               interrupted with the Cancel button of the dialog window.  The
               accelerator of this command is Alt<Key>e.

           Filename...
               This command is used to change the current filename, i.e., the
               name of the file in which the pixmap will be saved with a Save
               operation.  The new filename has to be provided in the dialog
               window which pops up. The operation can be interrupted with the
               Cancel button of the dialog window.  The accelerator of this
               command is Alt<Key>f.

           Hints comment...
               This command pops up a dialog window in which the user can
               specify the hints section comment of the pixmap file. The
               operation can be interrupted with the Cancel button of the
               dialog window.  The accelerator of this command is Alt<Key>h.

           Colors comment...
               This command pops up a dialog window in which the user can
               specify the colors section comment of the pixmap file. The
               operation can be interrupted with the Cancel button of the
               dialog window.  The accelerator of this command is Alt<Key>c.

           Pixels comment...
               This command pops up a dialog window in which the user can
               specify the pixels section comment of the pixmap file. The
               operation can be interrupted with the Cancel button of the


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               dialog window.  The accelerator of this command is Alt<Key>p.

           Quit
               This command causes pixmap to display a dialog box asking
               whether or not it should save the pixmap (if it has changed) and
               then exit.  Answering yes is the same as invoking Save; no
               causes pixmap to simply exit; and cancel will abort the Quit
               command so that more changes may be made.  The accelerator of
               this command is Alt<Key>q.

      Edit MENU

           Image
               This command pops up a window in which the real size pixmap is
               shown.  This window can be closed by clicking the mouse in it or
               by invoking Image once again. When the window is poped up, an X
               mark is displayed in the menu at the left of the Image label.
               The accelerator of this command is <Key>i.

           Add color...
               This command is used to add a new color in the Color menu. The
               color name is specified in the dialog window which pops up
               either by a real color name found in rgb.txt file or by a string
               like #rrggbb where rr, gg and bb represent the red, green and
               blue components of the color in hexadecimal format. The
               operation can be interrupted with the Cancel button of the
               dialog window. The accelerator of this command is Ctrl<Key>a.

           Symbolic name...
               This command is used to set the symbolic name of the current
               color.  The symbolic name is entered in the dialog window which
               pops up. The operation can be interrupted with the Cancel button
               of the dialog window. The accelerator of this command is
               Ctrl<Key>s.

           Monochrome name...
               This command is used to set the monochrome name of the current
               color, i.e., the name of the color to use on monochrome
               displays. The monochrome name is entered in the dialog window
               which pops up. The operation can be interrupted with the Cancel
               button of the dialog window. The accelerator of this command is
               Ctrl<Key>m.

           Grey scale 4 name...
               This command is used to set the grey scale 4 name of the current
               color, i.e., the name of the color to use on grey scale 4
               displays.  The grey scale 4 name is entered in the dialog window
               which pops up. The operation can be interrupted with the Cancel
               button of the dialog window. The accelerator of this command is
               Ctrl<Key>4.




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           Grey scale name...
               This command is used to set the grey scale name of the current
               color, i.e., the name of the color to use on grey scale (with
               more then 4 levels) displays. The grey scale name is entered in
               the dialog window which pops up. The operation can be
               interrupted with the Cancel button of the dialog window. The
               accelerator of this command is Ctrl<Key>g.

           Color name...
               This command is used to set the color name of the current color.
               This change will be considered when saving the pixmap but to
               remain visible, it affects the label of the menu item of the
               color. This is useful to directly change a specific color for
               another one or to allow multiple symbols to represent the same
               color (the color can be the same on color display but change on
               grey scale or monochrome ones).  The  color name is entered in
               the dialog window which pops up. The operation can be
               interrupted with the Cancel button of the dialog window. The
               None (not case sensitive) name is used to change the pixel
               representing the transparent color. It is impossible to change a
               color name to None if there's already a color with this name.
               This is the only difference between this color and other ones.
               The accelerator of this command is Ctrl<Key>n.

           Grid
               This command toggles the display of the grid. When the grid is
               displayed, an X mark is added at the left of the Grid label.
               The accelerator of this command is <Key>g.

           Axes
               This command toggles the display of axes. When axes are
               displayed, an X mark is added at the left of the Axes label.
               The accelerator of this command is <Key>a.

           Proportional
               This command toggles the display in proportional mode of the
               pixmap.  Proportional mode means that the Pixmap widget won't
               try to fit all the available space within the interface and will
               rather display each pixel in a square, probably leaving some
               space around the pixmap widget. When the proportional mode is
               active, an X mark is added at the left of the Proportional
               label. The accelerator of this command is <Key>p.

           Zoom
               This command is used to zoom some pixels of the current pixmap.
               The zooming region has to be selected by the use as a rectangle
               region just as if he was marking a region (see Mark command).
               The operation can be interrupted by invoking any other command.
               When a region is zoomed, an X mark is added at the left of the
               Zoom label. Invoking once again the Zoom command zooms out.  The
               accelerator of this command is <Key>z.



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           Cut When a region is marked, this operation is active. It is used to
               cut the contents of the region to put it in the Cut&Paste
               buffer. The Paste command now becomes active and the marked
               region is unmarked. The pixels in the marked region are cleared.
               This command acts as the Move one when a region is already
               marked.  The accelerator of this command is Ctrl<Key>c.

           Copy
               When a region is marked, this operation is active. It is used to
               copy the contents of the region in the Cut&Paste buffer. The
               Paste command now becomes active and the marked region is
               unmarked. This command acts as the Copy command of the left
               border when a region is already marked.  The accelerator of this
               command is Ctrl<Key>x.

           Paste
               When a region has been cut or copied in the Cut&Paste buffer,
               this command is active and can be used to paste the contents of
               the Cut&Paste buffer where the mouse button is clicked. The
               paste operation takes care of the button used to specify the
               point where to paste the buffer. The button can remain pressed
               to move the buffer around and then be released to paste the
               buffer at the current location.  A Copy and Paste operation can
               be accelerated by Ctrl<Btn2Down> to intiate the operation and
               Ctrl<Btn2Up> to finish the operation, i.e., paste the buffer.
               The accelerator of this command is Ctrl(Key>p.

      Color MENU

           any color item
               Any item of the Color menu can be used to set the current color
               to the one choosed. The color selected will be used to set
               pixels in drawing commands.  This command can be accelerated by
               usiong Shift<BtnDown> on a pixel which color should be used.
               This accelerator is very useful when modicifying small parts of
               a pixmap locally.
      In addition the Motif version defines the status label as two active
      buttons which operate as Filename... and Resize... commands.


FILE FORMAT
      The Save or Save As... commands store pixmaps using the format defined by
      Arnaud Le Hors in his Xpm library. Each pixmap is a C string array
      variable that can be included and used within programs, or referred to by
      X Toolkit pixmap resources (assuming that a String to Pixmap converter
      has been registered on the server). Here is an example of a pixmap file:

                    /* XPM */
                    static char * plaid[] = {
                    /* plaid pixmap
                     * width height ncolors chars_per_pixel */
                    "22 22 4 2 ",


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                    /* colors
                     */
                    "   c red         m white  s light_color ",
                    "Y  c yellow      m black  s lines_in_mix ",
                    "+  c yellow      m white  s lines_in_dark ",
                    "x                m black  s dark_color ",
                    /* pixels */
                    "x   x   x x x   x   x x x x x x + x x x x x ",
                    "  x   x   x   x   x   x x x x x x x x x x x ",
                    "x   x   x x x   x   x x x x x x + x x x x x ",
                    "  x   x   x   x   x   x x x x x x x x x x x ",
                    "x   x   x x x   x   x x x x x x + x x x x x ",
                    "Y Y Y Y Y x Y Y Y Y Y + x + x + x + x + x + ",
                    "x   x   x x x   x   x x x x x x + x x x x x ",
                    "  x   x   x   x   x   x x x x x x x x x x x ",
                    "x   x   x x x   x   x x x x x x + x x x x x ",
                    "  x   x   x   x   x   x x x x x x x x x x x ",
                    "x   x   x x x   x   x x x x x x + x x x x x ",
                    "          x           x   x   x Y x   x   x ",
                    "          x             x   x   Y   x   x   ",
                    "          x           x   x   x Y x   x   x ",
                    "          x             x   x   Y   x   x   ",
                    "          x           x   x   x Y x   x   x ",
                    "x x x x x x x x x x x x x x x x x x x x x x ",
                    "          x           x   x   x Y x   x   x ",
                    "          x             x   x   Y   x   x   ",
                    "          x           x   x   x Y x   x   x ",
                    "          x             x   x   Y   x   x   ",
                    "          x           x   x   x Y x   x   x "
                    } ;


      The plaid name used to reference the pixmap variable is constructed from
      the name of the file in which is saved the pixmap.  Any directories are
      stripped off the front of the name and any suffix beginning with a period
      is stripped off the end.

      The pixmap variable is a string array in which the first string of the
      array contains the width, height, number of colors and number of
      characters per pixel.

      The following strings represent the color descriptions, one string per
      color. A color description can be composed of one or more characters that
      represent a pixel, and color display name preceded by the `c' character,
      and/or a symbolic name preceded by the `s' character, and/or a monochrome
      display name preceded by the `m' character, and or a grey scale 4 levels
      display name preceded by the string `g4' , and/or a grey scale display
      name preceded by the aharacter `g', specified in any order.

      Following color description strings, each string represent a line of the
      pixmap, composed of symbolic characters assigned to colors.



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USING PIXMAPS IN PROGRAMS
      The format of pixmap files is designed to make pixmaps easy to use within
      X programs, whatever your display is.  The following code could be used
      to create a pixmap to use as a window background, using the enhanced Xpm
      library from Groupe Bull and assuming that the pixmap was stored in a
      file name plaid.xpm:

              #include "plaid.xpm"

              Pixmap pixmap;

              XCreatePixmapFromData (display, drawable, filename, &pixmap,
                                 &pixmap_mask, &attributes);


      Additional routines are available for reading in pixmap files and
      returning the data in the file in Pixmaps.

WIDGET HIERARCHY
      The hierarchy of the pixmap editor is discribed here in order to
      configure the editor by means of X resources in a .Xdefaults file.  The
      first widget class is the Athena version one, while the second one,
      seperated by a | character, is the Motif version one.

      Pixmap                                            pixmap
           Paned|RowColumn                              parent
                Form|RowColumn                          formy
                     Command|CascadeButtonGadget        infoButton
                     MenuButton|CascadeButtonGadget     fileButton
                     SimpleMenu|RowColumn               fileMenu
                          SmeBSB|PushButtonGadget       load
                          SmeBSB|PushButtonGadget       insert
                          SmeBSB|PushButtonGadget       save
                          SmeBSB|PushButtonGadget       saveAs
                          SmeLine|SeparatorGadget       line
                          SmeBSB|PushButtonGadget       resize
                          SmeBSB|PushButtonGadget       rescale
                          SmeBSB|PushButtonGadget       filename
                          SmeBSB|PushButtonGadget       hintsCmt
                          SmeBSB|PushButtonGadget       colorsCmt
                          SmeBSB|PushButtonGadget       pixelsCmt
                          SmeLine|SeparatorGadget       line
                          SmeBSB|PushButtonGadget       quit
                     MenuButton|CascadeButtonGadget     editButton
                     SimpleMenu|RowColumn               editMenu
                          SmeBSB|ToggleButtonGadget     image
                          SmeLine|SeparatorGadget       line
                          SmeBSB|PushButtonGadget       addColor
                          SmeBSB|PushButtonGadget       symbolicName
                          SmeBSB|PushButtonGadget       monochromeName
                          SmeBSB|PushButtonGadget       g4Name
                          SmeBSB|PushButtonGadget       gName


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                          SmeLine|SeparatorGadget       line
                          SmeBSB|ToggleButtonGadget     grid
                          SmeBSB|ToggleButtonGadget     axes
                          SmeBSB|ToggleButtonGadget     proportional
                          SmeBSB|ToggleButtonGadget     zoom
                          SmeLine|SeparatorGadget       line
                          SmeBSB|PushButtonGadget       cut
                          SmeBSB|PushButtonGadget       copy
                          SmeBSB|PushButtonGadget       paste
                     MenuButton|CascadeButtonGadget     fgButton
                     SimpleMenu|RowColumn               fgMenu
                          SmeBSB|PushButtonGadget       <color_name>
                               .
                               .
                               .
                     Label|CascadeButtonGadget          status
                     |CascadeButtonGadget               statusb
                Paned|Form                              pane
                     Form|RowColumn                     form
                          Command|PushButtonGadget      clear
                          Command|PushButtonGadget      set
                          Command|PushButtonGadget      redraw
                          Toggle|ToggleButtonGadget     copy
                          Toggle|ToggleButtonGadget     move
                          Toggle|ToggleButtonGadget     mark
                          Command|PushButtonGadget      unmark
                          |RowColumn                    formh
                               Command|PushButtonGadget flipHoriz
                               Command|PushButtonGadget up
                               Command|PushButtonGadget flipVert
                          |RowColumn                    formh
                               Command|PushButtonGadget left
                               Command|PushButtonGadget fold
                               Command|PushButtonGadget right
                          |RowColumn                    formh
                               Command|PushButtonGadget rotateLeft
                               Command|PushButtonGadget down
                               Command|PushButtonGadget rotateRight
                          Toggle|ToggleButtonGadget     point
                          Toggle|ToggleButtonGadget     line
                          Toggle|ToggleButtonGadget     rectangle
                          Toggle|ToggleButtonGadget     filledRectangle
                          Toggle|ToggleButtonGadget     circle
                          Toggle|ToggleButtonGadget     filledCircle
                          Toggle|ToggleButtonGadget     floodFill
                          Toggle|ToggleButtonGadget     setHotSpot
                          Command|PushButtonGadget      clearHotSpot
                          Command|PushButtonGadget      undo
                     Pixmap|Pixmap                      pixmap
           TransientShell|TransientShell                image
                Label|Label                             label
           PopupShell|SelectionBox                      info


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                Dialog|                                 dialog
                     Label|                             label
                     Text|                              value
                     Command|                           Okay
           PopupShell|SelectionBox                      input
                Dialog|                                 dialog
                     Label|                             label
                     Text|                              value
                     Command|                           Okay
                     Command|                           Cancel
           PopupShell|SelectionBox                      file
                Dialog|                                 dialog
                     Label|                             label
                     Text|                              value
                     Command|                           Okay
                     Command|                           Cancel
           PopupShell|SelectionBox                      error
                Dialog|                                 dialog
                     Label|                             label
                     Command|                           Abort
                     Command|                           Retry
           PopupShell|SelectionBox                      qsave
                Dialog|                                 dialog
                     Labe|l                             label
                     Text|                              value
                     Command|                           Yes
                     Command|                           No
                     Command|                           Cancel

      Lines where only appears one or the other type of a widget (like Dialog|
      or |CascadeButtonGadget) mean that the widget doesn't exist in one or the
      other version. In the case of dialogs in the Motif version, the widgets
      are created by means of convenient routines which assign the name of the
      widget depending on the name of the dialog. By the way, we can't provide
      with a list of types and names for the substructure of dialog widgets in
      the Motif version. However, these shouldn't be often modified.

X DEFAULTS
      In addition to the standard Athena or Motif widgets resources, pixmap
      uses the following resources for the Pixmap widget (named pixmap):

      Cursor
          The cursor to use within the Pixmap widget.

      Foreground
          The initial foreground color for drawing.

      Highlight
          The highlighting color.





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      Framing
          The framing color, used to draw grid and axes.

      Transparent
          The color representing transparent pixels.

      Proportional
          Toggles initial proportional display mode.

      Grid
          Toggles initial grid display.

      GridTolerance
          Determines when to display grid according to SquareSize.

      Stippled
          Suppress stipple drawing of transparent pixels.

      Stipple
          Depth 1 pixmap to use to draw transparent pixels stippled.

      Axes
          Toggles axes display.

      Resize
          Toggles Pixmap widget resize when requesting by window manager.

      Distance
          The margin around Pixmap widget.

      SquareSize
          The size in screen points used to display each pixmap pixels.

      PixmapWidth
          The initial width of the pixmap.

      PixmapHeight
          The initial height of the pixmap.

      Button1Action
          The action associated to mouse button 1 (between Set, Invert and
          Clear).

      Button2Action
          The action associated to mouse button 2 (between Set, Invert and
          Clear).

      Button3Action
          The action associated to mouse button 3 (between Set, Invert and
          Clear).




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      Button4Action
          The action associated to mouse button 4 (between Set, Invert and
          Clear).

      Button5Action
          The action associated to mouse button 5 (between Set, Invert and
          Clear).

      Filename
          The initial file to load.

      AddColorNtfyProc
          The procedure to call when reading a pixmap file to notify color
          loading. It is strongly advised not to change this resource.

SEE ALSO
      X(1), Xpm library manual,  Xlib - C Language X Interface (particularly
      the section on Manipulating Pixmaps)

BUGS
      If you move the pointer too fast while holding a pointer button down,
      some pixels may be missed.  This is caused by limitations in how
      frequently the X server can sample the pointer location.

      Loading a pixmap file where the same color is used more than once with
      different symbols and descriptions, and wrinting it will lost information
      concerning the color used more than once. The pixmap file plaid given as
      an example in this man won't be saved that way by pixmap.

      Accelerators to menu operations don't seem to work with Athena version.

COPYRIGHT
      Copyright 1991, Lionel Mallet.

AUTHOR
      pixmap by Lionel Mallet - Simulog.


















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