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cof2elf(1)

a.out(4)

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elf(3E)                           SDK R4.11                          elf(3E)


NAME
       elf - object file access library

SYNOPSIS
       cc [flag ...] file ...  -lelf [library ...]
       #include <libelf.h>

DESCRIPTION
       Functions in the ELF access library let a program manipulate ELF
       (Executable and Linking Format) object files, archive files, and
       archive members.  The header file provides type and function
       declarations for all library services.

       Programs communicate with many of the higher-level routines using an
       ELF descriptor.  That is, when the program starts working with a
       file, elfbegin creates an ELF descriptor through which the program
       manipulates the structures and information in the file.  These ELF
       descriptors can be used both to read and to write files.  After the
       program establishes an ELF descriptor for a file, it may then obtain
       section descriptors to manipulate the sections of the file [see
       elfgetscn(3E)].  Sections hold the bulk of an object file's real
       information, such as text, data, the symbol table, and so on.  A
       section descriptor ``belongs'' to a particular ELF descriptor, just
       as a section belongs to a file.  Finally, data descriptors are
       available through section descriptors, allowing the program to
       manipulate the information associated with a section.  A data
       descriptor ``belongs'' to a section descriptor.

       Descriptors provide private handles to a file and its pieces.  In
       other words, a data descriptor is associated with one section
       descriptor, which is associated with one ELF descriptor, which is
       associated with one file.  Although descriptors are private, they
       give access to data that may be shared.  Consider programs that
       combine input files, using incoming data to create or update another
       file.  Such a program might get data descriptors for an input and an
       output section.  It then could update the output descriptor to reuse
       the input descriptor's data.  That is, the descriptors are distinct,
       but they could share the associated data bytes.  This sharing avoids
       the space overhead for duplicate buffers and the performance overhead
       for copying data unnecessarily.

   File Classes
       ELF provides a framework in which to define a family of object files,
       supporting multiple processors and architectures.  An important
       distinction among object files is the class, or capacity, of the
       file.  The 32-bit class supports architectures in which a 32-bit
       object can represent addresses, file sizes, etc., as in the
       following.
                          Name                Purpose
                      --------------+-------------------------
                      Elf32Addr    | Unsigned address
                      Elf32Half    | Unsigned medium integer
                      Elf32Off     | Unsigned file offset
                      Elf32Sword   | Signed large integer
                      Elf32Word    | Unsigned large integer
                      unsigned char | Unsigned small integer
                      --------------+-------------------------

       Other classes will be defined as necessary, to support larger (or
       smaller) machines.  Some library services deal only with data objects
       for a specific class, while others are class-independent.  To make
       this distinction clear, library function names reflect their status,
       as described below.

   Data Representations
       Conceptually, two parallel sets of objects support cross compilation
       environments.  One set corresponds to file contents, while the other
       set corresponds to the native memory image of the program
       manipulating the file.  Type definitions supplied by the header files
       work on the native machine, which may have different data encodings
       (size, byte order, etc.) than the target machine.  Although native
       memory objects should be at least as big as the file objects (to
       avoid information loss), they may be bigger if that is more natural
       for the host machine.

       Translation facilities exist to convert between file and memory
       representations.  Some library routines convert data automatically,
       while others leave conversion as the program's responsibility.
       Either way, programs that create object files must write file-typed
       objects to those files; programs that read object files must take a
       similar view.  See elfxlate(3E) and elffsize(3E) for more
       information.

       Programs may translate data explicitly, taking full control over the
       object file layout and semantics.  If the program prefers not to have
       and exercise complete control, the library provides a higher-level
       interface that hides many object file details.  elfbegin and related
       functions let a program deal with the native memory types, converting
       between memory objects and their file equivalents automatically when
       reading or writing an object file.

   Elf Versions
       Object file versions allow ELF to adapt to new requirements.  Three--
       independent--versions can be important to a program.  First, an
       application program knows about a particular version by virtue of
       being compiled with certain header files.  Second, the access library
       similarly is compiled with header files that control what versions it
       understands.  Third, an ELF object file holds a value identifying its
       version, determined by the ELF version known by the file's creator.
       Ideally, all three versions would be the same, but they may differ.

            If a program's version is newer than the access library, the
            program might use information unknown to the library.
            Translation routines might not work properly, leading to
            undefined behavior.  This condition merits installing a new
            library.

            The library's version might be newer than the program's and the
            file's.  The library understands old versions, thus avoiding
            compatibility problems in this case.

            Finally, a file's version might be newer than either the program
            or the library understands.  The program might or might not be
            able to process the file properly, depending on whether the file
            has extra information and whether that information can be safely
            ignored.  Again, the safe alternative is to install a new
            library that understands the file's version.

       To accommodate these differences, a program must use elfversion to
       pass its version to the library, thus establishing the working
       version for the process.  Using this, the library accepts data from
       and presents data to the program in the proper representations.  When
       the library reads object files, it uses each file's version to
       interpret the data.  When writing files or converting memory types to
       the file equivalents, the library uses the program's working version
       for the file data.

   System Services
       As mentioned above, elfbegin and related routines provide a higher-
       level interface to ELF files, performing input and output on behalf
       of the application program.  These routines assume a program can hold
       entire files in memory, without explicitly using temporary files.
       When reading a file, the library routines bring the data into memory
       and perform subsequent operations on the memory copy.  Programs that
       wish to read or write large object files with this model must execute
       on a machine with a large process virtual address space.  If the
       underlying operating system limits the number of open files, a
       program can use elfcntl to retrieve all necessary data from the
       file, allowing the program to close the file descriptor and reuse it.

       Although the elfbegin interfaces are convenient and efficient for
       many programs, they might be inappropriate for some.  In those cases,
       an application may invoke the elfxlate data translation routines
       directly.  These routines perform no input or output, leaving that as
       the application's responsibility.  By assuming a larger share of the
       job, an application controls its input and output model.

   Library Names
       Names associated with the library take several forms.

       elfname        These class-independent names perform some service,
                       name, for the program.

       elf32name      Service names with an embedded class, 32 here,
                       indicate they work only for the designated class of
                       files.

       ElfType        Data types can be class-independent as well,
                       distinguished by Type.

       Elf32Type      Class-dependent data types have an embedded class
                       name, 32 here.

       ELFCCMD       Several functions take commands that control their
                       actions.  These values are members of the ElfCmd
                       enumeration; they range from zero through
                       ELFCNUM-1.

       ELFFFLAG      Several functions take flags that control library
                       status and/or actions.  Flags are bits that may be
                       combined.

       ELF32FSZTYPE  These constants give the file sizes in bytes of the
                       basic ELF types for the 32-bit class of files.  See
                       elffsize for more information.

       ELFKKIND      The function elfkind identifies the KIND of file
                       associated with an ELF descriptor.  These values are
                       members of the ElfKind enumeration; they range from
                       zero through ELFKNUM-1.

       ELFTTYPE      When a service function, such as elfxlate, deals
                       with multiple types, names of this form specify the
                       desired TYPE.  Thus, for example, ELFTEHDR is
                       directly related to Elf32Ehdr.  These values are
                       members of the ElfType enumeration; they range from
                       zero through ELFTNUM-1.

SEE ALSO
       cof2elf(1), elfbegin(3E), elfcntl(3E), elfend(3E), elferror(3E),
       elffill(3E), elfflag(3E), elffsize(3E), elfgetarhdr(3E),
       elfgetarsym(3E), elfgetbase(3E), elfgetdata(3E), elfgetehdr(3E),
       elfgetident(3E), elfgetphdr(3E), elfgetscn(3E), elfgetshdr(3E),
       elfhash(3E), elfkind(3E), elfnext(3E), elfrand(3E),
       elfrawfile(3E), elfstrptr(3E), elfupdate(3E), elfversion(3E),
       elfxlate(3E), a.out(4) ar(4)
       The ``Object Files''  chapterin the Programmer's Guide: ANSI C and
       Programming Support Tools.

NOTES
       Information in the ELF header files is separated into common parts
       and processor-specific parts.  A program can make a processor's
       information available by including the appropriate header file:
       <sys/elfNAME.h> where NAME matches the processor name as used in the
       ELF file header.

                              Symbol     Processor
                              -------+----------------
                              M32    | AT&T WE 32100
                              SPARC  | SPARC
                              386    | Intel 80386
                              486    | Intel 80486
                              860    | Intel 80860
                              68K    | Motorola 68000
                              88K    | Motorola 88000
                              -------+----------------

       Other processors will be added to the table as necessary.  To
       illustrate, a program could use the following code to ``see'' the
       processor-specific information for the Motorola 88000:

            #include <libelf.h>
            #include <sys/elf88K.h>

       Without the <sys/elf88K.h> definition, only the common ELF
       information would be visible.


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