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X(1)



ICO(1)                      X Version 11(Release 5)                      ICO(1)


NAME
      ico - animate an icosahedron or other polyhedron

SYNOPSIS
      ico [-display display] [-geometry geometry] [-r] [-d pattern] [-i] [-dbl]
      [-faces] [-noedges] [-sleep n] [-obj object] [-objhelp] [-colors color-
      list]

DESCRIPTION
      Ico displays a wire-frame rotating polyhedron, with hidden lines removed,
      or a solid-fill polyhedron with hidden faces removed.  There are a number
      of different polyhedra available; adding a new polyhedron to the program
      is quite simple.

OPTIONS
      -r    Display on the root window instead of creating a new window.

      -d pattern
            Specify a bit pattern for drawing dashed lines for wire frames.

      -i    Use inverted colors for wire frames.

      -dbl  Use double buffering on the display.  This works for either wire
            frame or solid fill drawings.  For solid fill drawings, using this
            switch results in substantially smoother movement.  Note that this
            requires twice as many bit planes as without double buffering.
            Since some colors are typically allocated by other programs, most
            eight-bit-plane displays will probably be limited to eight colors
            when using double buffering.

      -faces
            Draw filled faces instead of wire frames.

      -noedges
            Don't draw the wire frames.  Typically used only when -faces is
            used.

      -sleep n
            Sleep n seconds between each move of the object.

      -obj object
            Specify what object to draw.  If no object is specified, an
            icosahedron is drawn.

      -objhelp
            Print out a list of the available objects, along with information
            about each object.

      -colors color color ...
            Specify what colors should be used to draw the filled faces of the
            object.  If less colors than faces are given, the colors are
            reused.


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ICO(1)                      X Version 11(Release 5)                      ICO(1)


ADDING POLYHEDRA
      If you have the source to ico, it is very easy to add more polyhedra.
      Each polyhedron is defined in an include file by the name of objXXX.h,
      where XXX is something related to the name of the polyhedron.  The format
      of the include file is defined in the file polyinfo.h.  Look at the file
      objcube.h to see what the exact format of an objXXX.h file should be,
      then create your objXXX.h file in that format.

      After making the new objXXX.h file (or copying in a new one from
      elsewhere), simply do a 'make depend'.  This will recreate the file
      allobjs.h, which lists all of the objXXX.h files.  Doing a 'make' after
      this will rebuild ico with the new object information.

SEE ALSO
      X(1)

BUGS
      Pyramids and tetrahedrons with filled faces do not display correctly.

      A separate color cell is allocated for each name in the -colors list,
      even when the same name may be specified twice.

COPYRIGHT
      Copyright 1988, Massachusetts Institute of Technology.
      See X(1) for a full statement of rights and permissions.





























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